scholarly journals Decoherence in quantum walks and quantum computers

2008 ◽  
Vol 86 (4) ◽  
pp. 541-548 ◽  
Author(s):  
A P Hines ◽  
P C.E. Stamp

Decoherence is the major stumbling block in the realization of a large-scale quantum computer. Ingenious methods have been devised to overcome decoherence, but their success has been proven only for over-simplified models of system-environment interaction. Whether such methods will be reliable in the face of more realistic models is a fundamental open question. In this partly pedagogical article, we study two toy models of quantum information processing, using the language of quantum walks. Decoherence is incorporated in three ways — by coupling to a noisy “projective measurement” system, and by coupling to oscillator and spin baths.PACS Nos.: 03.65.Yz, 03.67.Lx

2003 ◽  
Vol 03 (04) ◽  
pp. C9-C17
Author(s):  
MINORU FUJISHIMA

Quantum computers are believed to perform high-speed calculations, compared with conventional computers. However, the quantum computer solves NP (non-deterministic polynomial) problems at a high speed only when a periodic function can be used in the process of calculation. To overcome the restrictions stemming from the quantum algorithm, we are studying the emulation by a LSI (large scale integrated circuit). In this report, first, it is explained why a periodic function is required for the algorithm of a quantum computer. Then, it is shown that the LSI emulator can solve NP problems at a high speed without using a periodic function.


2019 ◽  
Vol 10 (1) ◽  
Author(s):  
Alexander Erhard ◽  
Joel J. Wallman ◽  
Lukas Postler ◽  
Michael Meth ◽  
Roman Stricker ◽  
...  

AbstractQuantum computers promise to solve certain problems more efficiently than their digital counterparts. A major challenge towards practically useful quantum computing is characterizing and reducing the various errors that accumulate during an algorithm running on large-scale processors. Current characterization techniques are unable to adequately account for the exponentially large set of potential errors, including cross-talk and other correlated noise sources. Here we develop cycle benchmarking, a rigorous and practically scalable protocol for characterizing local and global errors across multi-qubit quantum processors. We experimentally demonstrate its practicality by quantifying such errors in non-entangling and entangling operations on an ion-trap quantum computer with up to 10 qubits, and total process fidelities for multi-qubit entangling gates ranging from $$99.6(1)\%$$99.6(1)% for 2 qubits to $$86(2)\%$$86(2)% for 10 qubits. Furthermore, cycle benchmarking data validates that the error rate per single-qubit gate and per two-qubit coupling does not increase with increasing system size.


2019 ◽  
Author(s):  
Elizabeth Behrman ◽  
Nathan Thompson ◽  
Nam Nguyen ◽  
James Steck

Designing and implementing algorithms for medium and large scale quantum computers is not easy. In previous work we have suggested, and developed, the idea of using machine learning techniques to train a quantum system such that the desired process is ``learned,'' thus obviating the algorithm design difficulty. This works quite well for small systems. But the goal is macroscopic physical computation. Here, we implement our learned pairwise entanglement witness on Microsoft's Q\#, one of the commercially available gate model quantum computer simulators; we perform statistical analysis to determine reliability and reproducibility; and we show that after training the system in stages for an incrementing number of qubits (2, 3, 4, \ldots) we can infer the pattern for mesoscopic $N$ from simulation results for three-, four-, five-, six-, and seven-qubit systems. Our results suggest a fruitful pathway for general quantum computer algorithm design and for practical computation on noisy intermediate scale quantum devices.


2019 ◽  
Author(s):  
Elizabeth Behrman ◽  
Nathan Thompson ◽  
Nam Nguyen ◽  
James Steck

Designing and implementing algorithms for medium and large scale quantum computers is not easy. In previous work we have suggested, and developed, the idea of using machine learning techniques to train a quantum system such that the desired process is ``learned,'' thus obviating the algorithm design difficulty. This works quite well for small systems. But the goal is macroscopic physical computation. Here, we implement our learned pairwise entanglement witness on Microsoft's Q\#, one of the commercially available gate model quantum computer simulators; we perform statistical analysis to determine reliability and reproducibility; and we show that after training the system in stages for an incrementing number of qubits (2, 3, 4, \ldots) we can infer the pattern for mesoscopic $N$ from simulation results for three-, four-, five-, six-, and seven-qubit systems. Our results suggest a fruitful pathway for general quantum computer algorithm design and for practical computation on noisy intermediate scale quantum devices.


Author(s):  
Stephen Barnett

We have seen how information can be encoded onto a quantum system by selecting the state in which it is prepared. Retrieving the information is achieved by performing a measurement, and the optimal measurement in any given situation is usually a generalized measurement. In between preparation and measurement, the information resides in the quantum state of the system, which evolves in a manner determined by the Hamiltonian. The associated unitary transformation may usefully be viewed as quantum information processing; if we can engineer an appropriate Hamiltonian then we can use the quantum evolution to assist in performing computational tasks. Our objective in quantum information processing is to implement a desired unitary transformation. Typically this will mean coupling together a number, perhaps a large number, of qubits and thereby generating highly entangled states. It is fortunate, although by no means obvious, that we can realize any desired multiqubit unitary transformation as a product of a small selection of simple transformations and, moreover, that each of these need only act on a single qubit or on a pair of qubits. The situation is reminiscent of digital electronics, in which logic operations are decomposed into actions on a small number of bits. If we can realize and control a very large number of such operations in a single device then we have a computer. Similar control of a large number of qubits will constitute a quantum computer. It is the revolutionary potential of quantum computers, more than any other single factor, that has fuelled the recent explosion of interest in our subject. We shall examine the remarkable properties of quantum computers in the next chapter. In digital electronics, we represent bit values by voltages: the logical value 1 is a high voltage (typically +5 V) and 0 is the ground voltage (0 V). The voltage bits are coupled and manipulated by transistor-based devices, or gates. The simplest gates act on only one bit or combine two bits to generate a single new bit, the value of which is determined by the two input bits. For a single bit, with value 0 or 1, the only possible operations are the identity (which does not require a gate) and the bit flip.


2019 ◽  
Author(s):  
Vikram Khipple Mulligan ◽  
Hans Melo ◽  
Haley Irene Merritt ◽  
Stewart Slocum ◽  
Brian D. Weitzner ◽  
...  

AbstractAlthough a wide variety of quantum computers are currently being developed, actual computational results have been largely restricted to contrived, artificial tasks. Finding ways to apply quantum computers to useful, real-world computational tasks remains an active research area. Here we describe our mapping of the protein design problem to the D-Wave quantum annealer. We present a system whereby Rosetta, a state-of-the-art protein design software suite, interfaces with the D-Wave quantum processing unit to find amino acid side chain identities and conformations to stabilize a fixed protein backbone. Our approach, which we call the QPacker, uses a large side-chain rotamer library and the full Rosetta energy function, and in no way reduces the design task to a simpler format. We demonstrate that quantum annealer-based design can be applied to complex real-world design tasks, producing designed molecules comparable to those produced by widely adopted classical design approaches. We also show through large-scale classical folding simulations that the results produced on the quantum annealer can inform wet-lab experiments. For design tasks that scale exponentially on classical computers, the QPacker achieves nearly constant runtime performance over the range of problem sizes that could be tested. We anticipate better than classical performance scaling as quantum computers mature.


1997 ◽  
Vol 161 ◽  
pp. 203-218 ◽  
Author(s):  
Tobias C. Owen

AbstractThe clear evidence of water erosion on the surface of Mars suggests an early climate much more clement than the present one. Using a model for the origin of inner planet atmospheres by icy planetesimal impact, it is possible to reconstruct the original volatile inventory on Mars, starting from the thin atmosphere we observe today. Evidence for cometary impact can be found in the present abundances and isotope ratios of gases in the atmosphere and in SNC meteorites. If we invoke impact erosion to account for the present excess of129Xe, we predict an early inventory equivalent to at least 7.5 bars of CO2. This reservoir of volatiles is adequate to produce a substantial greenhouse effect, provided there is some small addition of SO2(volcanoes) or reduced gases (cometary impact). Thus it seems likely that conditions on early Mars were suitable for the origin of life – biogenic elements and liquid water were present at favorable conditions of pressure and temperature. Whether life began on Mars remains an open question, receiving hints of a positive answer from recent work on one of the Martian meteorites. The implications for habitable zones around other stars include the need to have rocky planets with sufficient mass to preserve atmospheres in the face of intensive early bombardment.


2019 ◽  
Vol 8 (4) ◽  
pp. 9461-9464

Current quantum computer simulation strategies are inefficient in simulation and their realizations are also failed to minimize those impacts of the exponential complexity for simulated quantum computations. We proposed a Quantum computer simulator model in this paper which is a coordinated Development Environment – QuIDE (Quantum Integrated Development Environment) to support the improvement of algorithm for future quantum computers. The development environment provides the circuit diagram of graphical building and flexibility of source code. Analyze the complexity of algorithms shows the performance results of the simulator and used for simulation as well as result of its deployment during simulation


Author(s):  
Richard Gowan

During Ban Ki-moon’s tenure, the Security Council was shaken by P5 divisions over Kosovo, Georgia, Libya, Syria, and Ukraine. Yet it also continued to mandate and sustain large-scale peacekeeping operations in Africa, placing major burdens on the UN Secretariat. The chapter will argue that Ban initially took a cautious approach to controversies with the Council, and earned a reputation for excessive passivity in the face of crisis and deference to the United States. The second half of the chapter suggests that Ban shifted to a more activist pressure as his tenure went on, pressing the Council to act in cases including Côte d’Ivoire, Libya, and Syria. The chapter will argue that Ban had only a marginal impact on Council decision-making, even though he made a creditable effort to speak truth to power over cases such as the Central African Republic (CAR), challenging Council members to live up to their responsibilities.


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