An Audio and Image-Based On-Demand Content Annotation Framework for Augmenting the Video Viewing Experience on Mobile Devices

Author(s):  
Valentina Gatteschi ◽  
Fabrizio Lamberti ◽  
Andrea Sanna ◽  
Claudio Demartini
Author(s):  
Andy Miah

This chapter examines how spectator encounter digital technology in sport, which reveals a blurring of participation and spectating. It also proposes that spectating is changing through the development of digital interactive experiences, such as urban screens, TV on demand, mobile technology, and social media, creating a new form of remote participation. The chapter also asks considers that the concept of spectator no longer makes sense in the context of an immersive viewing experience, where the witness is brought into the space of the activity, rather than simply occupying a third person perspective.


2011 ◽  
pp. 1220-1239
Author(s):  
Brian Amento ◽  
Chris Harrison ◽  
Mukesh Nathan ◽  
Loren Terveen

With the advent of digital video recorders and video-on-demand services, the way in which we consume media is undergoing a fundamental change. People today are less likely to watch shows at the same time, let alone the same place. As a result, television viewing which was once a social activity has been reduced to a passive, isolated experience. CollaboraTV was designed to address this new mode of television viewing by directly supporting asynchronous communication. We demonstrated its ability to support this communal viewing experience through a lab study and a month-long field study. Our studies show that users understand and appreciate the utility of asynchronous interaction, are enthusiastic about CollaboraTV’s engaging social communication primitives and value implicit show recommendations from friends. Our results both provide a compelling demonstration of a social television system and raise new challenges for social television communication modalities.


2017 ◽  
Vol 2017 ◽  
pp. 1-21 ◽  
Author(s):  
Pieter Robyns ◽  
Bram Bonné ◽  
Peter Quax ◽  
Wim Lamotte

We present two novel noncooperative MAC layer fingerprinting and tracking techniques for Wi-Fi (802.11) enabled mobile devices. Our first technique demonstrates how a per-bit entropy analysis of a single captured frame allows an adversary to construct a fingerprint of the transmitter that is 80.0 to 67.6 percent unique for 50 to 100 observed devices and 33.0 to 15.1 percent unique for 1,000 to 10,000 observed devices. We show how existing mitigation strategies such as MAC address randomization can be circumvented using only this fingerprint and temporal information. Our second technique leverages peer-to-peer 802.11u Generic Advertisement Service (GAS) requests and 802.11e Block Acknowledgement (BA) requests to instigate transmissions on demand from devices that support these protocols. We validate these techniques using two datasets, one of which was recorded at a music festival containing 28,048 unique devices and the other at our research lab containing 138 unique devices. Finally, we discuss a number of countermeasures that can be put in place by mobile device vendors in order to prevent noncooperative tracking through the discussed techniques.


Author(s):  
Fabien Danieau ◽  
Julien Fleureau ◽  
Audrey Cabec ◽  
Paul Kerbiriou ◽  
Philippe Guillotel ◽  
...  

Author(s):  
Rafael Fernandes Lopes ◽  
Carlos Danilo Miranda Regis ◽  
Waslon Terllizzie Araujo Lopes ◽  
Marcelo Sampaio de Alencar

2021 ◽  
Vol 3 (5) ◽  
pp. 3230-3240
Author(s):  
Aline Diniz De Oliveira ◽  
Joaquim Pires De Oliveira ◽  
Kayllah Cunha Dos Santos ◽  
Stéphany Moraes Martins ◽  
Umbelina Macedo Dos Santos Filha

Soluções baseadas em redes de comunicação podem ser aplicadas nas mais diversas áreas, tais como a Televisão Digital e comunicação entre dispositivos móveis. O presente artigo se propõe a descrever os estudos e experimentos realizados no desenvolvimento de um servidor IPTV na Faculdade Católica do Tocantins (FACTO) para distribuir conteúdo institucional na Internet, utilizando um servidor Video on Demand (VoD) e uma página web como meio de acesso ao streaming de vídeo disponibilizados pelo servidor.   Solutions based on communication networks can be applied in the most diverse areas, such as Digital Television and communication between mobile devices. This paper proposes to describe the studies and experiments carried out in the development of an IPTV server at Faculdade Católica do Tocantins (FACTO) to distribute institutional content on the Internet, using a Video on Demand (VoD) server and a web page as a means to access the video streaming made available by the server.


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