BUDDHISM AND THE SCIENTIFIC IMAGE: REPLY TO CRITICS

Zygon® ◽  
2014 ◽  
Vol 49 (1) ◽  
pp. 242-258 ◽  
Author(s):  
Owen Flanagan
Keyword(s):  
Author(s):  
Ben Clift

This chapter charts changing character of the economic ideas informing fiscal policymaking in Britain, and Fund responses to them. Drawing on interviews with the Fund’s UK Missions and UK authorities, it shows how, despite the IMF’s prizing of its non-political, scientific image, its differing views of UK policy space and prioritization became the stuff of a contested politics. The central assumption of the coalition government’s construction of fiscal rectitude was that Britain faced a ‘crisis of debt’, yet the IMF did not share this view. Fund work on fiscal multipliers being higher during recessions, and the adverse effects of fiscal consolidation on growth, all had pointed relevance for UK policy. The coalition government saw little potential for activist fiscal policy in support of growth. In 2013 Blanchard accused the UK authorities of ‘playing with fire’ by pursuing excessively harsh austerity which threatened a prolonged and deep recession.


Author(s):  
Ayelet Even-Ezra

Chapter 4 examines the ways in which several masters recast the certitude of faith as a private intellectual illumination, similar to that of the first principles assumed by Aristotle. They strongly contrasted this to the weak faith that relies on authorities and is rooted in the ecclesiastical power structure, while simultaneously aiming to strengthen the scientific image of theology and its distinction from simple belief. It considers the place of relying upon one’s judgment and another’s authority in the context of the transformation of charismatic school culture into the institution of the university and then the complex problem of relying on oneself or on another’s words in the context of heresy.


Author(s):  
Amalia Kallergi ◽  
Fons J. Verbeek

Recent developments in the field of HCI draw our attention to the potential of playful interfaces, play, and games. This chapter identifies a new but relevant application domain for playful interfaces (i.e. scientific practice involving image data). Given the thesis that play and playfulness are relevant for a researcher's interaction with scientific images, the question remains: How do we design playful interfaces that support meaningful ways to playfully engage with scientific images? This chapter introduces, investigates, and implements storytelling with scientific images as a worthwhile instance of playful interaction with scientific images. To better understand and further exemplify the potential of storytelling with scientific images, the chapter contributes both a review of utilitarian usages of storytelling with images and findings from a case study storytelling game.


Gamification ◽  
2015 ◽  
pp. 330-348
Author(s):  
Amalia Kallergi ◽  
Fons J. Verbeek

Recent developments in the field of HCI draw our attention to the potential of playful interfaces, play, and games. This chapter identifies a new but relevant application domain for playful interfaces (i.e. scientific practice involving image data). Given the thesis that play and playfulness are relevant for a researcher's interaction with scientific images, the question remains: How do we design playful interfaces that support meaningful ways to playfully engage with scientific images? This chapter introduces, investigates, and implements storytelling with scientific images as a worthwhile instance of playful interaction with scientific images. To better understand and further exemplify the potential of storytelling with scientific images, the chapter contributes both a review of utilitarian usages of storytelling with images and findings from a case study storytelling game.


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