The changing face of aggression: the effect of personalized avatars in a violent video game on levels of aggressive behavior
2013 ◽
Vol 43
(9)
◽
pp. 1862-1868
◽
Keyword(s):
2021 ◽
Vol 4
(2)
◽
pp. 62-66
2017 ◽
Vol 1
(3)
◽
pp. 261
Keyword(s):
Keyword(s):
2018 ◽
Vol 74
◽
pp. 328
◽
2015 ◽
Vol 26
(8)
◽
pp. 1187-1200
◽
Keyword(s):
Keyword(s):