Touch Based Interactive NURBS Modeler Using a Force/Position Input Glove

Author(s):  
Ameya Kamerkar ◽  
T. Kesavadas

Non-Uniform Rational B-spline (NURBS) surfaces form an integral part of commercial modeling systems because of its ability to represent freeform as well as common analytic shapes. The creation of complex NURBS in design environments is a tedious process because very few tools exist, that allow a designer to design intuitively in real-time. Standard input devices such as the mouse and the keyboard do not provide the designer with direct and easy capabilities for surface manipulation. We have developed a NURBS modeling system that allows the designer to edit NURBS surfaces in real-time using a pressure sensitive sculpting/molding input device designed to be worn as a glove called the ModelGlove. This input device is equipped with force and position sensors for quantifying touch and intent of the designer. A virtual block deforms in a physically realistic manner in response to the user’s direct manipulation of a hard or soft real physical object. The dynamic behavior of the NURBS model in response to the force and position input obtained from the ModelGlove, produces highly natural shape variations. Experimental results show the potential of the system for product and concept design applications.

2020 ◽  
Vol 6 (3) ◽  
pp. 127-130
Author(s):  
Max B. Schäfer ◽  
Kent W. Stewart ◽  
Nico Lösch ◽  
Peter P. Pott

AbstractAccess to systems for robot-assisted surgery is limited due to high costs. To enable widespread use, numerous issues have to be addressed to improve and/or simplify their components. Current systems commonly use universal linkage-based input devices, and only a few applicationoriented and specialized designs are used. A versatile virtual reality controller is proposed as an alternative input device for the control of a seven degree of freedom articulated robotic arm. The real-time capabilities of the setup, replicating a system for robot-assisted teleoperated surgery, are investigated to assess suitability. Image-based assessment showed a considerable system latency of 81.7 ± 27.7 ms. However, due to its versatility, the virtual reality controller is a promising alternative to current input devices for research around medical telemanipulation systems.


Author(s):  
Wenqiang Chen ◽  
Lin Chen ◽  
Meiyi Ma ◽  
Farshid Salemi Parizi ◽  
Shwetak Patel ◽  
...  

Wearable devices, such as smartwatches and head-mounted devices (HMD), demand new input devices for a natural, subtle, and easy-to-use way to input commands and text. In this paper, we propose and investigate ViFin, a new technique for input commands and text entry, which harness finger movement induced vibration to track continuous micro finger-level writing with a commodity smartwatch. Inspired by the recurrent neural aligner and transfer learning, ViFin recognizes continuous finger writing, works across different users, and achieves an accuracy of 90% and 91% for recognizing numbers and letters, respectively. We quantify our approach's accuracy through real-time system experiments in different arm positions, writing speeds, and smartwatch position displacements. Finally, a real-time writing system and two user studies on real-world tasks are implemented and assessed.


2021 ◽  
Vol 11 (22) ◽  
pp. 10540
Author(s):  
Navjot Rathour ◽  
Zeba Khanam ◽  
Anita Gehlot ◽  
Rajesh Singh ◽  
Mamoon Rashid ◽  
...  

There is a significant interest in facial emotion recognition in the fields of human–computer interaction and social sciences. With the advancements in artificial intelligence (AI), the field of human behavioral prediction and analysis, especially human emotion, has evolved significantly. The most standard methods of emotion recognition are currently being used in models deployed in remote servers. We believe the reduction in the distance between the input device and the server model can lead us to better efficiency and effectiveness in real life applications. For the same purpose, computational methodologies such as edge computing can be beneficial. It can also encourage time-critical applications that can be implemented in sensitive fields. In this study, we propose a Raspberry-Pi based standalone edge device that can detect real-time facial emotions. Although this edge device can be used in variety of applications where human facial emotions play an important role, this article is mainly crafted using a dataset of employees working in organizations. A Raspberry-Pi-based standalone edge device has been implemented using the Mini-Xception Deep Network because of its computational efficiency in a shorter time compared to other networks. This device has achieved 100% accuracy for detecting faces in real time with 68% accuracy, i.e., higher than the accuracy mentioned in the state-of-the-art with the FER 2013 dataset. Future work will implement a deep network on Raspberry-Pi with an Intel Movidious neural compute stick to reduce the processing time and achieve quick real time implementation of the facial emotion recognition system.


2010 ◽  
Vol 85 (3-4) ◽  
pp. 313-320 ◽  
Author(s):  
K. Behler ◽  
H. Blank ◽  
A. Buhler ◽  
R. Cole ◽  
R. Drube ◽  
...  
Keyword(s):  

Author(s):  
Amente Bekele ◽  
Shermeen Nizami ◽  
Yasmina Souley Dosso ◽  
Cheryl Aubertin ◽  
Kim Greenwood ◽  
...  

Author(s):  
Andreas Lorenz

The use of mobile and hand-held devices is a desirable option for implementation of user interaction with remote services from a distance, whereby the user should be able to select the input device depending on personal preferences, capabilities and availability of interaction devices. Because of the heterogeneity of available devices and interaction styles, the interoperability needs particular attention by the developer. This paper describes the design of a general solution to enable mobile devices to have control on services at remote hosts. The applied approach enhances the idea of separating the user interface from the application logic, leading to the definition of virtual or logical input devices physically separated from the controlled services.


Author(s):  
Holger Luczak ◽  
Christopher M. Schlick ◽  
Nicole Jochems ◽  
Sebastian Vetter ◽  
Bernhard Kausch

The fast aging of many western and eastern societies and their increasing reliance on information technology create a compelling need to reconsider older users’ interactions with computers. Changes in perceptual and motor skill capabilities that often accompany the aging process bring important implications for the design of information input devices. This paper summarizes the results of a laboratory study with different information input device. Three different input devices –– mouse, touch screen and eye-gaze –– were analyzed concerning efficiency, effectiveness and mental workload with respect to the age group of the computer user. The results derived from data of 90 subjects between 20 and 75 years show that regardless of participant’s age group the best performance in terms of short execution time results from touch screen information input. This effect is even more pronounced for the elderly.


2020 ◽  
Vol 12 (7) ◽  
pp. 1198 ◽  
Author(s):  
Andreas Goss ◽  
Michael Schmidt ◽  
Eren Erdogan ◽  
Florian Seitz

The ionosphere is one of the largest error sources in GNSS (Global Navigation Satellite Systems) applications and can cause up to several meters of error in positioning. Especially for single-frequency users, who cannot correct the ionospheric delay, the information about the state of the ionosphere is mandatory. Dual- and multi-frequency GNSS users, on the other hand, can correct the ionospheric effect on their observations by linear combination. However, real-time applications such as autonomous driving or precision farming, require external high accuracy corrections for fast convergence. Mostly, this external information is given in terms of grids or coefficients of the vertical total electron content (VTEC). Globally distributed GNSS stations of different networks, such as the network of the International GNSS Services (IGS), provide a large number of multi-frequency observations which can be used to determine the state of the ionosphere. These data are used to generate Global Ionosphere Maps (GIM). Due to the inhomogeneous global distribution of GNSS real-time stations and especially due to the large data gaps over oceanic areas, the global VTEC models are usually limited in their spatial and spectral resolution. Most of the GIMs are mathematically based on globally defined radial basis functions, i.e., spherical harmonics (SH), with a maximum degree of 15 and provided with a spatial resolution of 2.5 ° × 5 ° in latitude and longitude, respectively. Regional GNSS networks, however, offer dense clusters of observations, which can be used to generate regional VTEC solutions with a higher spectral resolution. In this study, we introduce a two-step model (TSM) comprising a global model as the first step and a regional model as the second step. We apply polynomial and trigonometric B-spline functions to represent the global VTEC. Polynomial B-splines are used for modelling the finer structures of VTEC within selected regions, i.e., the densification areas. The TSM provides both, a global and a regional VTEC map at the same time. In order to study the performance, we apply the developed approach to hourly data of the global IGS network as well as the EUREF network of the European region for St. Patrick storm in March 2015. For the assessment of the generated maps, we use the dSTEC analysis and compare both maps with different global and regional products from the IGS Ionosphere Associated Analysis Centers, e.g., the global product from CODE (Berne, Switzerland) and from UPC (Barcelona, Spain), as well as the regional maps from ROB (Brussels, Belgium). The assessment shows a significant improvement of the regional VTEC representation in the form of the generated TSM maps. Among all other products used for comparison, the developed regional one is of the highest accuracy within the selected time span. Since the numerical tests are performed using hourly data with a latency of one to two hours, the presented procedure is seen as an intermediate step for the generation of high precision regional real-time corrections for modern applications.


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