Automated Type Synthesis of Planar Mechanisms Using Numeric Optimization With Genetic Algorithms

2004 ◽  
Vol 127 (5) ◽  
pp. 910-916 ◽  
Author(s):  
Yi Liu ◽  
John McPhee

This paper presents a novel method for the automated type synthesis of planar mechanisms and multibody systems. The method explicitly includes topology as a design variable in an optimization framework based on a genetic algorithm (GA). Each binary string genome of the GA represents the concatenation of the upper-right triangular portion of the link adjacency matrix of a mechanism. Different topologies can be explored by the GA by applying genetic operators to the genomes. The evolutionary process is not dependent on the results obtained from enumeration. Two examples of topology-based optimization show the applicability of this method to mechanism type synthesis problems. This method is distinct from others in the literature in that it represents the first fully automated algorithm for solving a general type synthesis problem with the help of a numeric optimizer.

2020 ◽  
Vol 10 (23) ◽  
pp. 8441
Author(s):  
Wende Li ◽  
Tinghua Ai ◽  
Yilang Shen ◽  
Wei Yang ◽  
Weilin Wang

Owing to map scale reduction and other cartographic generalization operations, spatial conflicts may occur between buildings and other features in automatic cartographic generalization. Displacement is an effective map generalization operation to resolve these spatial conflicts to guarantee map clarity and legibility. In this paper, a novel building displacement method based on multipopulation genetic algorithm (BDMPGA) is proposed to resolve spatial conflicts. This approach introduces multiple populations with different control parameters for simultaneous search optimization and adopts an immigration operation to connect different populations to realize coevolution. The optimal individuals of each population are selected and preserved in the elite population through manual selection operation to prevent the optimal individuals from being destroyed and lost in the evolutionary process. Meanwhile, the least preserving generation of the optimal individuals is used as the termination basis. To validate the proposed method, urban building data with a scale of 1:10,000 from Shenzhen, China are used. The experimental results indicate that the method proposed in this paper can effectively resolve spatial conflicts to obtain better results.


Author(s):  
Abdullah Türk ◽  
Dursun Saral ◽  
Murat Özkök ◽  
Ercan Köse

Outfitting is a critical stage in the shipbuilding process. Within the outfitting, the construction of pipe systems is a phase that has a significant effect on time and cost. While cutting the pipes required for the pipe systems in shipyards, the cutting process is usually performed randomly. This can result in large amounts of trim losses. In this paper, we present an approach to minimize these losses. With the proposed method it is aimed to base the pipe cutting process on a specific systematic. To solve this problem, Genetic Algorithms (GA), which gives successful results in solving many problems in the literature, have been used. Different types of genetic operators have been used to investigate the search space of the problem well. The results obtained have proven the effectiveness of the proposed approach.


2009 ◽  
Vol 26 (04) ◽  
pp. 479-502 ◽  
Author(s):  
BIN LIU ◽  
TEQI DUAN ◽  
YONGMING LI

In this paper, a novel genetic algorithm — dynamic ring-like agent genetic algorithm (RAGA) is proposed for solving global numerical optimization problem. The RAGA combines the ring-like agent structure and dynamic neighboring genetic operators together to get better optimization capability. An agent in ring-like agent structure represents a candidate solution to the optimization problem. Any agent interacts with neighboring agents to evolve. With dynamic neighboring genetic operators, they compete and cooperate with their neighbors, and they can also use knowledge to increase energies. Global numerical optimization problems are the most important ones to verify the performance of evolutionary algorithm, especially of genetic algorithm and are mostly of interest to the corresponding researchers. In the corresponding experiments, several complex benchmark functions were used for optimization, several popular GAs were used for comparison. In order to better compare two agents GAs (MAGA: multi-agent genetic algorithm and RAGA), the several dimensional experiments (from low dimension to high dimension) were done. These experimental results show that RAGA not only is suitable for optimization problems, but also has more precise and more stable optimization results.


Author(s):  
Sio-Hou Lei ◽  
Ying-Chien Tsai

Abstract A method for synthesizing the types of spatial as well as planar mechanisms is expressed in this paper by using the concept of phase diagram in metallurgy. The concept represented as a type synthesis technique is applied to (a) planar mechanisms with n degrees of freedom and simple loop, (b) spatial mechanisms with single degree of freedom and simple loop, to enumerate all the possible mechanisms with physically realizable kinematic pairs. Based on the technique described, a set of new reciprocating mechanisms is generated as a practical application.


2008 ◽  
Vol 2008 ◽  
pp. 1-6 ◽  
Author(s):  
Tng C. H. John ◽  
Edmond C. Prakash ◽  
Narendra S. Chaudhari

This paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding. This method is inspired by genetic algorithms (Russell and Norvig, 2002), in that, a fitness function is used to test the quality of the path plans. The method generates high-quality path plans by eliminating the low-quality ones. The path plans are generated by probabilistic pathfinding, and the elimination is done by a fitness test of the path plans. This path plan generation method has the ability to generate variation or different high-quality paths, which is desired for games to increase replay values. This work is an extension of our earlier work on team AI: probabilistic pathfinding (John et al., 2006). We explore ways to combine probabilistic pathfinding and genetic algorithm to create a new method to generate strategic team AI pathfinding plans.


2021 ◽  
Vol 2083 (3) ◽  
pp. 032013
Author(s):  
Shaokun Liu

Abstract In this paper, SF express company Jinzhou Guta District Pinganli business point as an example, to investigate its distribution, statistical analysis of the survey results, summed up the problems in logistics and distribution. Through the systematic study of the problem, a planning model with time window and with the objective of minimizing the total cost of distribution is established. At the same time, an intelligent algorithm for distribution path optimization - Genetic Algorithm (GA) is designed. Genetic algorithm is used to design chromosome coding methods and genetic operators for solving the planning model with the objective of minimizing the total cost of distribution. Finally, the simulation experiment is carried out. MATLAB software is used to solve the distribution route and the total driving distance of vehicles, and the distribution route with the goal of minimizing the total distribution cost is obtained.


2013 ◽  
Vol 27 (12) ◽  
pp. 4149-4162 ◽  
Author(s):  
D. Mora-Melia ◽  
P. L. Iglesias-Rey ◽  
F. J. Martinez-Solano ◽  
V. S. Fuertes-Miquel

Author(s):  
ZOHEIR EZZIANE

Probabilistic and stochastic algorithms have been used to solve many hard optimization problems since they can provide solutions to problems where often standard algorithms have failed. These algorithms basically search through a space of potential solutions using randomness as a major factor to make decisions. In this research, the knapsack problem (optimization problem) is solved using a genetic algorithm approach. Subsequently, comparisons are made with a greedy method and a heuristic algorithm. The knapsack problem is recognized to be NP-hard. Genetic algorithms are among search procedures based on natural selection and natural genetics. They randomly create an initial population of individuals. Then, they use genetic operators to yield new offspring. In this research, a genetic algorithm is used to solve the 0/1 knapsack problem. Special consideration is given to the penalty function where constant and self-adaptive penalty functions are adopted.


2011 ◽  
Vol 328-330 ◽  
pp. 1881-1886
Author(s):  
Cen Zeng ◽  
Qiang Zhang ◽  
Xiao Peng Wei

Genetic algorithm (GA), a kind of global and probabilistic optimization algorithms with high performance, have been paid broad attentions by researchers world wide and plentiful achievements have been made.This paper presents a algorithm to develop the path planning into a given search space using GA in the order of full-area coverage and the obstacle avoiding automatically. Specific genetic operators (such as selection, crossover, mutation) are introduced, and especially the handling of exceptional situations is described in detail. After that, an active genetic algorithm is introduced which allows to overcome the drawbacks of the earlier version of Full-area coverage path planning algorithms.The comparison between some of the well-known algorithms and genetic algorithm is demonstrated in this paper. our path-planning genetic algorithm yields the best performance on the flexibility and the coverage. This meets the needs of polygon obstacles. For full-area coverage path-planning, a genotype that is able to address the more complicated search spaces.


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