Numerical Simulation of Accelerating and Decelerating Motion of a Submerged Body
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The present work deals with the numerical simulation of accelerating and decelerating motions of a submerged body of revolution, in order to investigate the influence of the thrust variation on the maneuvering characteristics. A finite volume method is adopted to solve the essentially 2D RANS, time-dependent equations in a body-fitted co-ordinate system. Two problems have been examined for a 50m body of revolution: (a) the stopping maneuver, i.e. crash stop from steady forward speed and then full astern and (b) full ahead at steady speed from rest and then full astern.
1994 ◽
Vol 51
(3)
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pp. 249-275
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2010 ◽
Vol 46
(8-9)
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pp. 989-998
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2009 ◽
Vol 52
(21-22)
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pp. 4976-4985
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