A Conceptual Design Tool With Error Warning

Author(s):  
Kenji Iino ◽  
Yotaro Hatamura

Collecting design error or failure information in a database (FKDB: Failure Knowledge Database) gives an organization an effective place for designers to study and learn past events so they will not repeat the same mistakes in their own design. When a designer makes an error, however, he had not foreseen the mistake at all. Once made, the error may seem trivial and even predictable, however, at the time of design, the problem and facts that surround the error are completely concealed from the designers mind. The designer, therefore, has no intention to look at past failure information that relate to the error he is repeating at the time of his design. This often makes the FKDB, despite of all the efforts in collecting the information it holds, a mere collection of past failure cases waiting for its passive use; the designer may occasionally look it up for the purpose of general study. A group of people including one of the authors, in the past, developed a conceptual design tool, Creative Design Engine (CDE) that helps the designer by displaying mechanisms, machines, sub-assemblies, and related information that realize functional requirements that the designer wants to accomplish. The tool effectively brings the designer’s consciousness to ideas new to him or something that escaped his mind at the time of conceptual design. We analyzed this tool and laid out the modifications necessary so that it not only displays design solutions and alternative options to the designer but also gives warnings to the designer about design error he is about to make during conceptual design. The application will constantly monitor the designer’s intention to compare it to known failures in the FKDB.

Author(s):  
Richard V. Welch ◽  
John R. Dixon

Abstract This paper presents a method for generating solutions to a class of conceptual design problems. We define conceptual design as the transformation of functional requirements to abstract physical systems in two stages: 1) phenomenological design — transforming a functional requirement to a behavior description by using physical principles; and 2) embodiment design — transforming the behavior specification to a physical embodiment that exhibit the required behavior. In order to reason about the behavior of in-progress designs, a new representation called behavior graphs has been defined. Behavior graphs are similar to bond graphs but have been developed as a design tool. (Bond graphs were developed as an analysis tool.) In order to guide the design process, the iterative redesign model of design is used at both the phenomenological and embodiment levels. The behavior graph representation and iterative redesign model constitute the conceptual design method presented here. A experimental computer program implementing this method is discussed and illustrative examples presented.


Author(s):  
Valeria S. Guevara ◽  
Mark Moening ◽  
Brian R. Smith ◽  
Dennis B. Finley ◽  
Patrick J. Yagle

Author(s):  
C. P. Huang ◽  
F. W. Liou ◽  
J. J. Malyamakkil ◽  
W. F. Lu

Abstract This paper presents an advisory conceptual design tool for mechanical transmission systems. Space consideration was taken into account during the design process. A prototype function tree was built in the form of knowledge-based system to transfer a designer’s idea into a set of mechanical components. An advisory expert system was also developed to help a designer in decision making. As an example, a packaging machine is designed using the developed system.


Author(s):  
B. H. de Roode ◽  
H. A. Crone

Abstract This paper describes a general design model that serves as a base for computer-support in the conceptual design stage. The model consists of a model of the artefact to be designed, design activities and knowledge. The artefact model contains multiple views, each highlighting a certain aspect of the design. Design activities are performed to create this model and knowledge describes information generated in the past that can be reused. The general design model has been used to develop a specific model for the design of production machines. This specific model has been implemented in a prototype computer-program and has been evaluated within several companies. The results are promising and show that designers gain new insights by using the model.


2021 ◽  
Author(s):  
Pippa McDermid ◽  
Adam Craig ◽  
Meru Sheel ◽  
Holly Seale

Abstract Background: In response to the continuing threat of COVID-19, many countries have implemented some form of border restriction. A repercussion of these restrictions has been that some travellers have been stranded abroad unable to return to their country of residence, and in need for government support. Our analysis explores the COVID-19-related information and support options provided by 11 countries to their citizens stranded overseas due to travel restrictions. We also examined the quality (i.e., readability, accessibility, and useability) of the information that was available from selected governments’ web-based resources.Methods: Between June 18 to June 30, 2021, COVID-19-related webpages from 11 countries (Australia, New Zealand, Fiji, Canada, United States of America (USA), United Kingdom (UK), France, Spain, Japan, Singapore, and Thailand) were reviewed and content relating to information and support for citizens stuck overseas analysed. Government assistance-related data from each webpage was extracted and coded for the following themes: travel arrangements, health and wellbeing, finance and accommodation, information needs, and sources. Readability was examined using the Simplified Measure of Gobbledygook (SMOG) and the Flesch Kincaid readability tests; content ‘accessibility’ was measured using the Web Content Accessibility Guidelines (WCAG) Version 2.1; and content ‘usability’ assessed using the usability heuristics for website design tool.Results: Ninety-eight webpages from 34 websites were evaluated. No country assessed covered all themes analysed. Most provided information and some level of support regarding repatriation options; border control and re-entry measures; medical assistance; and traveller registration. Only three countries provided information or support for emergency housing while abroad, and six provided some form of mental health support for their citizens. Our analysis of the quality of COVID-19-related information available on a subset of four countries’ websites found poor readability and multiple accessibility and usability issues.Conclusion: With large variance in the information and services available across the countries analysed, our results highlight gaps, inconsistencies, and potential inequities in support available, and raise issues pertinent to the quality, accessibility, and usability of information. This study will assist policymakers plan and communicate comprehensive support packages for citizens stuck abroad due to the COVID-19 situation and design future efforts to prepare for global public health emergencies.


1975 ◽  
Vol 12 (03) ◽  
pp. 254-259
Author(s):  
W. F. Perkins

These notes are prepared to highlight some of the points in a review of progress in the development of oceangoing surface effect ships over the past ten years. In 1965, considerable interest was generated with respect to the application of large—more than 4000-tons—SES in ocean commerce. Since that time, considerable effort has been devoted to addressing the technical design problems associated with such ships. Emphasis has shifted in the near term to a military ship of about 2000-tons gross weight. Nonetheless, many of the design solutions to technical problems at the 2000-ton size are applicable to any large, high-speed SES. Thus, progress and success in the Navy programs can lead eventually to commercial application of SES.


Author(s):  
Hai Shi ◽  
Linda Schmidt

Designers and design researchers both agree that developing many feasible alternatives at the conceptual design stage is useful. In this paper we introduce generative configuration design (GCD) for conceptual design. We provide a partition of knowledge accessed during GCD and use the partitioned knowledge foundation to compare design tool architectures so that computational improvements can be made. We present an improved architecture for a GCD algorithm and implement it as a tool for office chair design. Subsequent examples show tradeoffs between computational load and design variety when applying constraints for behavior testing.


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