Surface reconstruction algorithm of 3D scene image based on Virtual Reality Technology

2021 ◽  
Author(s):  
Yingying Ge
2012 ◽  
Vol 522 ◽  
pp. 761-765 ◽  
Author(s):  
Chun Xiang Wang ◽  
Qun Zhao ◽  
Wen Lei Sun ◽  
Xiao Jing Wan ◽  
Quan Wei Cui

The use of virtual reality technology on the objective world visualization and simulation, can provide the user some information hidden behind the data and realize humanized man-machine interaction. Based on the virtual reality system design process, classification, key technology and application areas of exploration, can grasp and understand the realization of virtual reality system design and development of the basic principles.


2017 ◽  
Author(s):  
Nicholas Gmeiner

This project aims to provide students with disabilities the same in class learning experience through virtual reality technology, 360-degree video capture, and the use of Arduino units. These technologies will be combined to facilitate communication between teachers in physical classrooms with students in virtual classrooms. The goal is to provide a person who is affected by a disability (which makes it hard to be in a traditional classroom) the same benefits of a safe and interactive learning environment.


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