Graphic Processing Units (GPUs)-Based Haptic Simulator for Dental Implant Surgery

Author(s):  
Fei Zheng ◽  
Wen Feng Lu ◽  
Yoke San Wong ◽  
Kelvin Weng Chiong Foong

This paper presents a haptics-based training simulator for dental implant surgery. Most of the previously developed dental simulators are targeted for exploring and drilling purpose only. The penalty-based contact force models with spherical-shaped dental tools are often adopted for simplicity and computational efficiency. In contrast, our simulator is equipped with a more precise force model adapted from the Voxmap-PointShell (VPS) method to capture the essential features of the drilling procedure, with no limitations on drill shape. In addition, a real-time torque model is proposed to simulate the torque resistance in the implant insertion procedure, based on patient-specific tissue properties and implant geometry. To achieve better anatomical accuracy, our oral model is reconstructed from cone beam computed tomography (CBCT) images with a voxel-based method. To enhance the real-time response, the parallel computing power of GPUs is exploited through extra efforts in data structure design, algorithms parallelization, and graphic memory utilization. Results show that the developed system can produce appropriate force feedback at different tissue layers during pilot drilling and can create proper resistance torque responses during implant insertion.

Author(s):  
Fei Zheng ◽  
WenFeng Lu ◽  
Yoke San Wong ◽  
Kelvin Weng Chiong Foong

Dental bone drilling is an inexact and often a blind art. Dentist risks damaging the invisible tooth roots, nerves and critical dental structures like mandibular canal and maxillary sinus. This paper presents a haptics-based jawbone drilling simulator for novice surgeons. Through the real-time training of tactile sensations based on patient-specific data, improved outcomes and faster procedures can be provided. Previously developed drilling simulators usually adopt penalty-based contact force models and often consider only spherical-shaped drill bits for simplicity and computational efficiency. In contrast, our simulator is equipped with a more precise force model, adapted from the Voxmap-PointShell (VPS) method to capture the essential features of the drilling procedure. In addition, the proposed force model can accommodate various shapes of drill bits. To achieve better anatomical accuracy, our oral model has been reconstructed from Cone Beam CT, using voxel-based method. To enhance the real-time response, the parallel computing power of Graphics Processing Units is exploited through extra efforts for data structure design, algorithms parallelization, and graphic memory utilization. Preliminary results show that the developed system can produce appropriate force feedback at different tissue layers.


2016 ◽  
Vol 205 ◽  
pp. 53-59 ◽  
Author(s):  
Lílian Azevedo de Souza ◽  
Neuza Maria Souza Picorelli Assis ◽  
Rosangela Almeida Ribeiro ◽  
Antônio Carlos Pires Carvalho ◽  
Karina Lopes Devito

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Vol 142 (7) ◽  
pp. 817-824 ◽  
Author(s):  
Pablo Galindo-Moreno ◽  
Miguel Padial-Molina ◽  
Mercedes Gómez-Morales ◽  
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...  

2009 ◽  
Vol 13 (3) ◽  
pp. 244-254 ◽  
Author(s):  
Olive F. L. Allsobrook ◽  
Jonathan Leichter ◽  
Douglas Holborow ◽  
Michael Swain

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