scholarly journals JPEG Pleno: Toward an Efficient Representation of Visual Reality

2016 ◽  
Vol 23 (4) ◽  
pp. 14-20 ◽  
Author(s):  
Touradj Ebrahimi ◽  
Siegfried Foessel ◽  
Fernando Pereira ◽  
Peter Schelkens
2021 ◽  
Vol 8 (1) ◽  
Author(s):  
Bilal Elghadyry ◽  
Faissal Ouardi ◽  
Sébastien Verel

AbstractWeighted finite-state transducers have been shown to be a general and efficient representation in many applications such as text and speech processing, computational biology, and machine learning. The composition of weighted finite-state transducers constitutes a fundamental and common operation between these applications. The NP-hardness of the composition computation problem presents a challenge that leads us to devise efficient algorithms on a large scale when considering more than two transducers. This paper describes a parallel computation of weighted finite transducers composition in MapReduce framework. To the best of our knowledge, this paper is the first to tackle this task using MapReduce methods. First, we analyze the communication cost of this problem using Afrati et al. model. Then, we propose three MapReduce methods based respectively on input alphabet mapping, state mapping, and hybrid mapping. Finally, intensive experiments on a wide range of weighted finite-state transducers are conducted to compare the proposed methods and show their efficiency for large-scale data.


2013 ◽  
Vol 475-476 ◽  
pp. 1230-1234
Author(s):  
Guo Qing Huang ◽  
Tong Hua Yang ◽  
Sheng Xu

Virtual reality (VR) is a computer-simulated environment that can simulate physical presence in places in the real world or imagined worlds. It is new comprehensive information technology which enables users to "access" to the computer-simulated environment through the use of standard input devices and realize the direct interaction between users and the simulated environment. With a case study by using the theory of visual reality technology, this thesis analysises the application types and application methods of visual reality technology as well as the existing problems and solutions during the application process of visual reality technology.


Author(s):  
Luigi Carassale ◽  
Mirko Maurici

The component mode synthesis based on the Craig-Bampton method has two strong limitations that appear when the number of the interface degrees of freedom is large. First, the reduced-order model obtained is overweighed by many unnecessary degrees of freedom. Second, the reduction step may become extremely time consuming. Several interface reduction techniques addressed successfully the former problem, while the latter remains open. In this paper we tackle this latter problem through a simple interface-reduction technique based on an a-priory choice of the interface modes. An efficient representation of the interface displacement field is achieved adopting a set of orthogonal basis functions determined by the interface geometry. The proposed method is compared with other existing interface reduction methods on a case study regarding a rotor blade of an axial compressor.


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