Increasing the feeling of social presence by incorporating realistic interactions in multi-party VR
Keyword(s):
2019 ◽
Vol 31
(1)
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pp. 35-47
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2019 ◽
Vol 45
(5)
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pp. 616-627
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2020 ◽
Vol 29
(3)
◽
pp. 121-137
2017 ◽
Vol 4
(2)
◽
pp. 75-81
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