Multiple Modalities, Sensoriums, Experiences in Blended Spaces With Toolness and Tools for Conceptual Design Engineering

Author(s):  
Robert E. Wendrich

This paper asserts that, visual and meta-cognitive stimuli constructed from multiple experiences and multiple modalities in ‘blended spaces’ (i.e. internal or external), are potential stimuli in ideation, iterative, and creative conceptual design engineering processes. These multiplicities in human capabilities are intertwined, interlinked, and/or coupled with the cognitive memory patterns from mental representations (i.e. abstractions) of productive thought. Ideas are inherently ambiguous and/or spatial representations that become tangible- and visual transformations through intention, interaction and externalization.

2022 ◽  
Author(s):  
Sami Ryan Yousif

Mental representations are the essence of cognition. Yet, to understand how the mind works, we must understand not just the content of mental representations (i.e., what information is stored), but also the format of those representations (i.e., how that information is stored). But what does it mean for representations to be formatted? How many formats are there? Is it possible that the mind represents some pieces of information in multiple formats at once? To address these questions, I discuss a ‘case study’ of representational format: the representation of spatial location. I review work (a) across species and across development, (b) across spatial scales, and (c) across levels of analysis (e.g., high-level cognitive format vs. low-level neural format). Along the way, I discuss the possibility that the same information may be organized in multiple formats simultaneously (e.g., that locations may be represented in both Cartesian and polar coordinates). Ultimately, I argue that seemingly ‘redundant’ formats may support the flexible spatial behavior observed in humans, and that we should approach the study of all mental representations with this possibility in mind.


2020 ◽  
Vol 26 (2-3) ◽  
Author(s):  
Heng Li ◽  
Yu Cao

Abstract Previous research suggests that both patterns in orthography and cultural-specific associations of space-time affect how people map space onto time. In the current study, we focused on Chinese Buddhists, an understudied population, investigating how religious experiences influence their mental representations of time. Results showed that Chinese Buddhists could represent time spatially corresponding to left-to-right, right-to-left and top-to-bottom orientations in their religious scripts. Specifically, they associated earlier events with the starting point of the reading and later times with the endpoint. We also found that Chinese Buddhists were more likely to represent time in a clockwise way than Chinese atheists. This is because Buddhism regards time as cyclic and consisting of repeating ages (i.e. Wheel of Time). Taken together, we provide first psychological evidence that Chinese Buddhists’ spatial representations of time are different from atheists’, due to their religious experiences, namely, both the reading direction in Buddhist texts and Buddhist concepts of time.


Author(s):  
Brad Crowell ◽  
Peter Gregson

At its fundamental level, engineering is problem solving. An engineer must have problem solving abilities with some level of expertise. However, gaining these skills is challenging since design is often viewed as more of an art than science. This paper investigates the cognitive aspects of design expertise. We conclude that expertise relies on knowledge of the basic principles and the application of this theory. Examining the differences between expert and novice problem solving highlights this. Fundamental to the differences in problem solving ability and strategies is the level of sophistication, appropriateness, and completeness of their mental representations of the problem.


2017 ◽  
Vol 3 ◽  
Author(s):  
Laura Hay ◽  
Alex H. B. Duffy ◽  
Chris McTeague ◽  
Laura M. Pidgeon ◽  
Tijana Vuletic ◽  
...  

This paper reports findings from the first systematic review of protocol studies focusing specifically on conceptual design cognition, aiming to answer the following research question: What is our current understanding of the cognitive processes involved in conceptual design tasks carried out by individual designers? We reviewed 47 studies on architectural design, engineering design and product design engineering. This paper reports 24 cognitive processes investigated in a subset of 33 studies aligning with two viewpoints on the nature of designing: (V1) design as search (10 processes, 41.7%); and (V2) design as exploration (14 processes, 58.3%). Studies on search focused on solution search and problem structuring, involving: long-term memory retrieval; working memory; operators and reasoning processes. Studies on exploration investigated: co-evolutionary design; visual reasoning; cognitive actions; and unexpected discovery and situated requirements invention. Overall, considerable conceptual and terminological differences were observed among the studies. Nonetheless, a common focus on memory, semantic, associative, visual perceptual and mental imagery processes was observed to an extent. We suggest three challenges for future research to advance the field: (i) developing general models/theories; (ii) testing protocol study findings using objective methods conducive to larger samples and (iii) developing a shared ontology of cognitive processes in design.


10.14311/532 ◽  
2004 ◽  
Vol 44 (2) ◽  
Author(s):  
R. W. Vroom ◽  
E. J. J. Van Breemen ◽  
W. F. Van der Vegte

In order to develop a successful product, a design engineer needs to pay attention to all relevant aspects of that product. Many tools are available, software, books, websites, and commercial services. To unlock these potentially useful sources of knowledge, we are developing C-DET, a toolbox for conceptual design engineering. The idea of C-DET is that designers are supported by a system that provides them with a knowledge portal on one hand, and a system to store their current work on the other. The knowledge portal is to help the designer to find the most appropriate sites, experts, tools etc. at a short notice. Such a toolbox offers opportunities to incorporate extra functionalities to support the design engineering work. One of these functionalities could be to help the designer to reach a balanced comprehension in his work. Furthermore C-DET enables researchers in the area of design engineering and design engineers themselves to find each other or their work earlier and more easily. Newly developed design tools that can be used by design engineers but have not yet been developed up to a commercial level could be linked to by C-DET. In this way these tools can be evaluated in an early stage by design engineers who would like to use them. This paper describes the first prototypes of C-DET, an example of the development of a design tool that enables designers to forecast the use process and an example of the future functionalities of C-DET such as balanced comprehension.


Author(s):  
A.W. Charleson ◽  
G.D. Fyfe

This study reviews twenty-nine earthquake reconnaissance reports from developing countries in the period from 1990-1998. After identifying trends in the different types and causes of damage to buildings reviewed in the reports, the paper suggests areas where earthquake damage mitigation should be focussed; namely architectural and engineering conceptual design, engineering details and construction. An analysis of all causes of seismic damage suggests conceptual design is the most important area to focus on, and that codes or standards must include provisions to prevent poor building configurations. Finally, the paper considers the nature of reconnaissance teams and their reports. It comments on teams' objectives and concludes by suggesting how teams might contribute towards improving the mitigation of earthquake building damage in developing countries more directly.


2015 ◽  
Vol 131 ◽  
pp. 1031-1040 ◽  
Author(s):  
Francesco Saverio Frillici ◽  
Lorenzo Fiorineschi ◽  
Gaetano Cascini

Author(s):  
Ivan Mitin

Cultural geography is a rather young and not completely institutionalized geographical science in the Russian realm. There are no cultural geographical atlases present in the state of the art, Russian classifications of thematic atlases, though one of the options includes “the atlases of culture”. A series of S.Ya. Suschiy’s atlases of the history of Russian culture and regional historical and cultural atlases may serve as some examples of atlases using the materials of cultural geography. These atlases are rarely original in terms of the means of cartographic visualizations. They are often merely historical or even hardly include any maps being only formally named as atlases while in reality looking like regional encyclopedias. The phonomena of cultural geography have received a certain development among thematic maps of complex atlases. Though the maps of cultural artifacts prevail in this case there are the traditions emerging of mapping cultural heritage and also of cultural geographical regionalization. There are such examples present in the volume “History. Culture” of the National atlas of Russia and also in some thematic products of neighboring disciplines like ethnic, ethnographic and ethnogeographic atlases. However, one can hardly witness any specific for cultural geography mapping means or approaches even in these latter cases. Mental maps could be regarded as potentially prospective trend for creating atlases specifically within cultural geography. In this regard, there is a need to overcome the existing dichotomy of mental maps like graphic means of picturing the human perceptions of their environments and traditional cartographic products focusing on mental representations. The prospect is likely to be focused on the complex cartographic decisions linking spatial representations and certain cultural landscapes.


2021 ◽  
pp. 089020702110343
Author(s):  
Gabriel Lins De Holanda Coelho ◽  
Paul H. P. Hanel ◽  
Mark K. Johansen ◽  
Gregory R. Maio

The present research provides the first direct assessment of the fit of diverse behaviors to putatively related personal and social values from Schwartz’s theory. Across three studies, we examined spatial representations of value-related behaviors that were explicitly derived from people’s mental representations of the values. Participants were asked how similar the behaviors were to each other and various values, and these judgments were used to specify multidimensional scaling solutions. The results indicated that the spatial representation of the behaviors was consistent with the two-dimensional space described in Schwartz’s model of values, although several deviations occurred. For example, self-enhancement behaviors were widely spread, indicating more variation in the way individuals interpret these behaviors, which are often associated with other value types. These data provide evidence that a range of behaviors can at least partly be reduced to underlying motivations expressed by values. Furthermore, our findings indicate that behaviors are often expressed by several values, which might help to explain why value–behavior associations in previous studies were weak. Finally, they illustrate a new approach to learning which behaviors might relate to multiple values.


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