scholarly journals Real-time people counting system using a single video camera

Author(s):  
Damien Lefloch ◽  
Faouzi A. Cheikh ◽  
Jon Y. Hardeberg ◽  
Pierre Gouton ◽  
Romain Picot-Clemente
2013 ◽  
Vol 63 (3) ◽  
Author(s):  
Juan Serrano-Cuerda ◽  
José Carlos Castillo ◽  
Antonio Fernández-Caballero

This article introduces a system for real-time people counting. People counting systems are challenging in the surveillance domain. The proposed system is built from INT3-Horus, a multi-agent based framework for intelligent monitoring and activity interpretation. The system uses an indoor overhead video camera that detects people moving freely in a hall or room. The people counting system is flexible in detecting individuals as well as groups. Counting is independent of the trajectories and possible occlusions of the humans present in the scene. The initial results offered by the system are very promising in terms of specificity, sensitivity and F-score.


IEEE Access ◽  
2018 ◽  
Vol 6 ◽  
pp. 55264-55272 ◽  
Author(s):  
Sung In Cho ◽  
Suk-Ju Kang

Author(s):  
Jesús Peña-Ruiz ◽  
Jesús B. Alonso ◽  
Carlos M. Travieso


2016 ◽  
Vol 124 ◽  
pp. 27-35 ◽  
Author(s):  
Jun Luo ◽  
Jinqiao Wang ◽  
Huazhong Xu ◽  
Hanqing Lu

2014 ◽  
Vol 08 (02) ◽  
pp. 209-227 ◽  
Author(s):  
Håkon Kvale Stensland ◽  
Vamsidhar Reddy Gaddam ◽  
Marius Tennøe ◽  
Espen Helgedagsrud ◽  
Mikkel Næss ◽  
...  

There are many scenarios where high resolution, wide field of view video is useful. Such panorama video may be generated using camera arrays where the feeds from multiple cameras pointing at different parts of the captured area are stitched together. However, processing the different steps of a panorama video pipeline in real-time is challenging due to the high data rates and the stringent timeliness requirements. In our research, we use panorama video in a sport analysis system called Bagadus. This system is deployed at Alfheim stadium in Tromsø, and due to live usage, the video events must be generated in real-time. In this paper, we describe our real-time panorama system built using a low-cost CCD HD video camera array. We describe how we have implemented different components and evaluated alternatives. The performance results from experiments ran on commodity hardware with and without co-processors like graphics processing units (GPUs) show that the entire pipeline is able to run in real-time.


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