Factors That Effect Motivation and Performance on Innovative Design Projects

Author(s):  
Blake Linnerud ◽  
Gregory Mocko

For engineering companies striving to be competitive in today’s economy, it is essential that innovation is the crux of their strategy and decision making process. Engineering designers are constantly pushed to develop new and innovative solutions to design problems yet there has been little research on what actually motivates these designers, both intrinsically and extrinsically, to be innovative. Similarly, engineering students working on their capstone design project are pushed to develop solutions to innovative design problems. The purpose of this paper is to present the initial findings of an innovation survey of Mechanical Engineering students at Clemson University. This paper will discuss the importance of innovation, the current state of innovation, the surveys that were created, the results of said survey, and how this information will be used going forward to improve performance and motivation in capstone design classes. The purpose of this survey is to determine which motivational factors engineering students perceive to be the most effective when working on innovative design projects. The initial results showed that (1) making an “A” grade in the class, (2) developing an “elegant” solution, and (3) making professional contacts with the industry sponsors were the three factors that most effectively promoted innovative design. Conversely, (1) impressing peers, (2) making professional contacts with the fellow students, and (3) winning cash prizes were the three factors that least effectively promoted innovative design.

Author(s):  
Vincent Chang

With a growing need to reform Chinese higher engineering education, University of Michigan—Shanghai Jiao Tong University Joint Institute (JI) initiated multinational corporation-sponsored industrial-strength Capstone Design Projects (CDP) in 2011. Since 2011, JI has developed 96 corporate-sponsored CDPs since its inception, which include multinational corporation sponsors such as Covidien, Dover, GE, HP, Intel, NI, Philips, and Siemens. Of these projects, healthcare accounts for 27%, energy 24%, internet technology (IT) 22%, electronics 16%, and other industries 11%. This portfolio reflects the trends and needs in the industry, which provides opportunities for engineering students to develop their careers. An accumulated 480 JI students have been teamed up based on their individual backgrounds, specifically electrical engineering, computer engineering, computer science, mechanical engineering, and biomedical engineering. The corporate-sponsored rate grew from 0% in 2010 to 86% in 2014.


Author(s):  
Douglas V. Gallagher ◽  
Ronald A. L. Rorrer

At the University Colorado Denver, a manufacturing process design course was specifically created to raise the level of the as constructed senior design projects in the department. The manufacturing process design course creates a feed forward loop into the senior design course, while the senior design course generates a feedback loop into the process design course. Every student and student project has the opportunity to utilize CNC mills and lathes where appropriate. Specific emphasis is placed upon the interfaces from solid models to CAM models and subsequently the interface from CAM models to the machine tool. Often the construction of many senior design projects approaches the level of blacksmithing due to time constraints and lack of fabrication background. Obviously, most engineering students have neither the time nor the ability to become expert fabricators. However, the wide incorporation of CNC machining in the program allows, an opportunity to not only raise the quality of their prototypes, but also to immerse in the hands on experience of living with the ramifications of their own design decisions in manufacturing. Additionally, some of the art of fabrication is turned into the science of fabrication. The focus of this paper will be primarily on examining the effect of formal incorporation of the manufacturing process in the capstone design course.


Author(s):  
Ashok Midha ◽  
Raghvendra S. Kuber ◽  
Sushrut G. Bapat

Compliant mechanisms have shown a great deal of potential, in just a few decades of its development, in providing innovative solutions to design problems. However, their use has been limited due to challenges associated with the materials. With ever increasing focus on the applications of compliant mechanisms, it is necessary to find alternatives to the existing material usage and methods of prototyping. This paper presents a methodology for the design of compliant segments and compliant mechanisms with improved creep resistance and fatigue life properties using the current state-of-the-art materials. The methodology proposes using a stronger material at the core of a softer casing. The paper provides an equivalent pseudo-rigid-body model and a closed-form elliptic integral formulation for a fixed-free compliant segment with an insert. The equivalent pseudo-rigid-body model is verified experimentally for the prediction of beam end point displacements. The paper also presents experimental results that show improvements obtained in the creep recovery properties as expected using the proposed design philosophy.


Author(s):  
Shraddha Joshi ◽  
Joshua D. Summers

It is desirable that the graduating engineering students possess the skills of formulating and solving engineering problems to design solutions that meet the established requirements. However, the current literature has noticeable gaps pertaining to understanding how the formulation of design problems and establishment of requirements affect the final design solution. The ultimate goal of this research is to understand the influence of the level of detail of problem statement and requirements on the level of detail of final solution. In order to accomplish this goal a coding scheme is developed to systematically code the information in the final design reports from capstone design class collected over a period of ten years from 1999 to 2008. The coded information is used to develop mappings between problem statement and final solution. To this end, this paper describes the scheme for systematically coding the problem statement and final design solution.


Author(s):  
Hyunmin Cheong ◽  
Gregory M. Hallihan ◽  
L.H. Shu

AbstractBiomimetic design applies biological analogies to solve design problems and has been known to produce innovative solutions. However, when designers are asked to perform biomimetic design, they often have difficulty recognizing analogies between design problems and biological phenomena. Therefore, this research aims to investigate designer behaviors that either hinder or promote the use of analogies in biomimetic design. A verbal protocol study was conducted on 30 engineering students working in small teams while participating in biomimetic design sessions. A coding scheme was developed to analyze cognitive processes involved in biomimetic design. We observed that teams were less likely to apply overall biological analogies if they tended to recall existing solutions that could be easily associated with specific superficial or functional characteristics of biological phenomena. We also found that the tendency to evaluate ideas, which reflects critical thinking, correlates with the likelihood of identifying overall biological analogies. Insights from this paper may contribute toward developing generalized methods to facilitate biomimetic design.


Author(s):  
Varun Rawal ◽  
Steven T O’Shields ◽  
Joshua D Summers

The goal of this research is to understand, explore, and align the motivation and value that industry gains from sponsoring senior level mechanical engineering capstone design projects at Clemson University. This research compares the expected values of capstone projects from the perspectives of both the sponsoring companies and university faculty. If faculty understand the expected value from the sponsor, faculty could more effectively solicit and scope sponsor-based projects. Interviewing was used as the data collection method to explore faculty and company sponsor perceptions regarding the capstone design program. Interview results are linked and evaluated to extract thematic patterns in the responses. Conclusions of this work show that faculty anticipate companies continue to sponsor projects if the final products generated by the student teams are beneficial to the company. Companies tend to gain value from sponsoring capstone by providing low priority projects to garner solutions with minimal investment. Further, the realized benefit of the projects for the sponsoring companies depends on the structuring of the program, the proximity of the university, and the relationship between the company and university.


2021 ◽  
Vol 1 ◽  
pp. 1411-1420
Author(s):  
Ryan Michael Ruvald ◽  
Andreas Larsson ◽  
Christian Johansson Askling ◽  
Alessandro Bertoni ◽  
Tobias Larsson

AbstractPrototypes are an established tool for rapidly increasing learning, communication and decision making rationale for design projects. The proven success has spawned a litany of approaches and methods for building and planning the efficient planning and construction of prototypes. Translating these methods into simple usable tools to assist novice designers has generated broadly applicable canvases to support prototyping across the design process. Product Service System design has similarly introduced prototyping methods and tools into the process. Presently there is a lack of support for generating early phase tangible prototypes for functional PSS design aimed at more radically innovative solutions instead of currently dominant traditional products with traditional add-on services. This work explores the viability of utilizing existing prototyping support tools in the context of early PSS design through workshops with student designers and practitioners. The data from these workshops illuminates the alignments and misalignment gaps presented as guidelines to enable better support for early PSS designers.


2021 ◽  
pp. 251512742110290
Author(s):  
Smitesh Bakrania

Most engineering design projects focus primarily on the engineering fundamentals. Studying the business case or manufacturability of a design is often left for other courses, if at all. To address this gap, an existing mechanical engineering course project was modified by embedding the interdependent entrepreneurial dimensions. In the past, junior engineering students developed a reciprocating air engines over two semesters. The modified project extended the engineering fundamentals into an entrepreneurial venture. To accomplish this, students were asked to propose an air engine toy for middle schoolers. The proposed toy had to be assembled, provide a learning opportunity, and demonstrate utility. The students had to ensure the product appealed to those interested in the STEM fields. The students, working in groups, created renders of the final product, assembly instructions, and a guided worksheet for the kids to explore the underlying engineering concept. The groups produced a website with a video pitching their toy concepts. This case study exemplifies how any engineering endeavor can be modified to capture a more holistic simulation of the profession.


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