Freegaming: Mobile, Collaborative, Adaptive and Augmented Exergaming
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Addressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of Exercise and Gaming, the objective is to motivate people participate in exercise regimes, usually in their home environment. In this article a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.
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2019 ◽
Vol 3
(4)
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pp. 250-252
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1995 ◽
Vol 163
(10)
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pp. 558-558
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