State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications

2018 ◽  
Vol 37 (2) ◽  
pp. 523-550 ◽  
Author(s):  
M. Zollhöfer ◽  
J. Thies ◽  
P. Garrido ◽  
D. Bradley ◽  
T. Beeler ◽  
...  
Author(s):  
Haibin Fu ◽  
Shaojun Bian ◽  
Ehtzaz Chaudhry ◽  
Andres Iglesias ◽  
Lihua You ◽  
...  

Author(s):  
Wanshun Gao ◽  
Xi Zhao ◽  
Jun An ◽  
Jianhua Zou

In this paper, we propose a novel approach for 3D face reconstruction from multi-facial images. Given original pose-variant images, coarse 3D face templates are initialized to reconstruct a refined 3D face mesh in an iteration manner. Then, we warp original facial images to the 2D meshes projected from 3D using Sparse Mesh Affine Warp (SMAW). Finally, we weight the face patches in each view respectively and map the patch with higher weight to a canonical UV space. For facial images with arbitrary pose, their invisible regions are filled with the corresponding UV patches. Poisson editing is applied to blend different patches seamlessly. We evaluate the proposed method on LFW dataset in terms of texture refinement and face recognition. The results demonstrate competitive performance compared to state-of-the-art methods.


Author(s):  
Xingjuan Cai ◽  
Yihao Cao ◽  
Yeqing Ren ◽  
Zhihua Cui ◽  
Wensheng Zhang

Author(s):  
Muhammad Sajid Khan ◽  
Zabeeh Ullah ◽  
Maria Shahid ◽  
Zohaib Arshad ◽  
Sobia Yousaf

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