Fractal summarization for mobile devices to access large documents on the web

Author(s):  
Christopher C. Yang ◽  
Fu Lee Wang
Keyword(s):  
Author(s):  
Ewa Janczukowicz ◽  
Ahmed Bouabdallah ◽  
Arnaud Braud ◽  
Stéphane Tuffin ◽  
Jean-Marie Bonnin

Firefox OS is an operating system for mobile devices. It is developed by Mozilla and is based on web technologies. Developed applications are therefore not tied to a given type of hardware. Mozilla works on standardisation of Web APIs, so that the device hardware could be accessed more easily. It also introduced its sign-in system for the Web and furthermore, it wants to redefine the way payments work for mobile applications. Firefox OS is not directly competing with Android and iOS, although it has some common target markets with Android. It could be an opportunity to weaken the iOS and Android duopoly. For now it targets users that don't have smartphones yet and is mostly used on low-end devices. The biggest challenge of Firefox OS is to assure a stable position in the mobile OS ecosystem and to get a large volume of users. Mozilla has an ambition to improve the web and make the web the platform. However developing the Firefox OS and ensuring its important place on the market is difficult because of technological and business limits that will be discussed in this chapter.


Author(s):  
Amit Kumar Sinha

E-commerce and internet businesses are driving the rapid growth of the domestic IT-ITeS industry, attracting unprecedented global interest and funding. Indian e-commerce and internet companies are growing rapidly with about 460 million internet users and a tele-density of around 85.2%. Increasing penetration of the internet, adoption of smartphones and minimal effort low-cost mobile devices, changing demographics, mobile-empowered youth, and the emergence of tier 2 and tier 3 cities as major shopping hubs have been driving the growth of the industry, with new retail forces shifting its dynamics. Furthermore, the continued growth of large pure-play organisations that are powerhouses has moved retailers' focus to the web channel. These companies are not only becoming gateways to product research, but have also introduced consumers to new ways of viewing the retail process.


2011 ◽  
pp. 706-723
Author(s):  
Myung-Woo Park ◽  
Yeon-Seok Kim ◽  
Kyong-Ho Lee

Mobile devices enabled with Web services are being considered as equal participants of the Web services environment. The frequent mobility of devices and the intermittent disconnection of wireless network require migrating or replicating Web services onto adjacent devices appropriately. This article proposes an efficient method for migrating and replicating Web services among mobile devices through code splitting. Specifically, the proposed method splits the source code of a Web service into subcodes based on users’ preferences for its constituent operations. The subcode with a higher preference is migrated earlier than others. The proposed method also replicates a Web service to other devices to enhance its performance by considering context information such as network traffic or the parameter size of its operations. To evaluate the performance of the proposed method, the effect of the code splitting on migration was analyzed. Furthermore, to show the feasibility of the proposed migration method, three application scenarios were devised and implemented.


Author(s):  
John Garofalakis ◽  
Theodoula Giannakoudi ◽  
Yannis Panagis ◽  
Evangelos Sakkopoulos ◽  
Athanasios Tsakalidis

In this chapter, an information acquisition system is proposed which aims to provide log analysis, dealing with ubiquitous access media, by use of semantic knowledge. The lately emerging figure of the semantic Web, the ontologies, may be used to exalt the Web trails to a semantic level so as to reveal their deeper usage information. The proposed architecture, which is presented in detail, intends to overcome mobile devices’ trail duplicates problems and detect semantic operations similarity of server Web services, which are often composed to provide a function. The references that supplement the chapter provide publications that discuss mainly log file mining and analysis and semantic similarity. Useful technology-used URL resources are also provided.


Author(s):  
Danilo Avola

The actual mobile technology and the increasing need to obtain rich multimedia content about each and every aspect of the human life are changing the approach of the users to the World Wide Web. Indeed, the pervasive use of mobile devices and the heterogeneity of the provided services and information make the accessibility and usability of the Web resources a hard assignment. In particular two main tasks have been identified as focal issues, the first one regards the choose of a suitable model to express the complex activities of the Web (context modeling approaches), and the second one regards the translation of the different schemas, representing these Web activities, in a more suitable, manageable and standardizing schema. In this chapter we will present the problems related to the modeling of context data, and we will describe the actual and future approaches of Context Modeling according to the mobile devices world.


Author(s):  
Fernando Ferri ◽  
Patrizia Grifoni ◽  
Tiziana Guzzo

This chapter analyzes how the development and use of mobile and Web technologies are changing the way to search information, to plan, to buy, and to travel. The new technologies are changing several aspects of our life, such as the way in which people work, buy, learn, travel, and how they relate to each other, and so on. The tourist sector certainly represents one of the most dynamic markets, able to capture innovations and opportunities provided by the Web, in such a way that gets to be an out-and-out model of e-business. Internet access now is not restricted to personal computer. In fact the use of mobile devices is becoming increasingly important. The chapter’s goal is to analyze social implications of Web applications and mobile devices and how they are improving the attitude of the customers both the fruition of tourism services and to development of sustainable tourism.


First Monday ◽  
2022 ◽  
Author(s):  
Rashika Tasnim Keya ◽  
Pietro Murano

In this paper a novel and significant study into the usability of carousel interaction in the context of desktop interaction is presented. Two equivalent prototypes in an e-commerce context were developed. One version had a carousel and the other version did not have a carousel. These were then compared with each other in an empirical experiment with 40 participants. The data collected were statistically analysed and overall results showed that in terms of performance the Web site version without carousel outperformed the version with carousel. Furthermore, the subjective preferences of the participants were strongly in favour of the without carousel version of the site. The results of this study make an important contribution to knowledge suggesting that in many cases implementing a carousel is not the best design decision. The results of this paper are particularly significant in relation to desktop versioned Web sites and goal-driven tasks. Serendipitous-type tasks and mobile versioned web sites used on mobile devices with touch screens were not part of the scope of this work.


2021 ◽  
Vol 10 (1) ◽  
pp. 32-47
Author(s):  
Hua Liu

This paper introduces the WeChat mobile library service programme at Shanghai University Library and identifies problems and resolutions by reviewing the development process and experience and user feedback. A case study was conducted, and user feedback from a web survey was analysed to identify the programme's problems. Accordingly, recommendations and resolutions were developed. The author discovers that a WeChat account is crucial as an interaction platform between libraries and patrons, particularly on mobile devices. Patrons prefer to receive library services via WeChat rather than other channels. Their favourite features include online public access catalogue (OPAC), my library, and study facility availability. Libraries should conduct regular assessments to understand patrons' feedback or requests and make timely adjustments accordingly. The web survey and its data are novel in this area and provide a credible example to optimize WeChat library services.


2016 ◽  
Author(s):  
Giovanni Bembo

In recent years the increasingly frequent use of the Web service, the advent of the cloud computing, the exponential growing of mobile devices with the introduction of pervasive and ubiquitous computing and the emergence of extreme distributed systems have brought to light the problem of the no longer adequate distribution of data packets over Internet and the related IP protocol issues. This paper promotes flat labels as a real alternative to IP addresses for a future Internet architecture and proposes FLIP as first network layer protocol for flat labels. Among several features absolutely not existing in IP protocol, FLIP has a native support for crypto-currencies.


Author(s):  
Ewa Janczukowicz ◽  
Ahmed Bouabdallah ◽  
Arnaud Braud ◽  
Stéphane Tuffin ◽  
Jean-Marie Bonnin

Firefox OS is an operating system for mobile devices. It is developed by Mozilla and is based on web technologies. Developed applications are therefore not tied to a given type of hardware. Mozilla works on standardisation of Web APIs, so that the device hardware could be accessed more easily. It also introduced its sign-in system for the Web and furthermore, it wants to redefine the way payments work for mobile applications. Firefox OS is not directly competing with Android and iOS, although it has some common target markets with Android. It could be an opportunity to weaken the iOS and Android duopoly. For now it targets users that don't have smartphones yet and is mostly used on low-end devices. The biggest challenge of Firefox OS is to assure a stable position in the mobile OS ecosystem and to get a large volume of users. Mozilla has an ambition to improve the web and make the web the platform. However developing the Firefox OS and ensuring its important place on the market is difficult because of technological and business limits that will be discussed in this chapter.


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