One-hundred days in an activity-centric collaboration environment based on shared objects

Author(s):  
Michael J. Muller ◽  
Werner Geyer ◽  
Beth Brownholtz ◽  
Eric Wilcox ◽  
David R. Millen

We often assume that works of visual art are meant to be seen. Yet that assumption may be a modern prejudice. The ancient world - from China to Greece, Rome to Mexico - provides many examples of statues, paintings, and other images that were not intended to be visible. Instead of being displayed, they were hidden, buried, or otherwise obscured. In this third volume in the Visual Conversations in Art & Archaeology series, leading scholars working at the intersection of archaeology and the history of art address the fundamental question of art's visibility. What conditions must be met, what has to be in place, for a work of art to be seen at all? The answer is both historical and methodological; it concerns ancient societies and modern disciplines, and encompasses material circumstances, perceptual capacities, technologies of visualization, protocols of classification, and a great deal more. The emerging field of archaeological art history is uniquely suited to address such questions. Intrinsically comparative, this approach cuts across traditional ethnic, religious, and chronological categories to confront the academic present with the historical past. The goal is to produce a new art history that is at once cosmopolitan in method and global in scope, and in doing so establish new ways of seeing - new conditions of visibility - for shared objects of study.


1989 ◽  
Vol 30 (3) ◽  
pp. 145-151
Author(s):  
Jørgen Staunstrup ◽  
Jurg Nievergelt
Keyword(s):  

Author(s):  
Marco Serafini ◽  
Dan Dobre ◽  
Matthias Majuntke ◽  
Péter Bokor ◽  
Neeraj Suri
Keyword(s):  

2018 ◽  
Vol 4 (2) ◽  
pp. 11-17
Author(s):  
Mohamed Ali Mahmod ◽  
Asma Md. Ali

Electronic Learning (e-learning) is an inventive approach to offer education using electronic means of learning contents. e-learning is an online education or distance education, which means that it can deliver education to everyone around the world online through the electronic means such as the internet from different distant countries. The success of E-learning process in universities needs some factors that should be fit with the revolution of technology and enhance the learner’s knowledge. In order to adapt to the rapid growth of technology, Universities in Iraq needs to collaborate with other international universities and industries to develop e-learning tools and methods. In addition to that, Iraqi universities have to adopt collaboration culture with other universities and industries and adhocracy culture to follow the innovation in e-learning process. This paper suggests a framework that could contribute to enhancing and success e-learning in Baghdad. The IS success model of DeLone and McLean and the open innovation model will be essential in our developed e-learning framework. The developed framework relies on adopting a collaborative and innovative culture among universities to promote the e-learning process in universities in Baghdad and Iraq.


Author(s):  
Sagar V. Mundhokar

Abstract: Construction industry is believed to be one of the most criticized industries worldwide. During the last two decades, this criticism has denoted a lot of problems. Without disregarding any of the industry problems, it seems that the most criticized problems are low delivery performance, lack of innovation, lack of collaboration and fragmented nature of the industry. To overcome these problems, a collaborative work environment is needed. During the last few years, the use of advanced information technologies in construction hasincreased to support the industry requirement of collaboration environment. Keywords: Building Information Modeling BIM, BIMimplementation, BIM Barriers


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