A Method for Automatic Generation of Parametric Computer Aided Design Models in a Mold Base e-Catalog System

2006 ◽  
Vol 6 (3) ◽  
pp. 308-314 ◽  
Author(s):  
Duhwan Mun ◽  
Heungki Kim ◽  
Kwangsub Jang ◽  
Junmyun Cho ◽  
Junhwan Kim ◽  
...  

Reusing existing design models and utilizing an e-Catalog for components are required for faster product development. For the acceleration, an e-Catalog should provide parametric computer aided design (CAD) models, since parametric information is necessary for configuration design. There are difficulties, however, in building a parametric library of all the necessary combinations using a CAD system, because there are too many component combinations for each product. To overcome this problem, we propose a table parametric method to generate parametric CAD models automatically, and describe its details.

2012 ◽  
Author(s):  
Syaimak Abd. Syukur ◽  
Masine Md Tap

Sistem Rapid Prototyping (RP) ialah teknologi yang menukar sesuatu reka bentuk yang dibina dalam Computer Aided Design (CAD) ke suatu komponen model 3D. Model CAD biasanya dibina dalam sistem CAD yang kemudiannya dihantar ke sistem RP. Antaramuka yang baik antara sistem CAD dan sistem RP adalah salah satu faktor penting dalam menghasilkan prototaip yang berkualiti tinggi. Kertas kerja ini melaporkan hasil uji kaji yang dijalankan untuk mengenal pasti masalah-masalah dalam memindahkan data antara satu sistem CAD (UNIGRAPHICS) dan satu sistem RP (QUICKSLICE). Berdasarkan hasil uji kaji dan analisis yang dijalankan, satu garis panduan dicadangkan untuk perpindahan data yang lebih berkesan antara sistem CAD (UNIGRAPHICS) dan sistem RP (QUICKSLICE). Kata kunci: CAD; CAM; CAD/CAM; Rapid Prototyping Rapid Prototyping (RP) is a technology that transform a design generated in Computer Aided Design (CAD) to a 3D model parts. CAD models are usually done on a CAD system and then transported into the RP system. A good interface between the CAD and the RP system is one of the key factors of producing a good quality prototype. This paper reports on the results of an experimentation carried out to identify the problems in transferring data between a CAD system (UNIGRAPHICS) and an RP system (QUICKSLICE). Based on the experimentation’s results and analysis, a basic guideline is proposed for a safer data transfer between the CAD system (UNIGRAPHICS) and an RP system (QUICKSLICE). Key words: CAD; CAM; CAD/CAM; Rapid Prototyping


Author(s):  
Weihang Zhu

This paper presents an infrastructure that integrates a haptic interface into a mainstream computer-aided design (CAD) system. A haptic interface, by providing force feedback in human-computer interaction, can improve the working efficiency of CAD/computer-aided manufacturing (CAM) systems in a unique way. The full potential of the haptic technology is best realized when it is integrated effectively into the product development environment and process. For large manufacturing companies this means integration into a commercial CAD system (Stewart, et al., 1997, “Direct Integration of Haptic User Interface in CAD Systems,” ASME Dyn. Syst. Control Div., 61, pp. 93–99). Mainstream CAD systems typically use constructive solid geometry (CSG) and boundary representation (B-Rep) format as their native format, while internally they automatically maintain triangulated meshes for graphics display and for numerical evaluation tasks such as surface-surface intersection. In this paper, we propose to render a point-based haptic force feedback by leveraging built-in functions of the CAD systems. The burden of collision detection and haptic rendering computation is alleviated by using bounding spheres and an OpenGL feedback buffer. The major contribution of this paper is that we developed a sound structure and methodology for haptic interaction with native CAD models inside mainstream CAD systems. We did so by analyzing CAD application models and by examining haptic rendering algorithms. The technique enables the user to directly touch and manipulate native 3D CAD models in mainstream CAD systems with force/touch feedback. It lays the foundation for future tasks such as direct CAD model modification, dynamic simulation, and virtual assembly with the aid of a haptic interface. Hence, by integrating a haptic interface directly with mainstream CAD systems, the powerful built-in functions of CAD systems can be leveraged and enhanced to realize more agile 3D CAD design and evaluation.


2000 ◽  
Author(s):  
Pietro Buttolo ◽  
Paul Stewart ◽  
Yifan Chen

Abstract Transferring geometrical information between Computer-Aided Design models and physical prototypes is a time-intensive task and as such is one of the critical bottlenecks in the automotive design process. Sculpting of free-form surfaces in force enabled CAD applications could bridge the gap between digital models and certain physical prototypes. In this paper a novel force-enabled surface manipulation method called stick-to-surface/stick-to-pen is presented. During sculpting, the haptic device is constrained to follow the virtual surface, and simultaneously the surface is controlled to follow the device. The trade-off between which follows which is managed by partitioning the Cartesian space into a browsing subspace and a manipulation subspace.


Author(s):  
Weihang Zhu

This paper presents our exploration in Haptic-guided Dynamics Simulation in a mainstream Computer-aided Design (CAD) System. Haptic interface, by providing force feedback in human-computer interaction, can improve the working efficiency of CAD/CAM (Computer-aided Design and Manufacturing) systems in a unique way. The full potential of the haptic technology is best realized when it is integrated effectively into the product development environment and process. For large manufacturing companies this means integration into a commercial CAD system [Stewart 1997]. Built on our past foundation work on an infrastructure of haptically enhanced CAD system [Zhu 2006], this research continues to explore the algorithms for dynamics simulation guided with haptic interface. This is fundamental to other tasks such as Virtual Assembly and Digital Mock-up. The research follows a modular haptic rendering algorithm for stable and transparent 6-DOF manipulation as presented in [Otaduy 2006], with improvements by leveraging the built-in CAD system functions and third party Dynamics Engines. The native CAD models are converted to triangulated meshes which are used in object-object collision detection and dynamics response computation. The major contribution of this paper is that we have developed a feasible methodology for haptic-guided dynamic interactions among CAD models inside mainstream CAD systems. It lays the foundation for future tasks such as direct CAD model modification and virtual assembly with the aid of haptic interface.


2021 ◽  
Vol 11 (4) ◽  
pp. 145
Author(s):  
Nenad Bojcetic ◽  
Filip Valjak ◽  
Dragan Zezelj ◽  
Tomislav Martinec

The article describes an attempt to address the automatized evaluation of student three-dimensional (3D) computer-aided design (CAD) models. The driving idea was conceptualized under the restraints of the COVID pandemic, driven by the problem of evaluating a large number of student 3D CAD models. The described computer solution can be implemented using any CAD computer application that supports customization. Test cases showed that the proposed solution was valid and could be used to evaluate many students’ 3D CAD models. The computer solution can also be used to help students to better understand how to create a 3D CAD model, thereby complying with the requirements of particular teachers.


2016 ◽  
Vol 8 (3) ◽  
Author(s):  
Hailin Huang ◽  
Bing Li ◽  
Jianyang Zhu ◽  
Xiaozhi Qi

This paper proposes a new family of single degree of freedom (DOF) deployable mechanisms derived from the threefold-symmetric deployable Bricard mechanism. The mobility and geometry of original threefold-symmetric deployable Bricard mechanism is first described, from the mobility characterstic of this mechanism, we show that three alternate revolute joints can be replaced by a class of single DOF deployable mechanisms without changing the single mobility characteristic of the resultant mechanisms, therefore leading to a new family of Bricard-derived deployable mechanisms. The computer-aided design (CAD) models are used to demonstrate these derived novel mechanisms. All these mechanisms can be used as the basic modules for constructing large volume deployable mechanisms.


Author(s):  
Colin Chong ◽  
Kiyoshi Sogabe ◽  
Kosuke Ishii

Abstract This paper addresses the problem of balancing rotational plastic parts during the early stages of design. The study develops an interactive methodology that uses a solid modeling CAD system and considers injection molding concerns simultaneously with static and dynamic balance. The Transfer Matrix Method evaluates the dynamic characteristics by predicting the approximate critical speed of the part. Design Compatibility Analysis (DCA) checks for injection molding guidelines. Using these evaluation modules interactively, designers can develop a functional and manufacturable part quickly.


Author(s):  
Xun Xu

One of the key activities in any product design process is to develop a geometric model of the product from the conceptual ideas, which can then be augmented with further engineering information pertaining to the application area. For example, the geometric model of a design may be developed to include material and manufacturing information that can later be used in computer-aided process planning and manufacturing (CAPP/CAM) activities. A geometric model is also a must for any engineering analysis, such as finite elopement analysis (FEA). In mathematic terms, geometric modelling is concerned with defining geometric objects using computational geometry, which is often, represented through computer software or rather a geometric modelling kernel. Geometry may be defined with the help of a wire-frame model, surface model, or solid model. Geometric modelling has now become an integral part of any computer-aided design (CAD) system. In this chapter, various geometric modelling approaches, such as wire-frame, surface, and solid modelling will be discussed. Basic computational geometric methods for defining simple entities such as curves, surfaces, and solids are given. Concepts of parametric, variational, history-based, and history-free CAD systems are explained. These topics are discussed in this opening chapter because (a) CAD was the very first computer-aided technologies developed and (b) its related techniques and methods have been pervasive in the other related subjects like computer-aided manufacturing. This chapter only discusses CAD systems from the application point of view; CAD data formats and data exchange issues are covered in the second chapter.


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