Binocular peripheral vision system

Author(s):  
Thierry Maniere ◽  
Ryad Benosman ◽  
Claude Gastaud ◽  
Jean Devars
2021 ◽  
Vol 11 (11) ◽  
pp. 4726
Author(s):  
Muhammad Ayaz Shirazi ◽  
Riaz Uddin ◽  
Min-Young Kim

Video display content can be extended to the walls of the living room around the TV using projection. The problem of providing appropriate projection content is hard for the computer and we solve this problem with deep neural network. We propose the peripheral vision system that provides the immersive visual experiences to the user by extending the video content using deep learning and projecting that content around the TV screen. The user may manually create the appropriate content for the existing TV screen, but it is too expensive to create it. The PCE (Pixel context encoder) network considers the center of the video frame as input and the outside area as output to extend the content using supervised learning. The proposed system is expected to pave a new road to the home appliance industry, transforming the living room into the new immersive experience platform.


2021 ◽  
Author(s):  
Gvarami Labartkava

Human vision is a complex system which involves processing frames and retrieving information in a real-time with optimization of the memory, energy and computational resources usage. It can be widely utilized in many real-world applications from security systems to space missions. The research investigates fundamental principles of human vision and accordingly develops a FPGA-based video processing system with binocular vision, capable of high performance and real-time tracking of moving objects in 3D space. The undertaken research and implementation consist of: 1. Analysis of concepts and methods of human vision system; 2. Development stereo and peripheral vision prototype of a system-on-programmable chip (SoPC) for multi-object motion detection and tracking; 3. Verification, test run and analysis of the experimental results gained on the prototype and associated with the performance constraints; The implemented system proposes a platform for real-time applications which are limited in current approaches.


2021 ◽  
Author(s):  
Gvarami Labartkava

Human vision is a complex system which involves processing frames and retrieving information in a real-time with optimization of the memory, energy and computational resources usage. It can be widely utilized in many real-world applications from security systems to space missions. The research investigates fundamental principles of human vision and accordingly develops a FPGA-based video processing system with binocular vision, capable of high performance and real-time tracking of moving objects in 3D space. The undertaken research and implementation consist of: 1. Analysis of concepts and methods of human vision system; 2. Development stereo and peripheral vision prototype of a system-on-programmable chip (SoPC) for multi-object motion detection and tracking; 3. Verification, test run and analysis of the experimental results gained on the prototype and associated with the performance constraints; The implemented system proposes a platform for real-time applications which are limited in current approaches.


Author(s):  
Thomas E. Moriarty ◽  
Andrew M. Junker ◽  
Don R. Price

2004 ◽  
Author(s):  
Michael D. Byrne ◽  
Alex Kirlik ◽  
Michael D. Fleetwood ◽  
David G. Huss ◽  
Alex Kosorukoff ◽  
...  

2020 ◽  
pp. 1-12
Author(s):  
Changxin Sun ◽  
Di Ma

In the research of intelligent sports vision systems, the stability and accuracy of vision system target recognition, the reasonable effectiveness of task assignment, and the advantages and disadvantages of path planning are the key factors for the vision system to successfully perform tasks. Aiming at the problem of target recognition errors caused by uneven brightness and mutations in sports competition, a dynamic template mechanism is proposed. In the target recognition algorithm, the correlation degree of data feature changes is fully considered, and the time control factor is introduced when using SVM for classification,At the same time, this study uses an unsupervised clustering method to design a classification strategy to achieve rapid target discrimination when the environmental brightness changes, which improves the accuracy of recognition. In addition, the Adaboost algorithm is selected as the machine learning method, and the algorithm is optimized from the aspects of fast feature selection and double threshold decision, which effectively improves the training time of the classifier. Finally, for complex human poses and partially occluded human targets, this paper proposes to express the entire human body through multiple parts. The experimental results show that this method can be used to detect sports players with multiple poses and partial occlusions in complex backgrounds and provides an effective technical means for detecting sports competition action characteristics in complex backgrounds.


2018 ◽  
Vol 1 (2) ◽  
pp. 17-23
Author(s):  
Takialddin Al Smadi

This survey outlines the use of computer vision in Image and video processing in multidisciplinary applications; either in academia or industry, which are active in this field.The scope of this paper covers the theoretical and practical aspects in image and video processing in addition of computer vision, from essential research to evolution of application.In this paper a various subjects of image processing and computer vision will be demonstrated ,these subjects are spanned from the evolution of mobile augmented reality (MAR) applications, to augmented reality under 3D modeling and real time depth imaging, video processing algorithms will be discussed to get higher depth video compression, beside that in the field of mobile platform an automatic computer vision system for citrus fruit has been implemented ,where the Bayesian classification with Boundary Growing to detect the text in the video scene. Also the paper illustrates the usability of the handed interactive method to the portable projector based on augmented reality.   © 2018 JASET, International Scholars and Researchers Association


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