A new multi-sensor registration technique for three-dimensional scene modeling with application to unmanned vehicle mobility enhancement

Author(s):  
Faysal Boughorbel ◽  
Andreas Koschan ◽  
Mongi Abidi
2021 ◽  
Vol 248 ◽  
pp. 02051
Author(s):  
Jiang Wen ◽  
Yang Jin Hu ◽  
Zhai Wei ◽  
Xu Guangbing ◽  
Xiang Xinxin ◽  
...  

In this paper, through the application of 3D design technology in the construction of 220kV Miluoxi substation, the main aspects of the application of 3D design technology in the construction are summarized, including inter discipline verification, collision inspection, real scene modeling, equipment 3D installation details, 4D construction simulation, VR technology application and mobile application solutions. This paper also summarizes the economic, management and social benefits of three-dimensional application, which can be used as a reference for the following projects.


2017 ◽  
Vol 14 (1) ◽  
pp. 172988141668713 ◽  
Author(s):  
Seongjo Lee ◽  
Seoungjae Cho ◽  
Sungdae Sim ◽  
Kiho Kwak ◽  
Yong Woon Park ◽  
...  

Obstacle avoidance and available road identification technologies have been investigated for autonomous driving of an unmanned vehicle. In order to apply research results to autonomous driving in real environments, it is necessary to consider moving objects. This article proposes a preprocessing method to identify the dynamic zones where moving objects exist around an unmanned vehicle. This method accumulates three-dimensional points from a light detection and ranging sensor mounted on an unmanned vehicle in voxel space. Next, features are identified from the cumulative data at high speed, and zones with significant feature changes are estimated as zones where dynamic objects exist. The approach proposed in this article can identify dynamic zones even for a moving vehicle and processes data quickly using several features based on the geometry, height map and distribution of three-dimensional space data. The experiment for evaluating the performance of proposed approach was conducted using ground truth data on simulation and real environment data set.


2018 ◽  
Vol 7 (9) ◽  
pp. 356 ◽  
Author(s):  
Jia Li ◽  
Yongxiang Yao ◽  
Ping Duan ◽  
Yun Chen ◽  
Shuang Li ◽  
...  

Oblique imagery obtained from an Unmanned Aerial Vehicle (UAV) has been widely applied to large-scale three-dimensional (3D) reconstruction; however, the problems of partially missing model details caused by such factors as occlusion, distortion, and airflow, are still not well resolved. In this paper, a loop-shooting-aided technology is used to solve the problem of details loss in the 3D model. The use of loop-shooting technology can effectively compensate for losses caused by occlusion, distortion, or airflow during UAV flight and enhance the 3D model details in large scene- modeling applications. Applying this technology involves two key steps. First, based on the 3D modeling construction process, the missing details of the modeling scene are found. Second, using loop-shooting image sets as the data source, incremental iterative fitting based on aerotriangulation theory is used to compensate for the missing details in the 3D model. The experimental data used in this paper were collected from Yunnan Normal University, Chenggong District, Kunming City, Yunnan Province, China. The experiments demonstrate that loop-shooting significantly improves the aerotriangulation accuracy and effectively compensates for defects during 3D large-scale model reconstruction. In standard-scale distance tests, the average relative accuracy of our modeling algorithm reached 99.87% and achieved good results. Therefore, this technique not only optimizes the model accuracy and ensures model integrity, but also simplifies the process of refining the 3D model. This study can be useful as a reference and as scientific guidance in large-scale stereo measurements, cultural heritage protection, and smart city construction.


2002 ◽  
Vol 30 (3) ◽  
pp. 180-197 ◽  
Author(s):  
S. Shoop ◽  
I. Darnell ◽  
K. Kestler

Abstract The objective of this research is to produce a finite element model of tire-terrain interaction that can be used to explore the effects of tire and terrain variables on vehicle mobility and terrain deformation. Such a model would need to account for the deformable nature of both the tire and the terrain and be fully three-dimensional. Thus, it is important that the tire model be very efficient at rolling yet retain realistic surface contact and deformation related to contact. A promising methodology was developed by Darnell for efficiently modeling a tire for vehicle dynamics simulations. The performance of the Darnell model was examined with respect to measured tire deformation as well as to conventional models of the same tire. The Darnell tire model was then rolled across a soil simulating the sand used in off-road vehicle experiments. The combined tire-terrain model presented is fully operational, but optimization and validation are in progress.


2017 ◽  
Vol 64 ◽  
pp. 26-36 ◽  
Author(s):  
Pu Ren ◽  
Yachun Fan ◽  
Mingquan Zhou ◽  
Zhe Wang ◽  
Guoguang Du ◽  
...  

Author(s):  
Justin Madsen ◽  
Paul Ayers ◽  
Alexander Reid ◽  
Andrew Seidl ◽  
George Bozdech ◽  
...  

We present the development of a three-dimensional Vehicle/Tire/Terrain Interaction Model (VTTIM) consisting of a general 3D tire-terrain traction model which operates on a novel deformable terrain representation that utilizes a soil compaction model. Rather than utilizing popular empirical terramechanics models that only consider the pressure/sinkage directly under the tire, the governing equations of the terrain are based on i) the propagation of subsoil stresses due to vehicular loads, and ii) the resulting stress/strain which is based on a visco-elastic-plastic soil model developed by Ayers and Bozdech. The implementation of the terrain model is modularized in the form of an API, as the vehicle and tire are assumed to be contained in commercial simulation software as to focus on the implementation of the deformable terrain model. A number of test simulations are run using a rigid tire with and without grousers to show the capability of the VTTIM to predict tire forces for use in vehicle mobility and traction performance simulations. Power and energy required to deform the terrain will also be presented with the simulation results, which allows the prediction of the extra power required by a vehicle traveling on off-road, deformable soil.


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