Three‐dimensional sound: Distance identification of sounds synthesized using an atmospheric propagation model including turbulence

1997 ◽  
Vol 101 (5) ◽  
pp. 3106-3106
Author(s):  
G. L. Gibian ◽  
K. M. Pepe ◽  
W. S. Koroljow ◽  
W. E. McBride
1999 ◽  
Vol 07 (01) ◽  
pp. 15-26 ◽  
Author(s):  
CHI-FANG CHEN ◽  
JANG-JIA LIN ◽  
DING LEE

A set of experiments were performed in the offshore area off the coasts of Taiwan and three-dimensional (3-D) measurements recorded. The 3-D effect on underwater propagation due to azimuthal variation of bottom topography is studied for the offshore regions southwest of Taiwan, where submarine canyons exist. A 3-D acoustic propagation model, FOR3D, is used to detect the 3-D effect. Computational results show that the 3-D effect is more prominent along the axis of the canyon than across it. Calculations show a very good agreement with field data, which indicate that the 3-D effect exists in this realistic ocean environment.


Author(s):  
Ali Mohammed Al-Saegh ◽  
Aduwati Sali ◽  
Jit S. Mandeep ◽  
Alyani Ismail ◽  
Abdulmajeed H.J. Al-Jumaily ◽  
...  

2012 ◽  
Vol 20 (02) ◽  
pp. 1240007 ◽  
Author(s):  
MARIO ZAMPOLLI ◽  
AUBREY L. ESPANA ◽  
KEVIN L. WILLIAMS ◽  
STEVEN G. KARGL ◽  
ERIC I. THORSOS ◽  
...  

The scattering from roughly meter-sized targets, such as pipes, cylinders and unexploded ordnance shells in the 1–30 kHz frequency band is studied by numerical simulations and compared to experimental results. The numerical tool used to compute the frequency and aspect-dependent target strength is a hybrid model, consisting of a local finite-element model for the vicinity of the target, based on the decomposition of the three-dimensional scattering problem for axially symmetric objects into a series of independent two-dimensional problems, and a propagation model based on the wavenumber spectral integral representation of the Green's functions for layered media.


2020 ◽  
Vol 8 (8) ◽  
pp. 2894-2906
Author(s):  
Yuting He ◽  
Zhaozhong Yang ◽  
Yanfang Jiang ◽  
Xiaogang Li ◽  
Yongqing Zhang ◽  
...  

Author(s):  
Yanyang Zeng ◽  
Panpan Jia

The underwater acoustics is primary and most effective method for underwater object detection and the complex underwater acoustics battlefield environment can be visually described by the three-dimensional (3D) energy field. Through solving the 3D propagation models, the traditional underwater acoustics volume data can be obtained, but it is large amount of calculation. In this paper, a novel modeling approach, which transforms two-dimensional (2D) wave equation into 2D space and optimizes energy loss propagation model, is proposed. In this way, the information for the obtained volume data will not be lost too much. At the same time, it can meet the requirements of data processing for the real-time visualization. In the process of volume rendering, 3D texture mapping methods is used. The experimental results are evaluated on data size and frame rate, showing that our approach outperforms other approaches and the approach can achieve better results in real time and visual effects.


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