Can Process Metrics Predict Product Success?: A Pilot Study of Student Design Teams

Author(s):  
Jennifer Bracken ◽  
Francis Xavier Glavin ◽  
Daniel Henderson ◽  
Kathryn Jablokow ◽  
Neeraj Sonalkar ◽  
...  

Abstract Engineering projects typically revolve around producing a deliverable. That deliverable goes to a customer, who either deems it acceptable or in need of further work. The engineering analysis and components of whatever system is to be produced are the subject of much scrutiny. However, the human process composed of team interactions that lead up to creating that final product is frequently treated as a “black box” that simply produces an output. In order to identify what factors in that process are key to a successful product, this work seeks to identify what successful engineering design teams do differently than less successful teams. As part of our larger research project, metrics for measuring team performance during the process of design have also been created. In this paper, we use three of those metrics in a case study of 5 senior-level student design teams. These data are employed in conjunction with feedback from the instructor, acting as their customer, to identify which behaviors had strong links with more successful team results. We also investigate whether any of the behaviors exhibited by the teams correspond to worse results, in order to identify behaviors with the potential to be used to predict poorer performance in advance. This analysis is completed using data collected via a mid-term survey and an end-of-project survey (both completed by the team members), in addition to video and audio meeting data, and data collected from both midterm and final presentations. We present these results as an avenue to move us towards enabling engineers to choose to engage knowingly in behaviors that correlate with better project results.

Author(s):  
James Righter ◽  
Andy Blanton ◽  
Hallie Stidham ◽  
Doug Chickarello ◽  
Joshua D. Summers

This paper describes exploratory research regarding leadership and communication within undergraduate engineering design teams. The case study was performed on student design projects of one and two semester duration to begin to assess the impact of project length on leadership and communication within the design teams. Data was collected using a survey that was given to the participants in three capstone design projects in Clemson University’s senior design course. The survey was administered within one month of course and project completion. While there were differences in the communication and leadership patterns between the teams, there were other possible influences beyond the project length such as team size and organization, organizational and geographic distribution, and the nature of the product. As a result, further research is proposed to study leadership and communication structures within undergraduate teams and multi-team systems (MTS).


Author(s):  
Alex Traugutt ◽  
Jacob Augustin ◽  
Rammi Hazzaa

Research on athletic identity has been robust, however, there remains a gap in the literature regarding its perceived impact among collegiate club sport athletes. The subject of the present study was the niche sport of quidditch, a co-ed contact sport that is currently being played at over 200 colleges and universities across the United States. The primary purpose of this research was to investigate the perceptions of athletic identity among quidditch participants. In addition, it was also of interest to understand the degree to which spectators perceive the athletic identity of the participants and the game of quidditch in general. A two-phase, case study approach was utilized which featured both club quidditch team members and spectators at a regional club tournament as participants. Results from our thematic analysis yielded four primary themes; quidditch as a sport, participation for sport, participation for social interaction, and the Harry Potter effect. Concurrently, many spectators identified the quidditch participants as athletes although they were not as defiant in their identification of quidditch as a sport. These findings have notable implications for college students seeking to continue their athletic endeavors via an alternative sport experience and administrators who are seeking to expand their sport offerings.


Buildings ◽  
2021 ◽  
Vol 11 (10) ◽  
pp. 447
Author(s):  
Rodrigo F. Herrera ◽  
Claudio Mourgues ◽  
Luis F. Alarcón ◽  
Eugenio Pellicer

There is qualitative evidence showing that design teams that use BIM-lean management have a higher level of interaction than design teams that do not use this management approach. However, there is no quantitative empirical evidence of this higher level of interaction. Therefore, the objective of this paper is to present quantitative empirical evidence of the differences among the various types of interactions of a design team. Two case studies were analyzed, and their design management was assessed from a lean BIM perspective while their team interactions were assessed using social network analysis (SNA). To achieve the aim of this paper, four steps were performed: (1) case study selection; (2) description of the design management of the projects from the lean design management and BIM perspectives; (3) assessment of design team interaction; and (4) comparison using SNA. The results show that the project that applied BIM-lean management exhibited higher levels of interactions among its design team members than the traditional team; transparent, orderly, and standardized information flows; a collaborative, trusting, and learning environment; and commitment management. None of these interaction elements were visible in the project that did not apply BIM-lean management. It is suggested that an analysis be performed on a representative sample of projects in the future so that conclusive statistical inferences could be made.


Author(s):  
John F. Dannenhoffer ◽  
Barry D. Davidson ◽  
Anthony R. Ingraffea ◽  
Alan T. Zehnder ◽  
Scott L. Jones

The mantra of industry today is to design products and processes using collaborative design teams. While the potential benefits of such a design philosophy are numerous and significant, many organizations find themselves falling short in the implementation. Sometimes these shortcomings are due to cultural and technical difficulties in the organization, but too frequently they are due to a lack of knowledge as to how to collaborate effectively. Described herein is an educational initiative by Syracuse and Cornell Universities to together teach collaborative design methodologies through a common two-semester, senior-level engineering design course. In the course, not only are the lectures taught to the two cohorts of students using at-a-distance technologies, but the students are teamed in cross-university teams to execute a series of 6-week design challenges, from preliminary through detailed thermal-structural design of the external skins of seconds-generation reusable launch vehicles. An Advanced Interactive Discovery Environment (AIDE), which is a computer-based infrastructure specifically designed for this course, is used to support both synchronous and asynchronous communications amongst the team members and with the faculty. Extensive surveys of the students, together with faculty observations, indicate that proper use of collaboration tools can facilitate effective geographically-dispersed design teams, making them as successful as local design teams.


2019 ◽  
Vol 4 (1) ◽  
Author(s):  
Aries Dirgayunita ◽  
Benny Prasetiya

Backgound: Difficulty sleeping or insomnia is a complaint about the lack of quality sleep caused by one of; it is difficult to enter sleep, often wake up at night then difficulty to go back to sleep, wake up too early, and sleep badly. Insomnia is not caused by at least one person sleeping, because everyone has a number of hours of sleep on their own. This is a case study of subjects who experience symptoms of insomnia due to stress. Besides subject matter experience, because of academic and family factors. Interventions used are cognitive restructuring and emotional relaxation therapy, muscle. Methods: This study uses a psychological assessment which is an activity to collect subject data using data collection techniques from observation, interviews, and psychological tests. Result: the results of therapy that have been carried out using the interview method conducted directly to the subject, several days after the therapy was carried out experienced significant success. Conclusion: the application of restructuring of psychotherapy and relaxation of emotions, muscles can reduce insomnia


2017 ◽  
Vol 48 (3) ◽  
pp. 299-313 ◽  
Author(s):  
Margaret T. Crichton ◽  
Scott Moffat ◽  
Lauren Crichton

Background. Due to the challenge of conducting observations of drilling team behaviours on an offshore installation during actual operations, a high fidelity simulator provided the opportunity to observe team behaviours when managing complex and uncertain situations. Aim. This article describes how such observations were used to develop a team behavioural marker framework subsequently used for debriefing. Method. Team behaviours and interactions were recorded during 25 simulator-based training exercises which had been integrated into a technical training course. These were then analysed, and four dimensions, with example behaviours, were identified. Results. The behavioural markers formed the basis of training objectives, and provided structure for debriefing team performance. The use of the simulator provided concrete examples of both effective and ineffective behaviours. Conclusions. Notable improvements in drilling team interactions and behaviours were noted over the course of five exercises, which ranged in complexity and uncertainty, throughout the training course. Enhancing team non-technical skills will lead to safer and more effective performance, and facilitate the transfer from training to actual operations. Team members also became more familiar with the concepts and terminology of non-technical skills and integrated behavioural markers into workplace practices such as Tool Box Talks, Stop Work Authority, and Time-Outs.


Author(s):  
Anjali Joseph ◽  
Kapil Chalil Madathil ◽  
Roxana Jafarifiroozabadi ◽  
Hunter Rogers ◽  
Sahar Mihandoust ◽  
...  

Objective The purpose of this study is to understand the communication among care teams during telemedicine-enabled stroke consults in an ambulance. Background Telemedicine can have a significant impact on acute stroke care by enabling timely intervention in an ambulance before a patient reaches the hospital. However, limited research has been conducted on understanding and supporting team communication during the care delivery process for telemedicine-enabled stroke care in an ambulance. Method Video recordings of 13 simulated stroke telemedicine consults conducted in an ambulance were coded to document the tasks, communication events, and flow disruptions during the telemedicine-enabled stroke care delivery process. Results The majority (82%) of all team interactions in telemedicine-enabled stroke care involved verbal interactions among team members. The neurologist, patient, and paramedic were almost equally involved in team interactions during stroke care, though the neurologist initiated 48% of all verbal interactions. Disruptions were observed in 8% of interactions, and communication-related issues contributed to 44%, with interruptions and environmental hazards being other reasons for disruptions in interactions during telemedicine-enabled stroke care. Conclusion Successful telemedicine-enabled stroke care involves supporting both verbal and nonverbal communication among all team members using video and audio systems to provide effective coverage of the patient for the clinicians as well as vice versa. Application This study provides a deeper understanding of team interactions during telemedicine-enabled stroke care that is essential for designing effective systems to support teamwork.


Author(s):  
C. C. Hayes

This paper describes barriers to effective collaboration between geographically distributed experts jointly participating in design of medical products. The barriers were observed during a study conducted at a company which produces implantable medical devices such as pacemakers and defibulators, but the issues are typical of most international product producing companies. The company commissioned the study because they experienced serious manufacturing difficulties after moving their manufacturing facility to a new location where labor was less expensive, several thousand miles distant from design facility. The company suspected that the difficulties stemmed from insufficient communication and collaboration between the now distant design engineers and manufacturing engineers, but they lacked a sufficiently detailed understanding of the causes to formulate effective solutions. Electronic tools had not resolved the problems. The study found that the added distance greatly exacerbated many existing design/manufacturing collaboration challenges that occur in most organizations even when the two are located at the same site. Additionally, distance resulted in a decay of familiarity between sites with the people, processes and expertise at the other site. More explicit structure and incentives were needed to help distant team members overcome the added collaboration difficulties created by distance. The study concluded that one while one needs appropriate electronic tools to make it possible for distant design team members to communicate easily, additionally, an organization must provide appropriate processes, incentives and resources to motivate people to collaborate over distance.


2021 ◽  
Vol 2 (1) ◽  
pp. 86-98
Author(s):  
Yuliana Sri Purbiyati

This research is a qualitative research with a case study method approach that aims to find out the efforts to build belarasa habits, various forms of belarasa, and the impact of carrying out belarasa or compassion carried out by students of Darma Cendika Catholic University scholarship recipients from academic scholarship Aquinas. Thus, students of Darma Cendika Catholic University who received scholarships from academic scholarship Aquinas as many as 105 students were the subject of this research. Data collection methods use observation, interviews, and documentation. In data analysis using data reduction methods, data presentation, and inference. The results of this study showed that 1) 77% of the scholarship students from Academic Scholarship Aquinas consistently build attitudes and actions carried out through a six-step practice of habituation to build belarasa; 2) found various forms of belarasa, such as providing direct assistance in the form of goods, establishing cooperation to create business opportunities, providing inspiration; 3) the impact after doing belarasa can be felt both for yourself and the environment. The impact for one another is the existence of mental satisfaction or life satisfaction and encourages life to be more able to be grateful so that it becomes happy because it can do so, such as spontaneously being able to give thanks, can pray for those who suffer, can make decisions to provide assistance in what form. The impact for the environment is to form an environment around where scholarship students live felt more positive because it starts from him who develops sensitivity to be more able to carry out belarasa so that it can be transmitted to others around him, building networks by forming cooperation with institutions or other parties.


Author(s):  
Kaitlyn Fritz ◽  
Line Deschenes ◽  
Vijitashwa Pandey

Engineering design is typically a team effort. Design teams frequently need to push technical boundaries to solve the most relevant challenges faced by our society. A significant area of research across multiple fields of investigation, including engineering, is the understanding and use of an individual’s cognitive attributes in the process of assembling productive teams. This research proposes an approach to assembling an engineering design team by first defining the desirable cognitive attributes in the team members. Subsequently, based on individual cognitive profile assessments along these attributes, an exhaustive list of possible design teams is investigated based on their cumulative attribute level. We compare the performance of two teams predicted to perform at different levels, and our results verify the differences between the observations of team interactions and the quality of designs produced. In addition to self-assessments, we also investigate the brain activity of the respondents using electroencephalography (EEG) to evaluate performance in an individual and a team setting. This analysis intends to highlight the characteristics of an individuals’ brain activity under different circumstances to reveal if these characteristics contribute to the success of a design team. EEG data revealed observations such as correlation between raw amplitude and level of team contribution, a higher variation in the channel power spectral density during individual versus team tasks, and a degradation of alpha activity moving from individual to group work. The results of this research can guide organizations to form teams with the necessary cognitive attributes to achieve the optimum design solution.


Sign in / Sign up

Export Citation Format

Share Document