A two-tiered on-line server-side bandwidth reservation framework for the real-time delivery of multiple video streams

Author(s):  
Jorge M. Londoño ◽  
Azer Bestavros
2010 ◽  
Vol 102-104 ◽  
pp. 610-614 ◽  
Author(s):  
Jun Chi ◽  
Lian Qing Chen

A methodology based on relax-type wavelet network was proposed for predicting surface roughness. After the influencing factors of roughness model were analyzed and the modified wavelet pack algorithm for signal filtering was discussed, the structure of artificial network for prediction was developed. The real-time forecast on line was achieved by the nonlinear mapping and learning mechanism in Elman algorithm based on the vibration acceleration and cutting parameters. The weights in network were optimized using genetic algorithm before back-propagation algorithm to reduce learning time.The validation of this methodology is carried out for turning aluminum and steel in the experiments and its prediction error is measured less than 3%.


Author(s):  
Zhaoguang Wang ◽  
Georges Dumont

Virtual Reality technology has been widely applied in the background of industrial evaluation applications. However, a large majority of these applications are focusing on haptics-based assemblies which mainly deal with rigid-body dynamics. Here we concern the real-time haptic interaction with deformable mock-ups aiming at the industrial design evaluation of mechanical parts. The main challenge of this application is that a tradeoff between the deformation accuracy and the interaction performance has to be achieved. In this paper, we propose a two-stage method for a real-time deformation modelling by combining an off-line pre-computation phase and an on-line deformation interaction phase. The key contributions of this paper lie on two aspects. First, during off-line phase, we propose a mesh analysis method which allows us to pre-compute different deformation spaces by anticipating the evaluation scenarios. Moreover, a real-time switch among different deformation spaces is developed so that the on-line deformation computation can focus on degrees of freedom where necessary with respect to users’ interactions. Second, during on-line phase, we apply a division scheme to divide the deformation process into two separate modules which are implemented on different threads to ensure the haptic interaction performance. Experiments are carried out based on a prototype implementation concerning different models of growing complexity. The deformation accuracy and the real-time performance are discussed.


Author(s):  
Satyendra Pratap Singh ◽  
S.P. Singh

Series of blackouts encountered in recent years in power system have been occurred because either of voltage or angle instability or both together was not detected within time and progressive voltage or angle instability further degraded the system condition, because of increase in loading. This paper presents the real-time assessment methodology of voltage stability using Phasor Measurement Unit (PMU) with observability of load buses only in power network. PMUs are placed at strategically obtained location such that minimum number of PMU’s can make all load buses observable. Data obtained by PMU’s are used for voltage stability assessment with the help of successive change in the angle of bus voltage with respect to incremental load, which is used as on-line voltage stability predictor (VSP). The real-time voltage phasors obtained by PMU’s are used as real time voltage stability indicator. The case study has been carried out on IEEE-14 bus system and IEEE-30 bus systems to demonstrate the results.


2007 ◽  
Vol 40 (3) ◽  
pp. 368-375 ◽  
Author(s):  
E. Ziemons ◽  
N. Wandji Mbakop ◽  
E. Rozet ◽  
R. Lejeune ◽  
L. Angenot ◽  
...  

1992 ◽  
Vol 4 (2) ◽  
pp. 243-248 ◽  
Author(s):  
Jürgen Schmidhuber

The real-time recurrent learning (RTRL) algorithm (Robinson and Fallside 1987; Williams and Zipser 1989) requires O(n4) computations per time step, where n is the number of noninput units. I describe a method suited for on-line learning that computes exactly the same gradient and requires fixed-size storage of the same order but has an average time complexity per time step of O(n3).


Sensors ◽  
2021 ◽  
Vol 21 (3) ◽  
pp. 685
Author(s):  
Xuan Gong ◽  
Zichun Le ◽  
Yukun Wu ◽  
Hui Wang

This paper explored a pragmatic approach to research the real-time performance of a multiway concurrent multiobject tracking (MOT) system. At present, most research has focused on the tracking of single-image sequences, but in practical applications, multiway video streams need to be processed in parallel by MOT systems. There have been few studies on the real-time performance of multiway concurrent MOT systems. In this paper, we proposed a new MOT framework to solve multiway concurrency scenario based on a tracking-by-detection (TBD) model. The new framework mainly focuses on concurrency and real-time based on limited computing and storage resources, while considering the algorithm performance. For the former, three aspects were studied: (1) Expanded width and depth of tracking-by-detection model. In terms of width, the MOT system can support the process of multiway video sequence at the same time; in terms of depth, image collectors and bounding box collectors were introduced to support batch processing. (2) Considering the real-time performance and multiway concurrency ability, we proposed one kind of real-time MOT algorithm based on directly driven detection. (3) Optimization of system level—we also utilized the inference optimization features of NVIDIA TensorRT to accelerate the deep neural network (DNN) in the tracking algorithm. To trade off the performance of the algorithm, a negative sample (false detection sample) filter was designed to ensure tracking accuracy. Meanwhile, the factors that affect the system real-time performance and concurrency were studied. The experiment results showed that our method has a good performance in processing multiple concurrent real-time video streams.


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