scholarly journals An Intelligent Garbage Sorting System Based on Edge Computing and Visual Understanding of Social Internet of Vehicles

2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Xuehao Shen ◽  
Yuezhong Wu ◽  
Shuhong Chen ◽  
Xueming Luo

In order to enable Social Internet of Vehicles devices to achieve the purpose of intelligent and autonomous garbage classification in a public environment, while avoiding network congestion caused by a large amount of data accessing the cloud at the same time, it is therefore considered to combine mobile edge computing with Social Internet of Vehicles to give full play to mobile edge computing features of high bandwidth and low latency. At the same time, based on cutting-edge technologies such as deep learning, knowledge graph, and 5G transmission, the paper builds an intelligent garbage sorting system based on edge computing and visual understanding of Social Internet of Vehicles. First of all, for the massive multisource heterogeneous Social Internet of Vehicles big data in the public environment, different item modal data adopts different processing methods, aiming to obtain a visual understanding model. Secondly, using the 5G network, the model is deployed on the edge device and the cloud for cloud-side collaborative management, aiming to avoid the waste of edge node resources, while ensuring the data privacy of the edge node. Finally, the Social Internet of Vehicles devices is used to make intelligent decision-making on the big data of the items. First, the items are judged as garbage, and then the category is judged, and finally the task of grabbing and sorting is realized. The experimental results show that the system proposed in this paper can efficiently process the big data of Social Internet of Vehicles and make valuable intelligent decisions. At the same time, it also has a certain role in promoting the promotion of Social Internet of Vehicles devices.

Symmetry ◽  
2018 ◽  
Vol 10 (11) ◽  
pp. 594 ◽  
Author(s):  
Tri Nguyen ◽  
Tien-Dung Nguyen ◽  
Van Nguyen ◽  
Xuan-Qui Pham ◽  
Eui-Nam Huh

By bringing the computation and storage resources close proximity to the mobile network edge, mobile edge computing (MEC) is a key enabling technology for satisfying the Internet of Vehicles (IoV) infotainment applications’ requirements, e.g., video streaming service (VSA). However, the explosive growth of mobile video traffic brings challenges for video streaming providers (VSPs). One known issue is that a huge traffic burden on the vehicular network leads to increasing VSP costs for providing VSA to mobile users (i.e., autonomous vehicles). To address this issue, an efficient resource sharing scheme between underutilized vehicular resources is a promising solution to reduce the cost of serving VSA in the vehicular network. Therefore, we propose a new VSA model based on the lower cost of obtaining data from vehicles and then minimize the VSP’s cost. By using existing data resources from nearby vehicles, our proposal can reduce the cost of providing video service to mobile users. Specifically, we formulate our problem as mixed integer nonlinear programming (MINP) in order to calculate the total payment of the VSP. In addition, we introduce an incentive mechanism to encourage users to rent its resources. Our solution represents a strategy to optimize the VSP serving cost under the quality of service (QoS) requirements. Simulation results demonstrate that our proposed mechanism is possible to achieve up to 21% and 11% cost-savings in terms of the request arrival rate and vehicle speed, in comparison with other existing schemes, respectively.


Author(s):  
Qing Li ◽  
Xiao Ma ◽  
Ao Zhou ◽  
Xiapu Luo ◽  
Fangchun Yang ◽  
...  

2022 ◽  
Vol 2022 ◽  
pp. 1-11
Author(s):  
Min Zhu

This article first established a university network education system model based on physical failure repair behavior at the big data infrastructure layer and then examined in depth the complex common causes of multiple data failures in the big data environment caused by a single physical machine failure, all based on the principle of mobile edge computing. At the application service layer, a performance model based on queuing theory is first established, with the amount of available resources as a conditional parameter. The model examines important events in mobile edge computing, such as queue overflow and timeout failure. The impact of failure repair behavior on the random change of system dynamic energy consumption is thoroughly investigated, and a system energy consumption model is developed as a result. The network education system in colleges and universities includes a user login module, teaching resource management module, student and teacher management module, online teaching management module, student achievement management module, student homework management module, system data management module, and other business functions. Later, the theory of mobile edge computing proposed a set of comprehensive evaluation indicators that characterize the relevance, such as expected performance and expected energy consumption. Based on these evaluation indicators, a new indicator was proposed to quantify the complex constraint relationship. Finally, a functional use case test was conducted, focusing on testing the query function of online education information; a performance test was conducted in the software operating environment, following the development of the test scenario, and the server’s CPU utilization rate was tested while the software was running. The results show that the designed network education platform is relatively stable and can withstand user access pressure. The performance ratio indicator can effectively assist the cloud computing system in selecting a more appropriate option for the migrated traditional service system.


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