scholarly journals Features from a Single Vector Pressure Stroke

2017 ◽  
Vol 2017 ◽  
pp. 1-11 ◽  
Author(s):  
Qiang Li ◽  
Changhai Yang ◽  
Zhao Zhang ◽  
Xi Wang ◽  
Yongjian Gong ◽  
...  

Freehand sketching in a real-time 3D styling system presents a different way to create a 3D model from the traditional CAD system. Strokes are the most common and useful objects in the expression of a stylist’s intention by using the gesture commands and in the construction of geometries. Not only are they sketched freely as drawing on a paper with a pen, but also they can be converted automatically into spline curves and then can be used to form a surface. Therefore, it is necessary to investigate the features of stroke, the extraction and identification of these features, and the applications. Here, the features from a single vector pressure stroke have been discussed in detail according to their applications in an automotive freehand styling system in the early stage of conceptual design. The features have been divided into three parts: the input features, the calculable feature, and the added features. Over a hundred features have been defined and classified with the geometry or performance attributes. The features proposed have been applied in the identification of gesture commands, the expression of art vector stroke by pseudoantialiasing method, and a novel method to generate a spatial curve directly by the pressure of stroke in AutoSketch system.

2009 ◽  
Vol 2009 ◽  
pp. 1-8 ◽  
Author(s):  
Xuefeng Ao ◽  
Zhongke Wu ◽  
Mingquan Zhou

That researchers in the field of computer games usually find it is difficult to simulate the motion of actual 3D model trees lies in the fact that the tree model itself has very complicated structure, and many sophisticated factors need to be considered during the simulation. Though there are some works on simulating 3D tree and its motion, few of them are used in computer games due to the high demand for real-time in computer games. In this paper, an approach of animating trees in computer games based on a novel tree model representation—Ball B-Spline Curves (BBSCs) are proposed. By taking advantage of the good features of the BBSC-based model, physical simulation of the motion of leafless trees with wind blowing becomes easier and more efficient. The method can generate realistic 3D tree animation in real-time, which meets the high requirement for real time in computer games.


Author(s):  
Z. F. Z. Abidin ◽  
M. N. Osman Zahid

Object customization in Computer Aided Design (CAD) is a method used to modify the sketch parameters and change the model geometries. This method is one of important features in part modelling which empowered CAD user to simply modify their product. The conventional method of modifying CAD model is usually relied on the manual editing. This paper outlines a development of program than can be integrated in CAD/CAM system for real time object customization. It uses Visual Basic (VB) programming with custom Graphical User Interface (GUI) generated in NX10 (CAD/CAM software) interface. The main contribution of this research is a tool for real time object customization that capable to assist the modification of 3D model. In order to develop the tool, 3D model modification instructions are translated into programming codes by using Journaling tools in NX interface. Editable parameters are identified based on the model shapes. The related codes are reconstructed, modified and linked to the functional GUI.  This allows user to simply modify the model shapes in real time with minimum process steps. The performance of the method is evaluated in terms of the reduction of process steps and time in modifying the 3D model in CAD system. All the findings and details of approach are presented.


Author(s):  
Muhammad Nadeem Ashraf ◽  
Muhammad Hussain ◽  
Zulfiqar Habib

Diabetic Retinopathy (DR) is a major cause of blindness in diabetic patients. The increasing population of diabetic patients and difficulty to diagnose it at an early stage are limiting the screening capabilities of manual diagnosis by ophthalmologists. Color fundus images are widely used to detect DR lesions due to their comfortable, cost-effective and non-invasive acquisition procedure. Computer Aided Diagnosis (CAD) of DR based on these images can assist ophthalmologists and help in saving many sight years of diabetic patients. In a CAD system, preprocessing is a crucial phase, which significantly affects its performance. Commonly used preprocessing operations are the enhancement of poor contrast, balancing the illumination imbalance due to the spherical shape of a retina, noise reduction, image resizing to support multi-resolution, color normalization, extraction of a field of view (FOV), etc. Also, the presence of blood vessels and optic discs makes the lesion detection more challenging because these two artifacts exhibit specific attributes, which are similar to those of DR lesions. Preprocessing operations can be broadly divided into three categories: 1) fixing the native defects, 2) segmentation of blood vessels, and 3) localization and segmentation of optic discs. This paper presents a review of the state-of-the-art preprocessing techniques related to three categories of operations, highlighting their significant aspects and limitations. The survey is concluded with the most effective preprocessing methods, which have been shown to improve the accuracy and efficiency of the CAD systems.


2014 ◽  
Vol 2014 ◽  
pp. 1-5 ◽  
Author(s):  
Liang Zhao

This paper presents a novel abnormal data detecting algorithm based on the first order difference method, which could be used to find out outlier in building energy consumption platform real time. The principle and criterion of methodology are discussed in detail. The results show that outlier in cumulative power consumption could be detected by our method.


APOPTOSIS ◽  
2010 ◽  
Vol 16 (2) ◽  
pp. 198-207 ◽  
Author(s):  
Matteo Scabini ◽  
Fabio Stellari ◽  
Paolo Cappella ◽  
Sara Rizzitano ◽  
Gemma Texido ◽  
...  

2006 ◽  
Vol 1288 ◽  
pp. 756-758 ◽  
Author(s):  
T. Schwark ◽  
C. Fisch-Kohl ◽  
N. von Wurmb-Schwark

2010 ◽  
Vol 129-131 ◽  
pp. 645-647
Author(s):  
Fan Lei Yan ◽  
Lian He Yang ◽  
Hai Feng Chang

The area of web-based CAD system has grown since the mid-1990s. This paper introduces a new web-based CAD system for fabric appearance. The system uses the Browser/Server structure, and the designer can employ this system installed on the server to build a 3D model of fabric appearance through the Web browser. The basic architecture is discussed in this paper. Some key technologies, such as graphics display, texture mapping and the data exchange, are also investigated. In the last, some future research directions are presented.


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