A Quality-of-Service Architecture for Future Grid Computing Applications

Author(s):  
L.-O. Burchard ◽  
B. Linnert ◽  
F. Heine ◽  
M. Hovestadt ◽  
Odej Kao ◽  
...  
2009 ◽  
pp. 328-365
Author(s):  
Enis Afgan ◽  
Purushotham Bangalore ◽  
Jeff Gray

Grid computing environments are dynamic and heterogeneous in nature. In order to realize application- specific Quality of Service agreements within a grid, specifications at the level of an application are required. This chapter introduces an XML-based schema language (called the Application Specification Language, ASL) and a corresponding modeling tool that can be used to describe applications in grid computing environments. Such application descriptions allow derivation of guided and autonomic service developments for installation and invocation routines throughout the grid. In order to promote the language and ease the application description process, a domain-specific tool is also introduced. Based on our experience, the ASL in combination with higher level models improves, simplifies and promotes the grid application deployment process while simultaneously minimizing tedious and error-prone tasks such as manual application description composition.


1994 ◽  
Vol 24 (2) ◽  
pp. 6-27 ◽  
Author(s):  
Andrew Campbell ◽  
Geoff Coulson ◽  
David Hutchison

2021 ◽  
Author(s):  
Allen Yen-Cheng Yu

Many large-scale online applications enable thousands of users to access their services simultaneously. However, the overall service quality of an online application usually degrades when the number of users increases because, traditionally, centralized server architecture does not scale well. In order to provide better Quality of Service (QoS), service architecture such as Grid computing can be used. This type of architecture offers service scalability by utilizing heterogeneous hardware resources. In this thesis, a novel design of Grid computing middleware, Massively Multi-user Online Platform (MMOP), which integrates the Peer-to-Peer (P2P) structured overlays, is proposed. The objectives of this proposed design are to offer scalability and system design flexibility, simplify development processes of distributed applications, and improve QoS by following specified policy rules. A Massively Multiplayer Online Game (MMOG) has been created to validate the functionality and performance of MMOP. The simulation results have demonstrated that MMOP is a high performance and scalable servicing and computing middleware.


2021 ◽  
Author(s):  
Allen Yen-Cheng Yu

Many large-scale online applications enable thousands of users to access their services simultaneously. However, the overall service quality of an online application usually degrades when the number of users increases because, traditionally, centralized server architecture does not scale well. In order to provide better Quality of Service (QoS), service architecture such as Grid computing can be used. This type of architecture offers service scalability by utilizing heterogeneous hardware resources. In this thesis, a novel design of Grid computing middleware, Massively Multi-user Online Platform (MMOP), which integrates the Peer-to-Peer (P2P) structured overlays, is proposed. The objectives of this proposed design are to offer scalability and system design flexibility, simplify development processes of distributed applications, and improve QoS by following specified policy rules. A Massively Multiplayer Online Game (MMOG) has been created to validate the functionality and performance of MMOP. The simulation results have demonstrated that MMOP is a high performance and scalable servicing and computing middleware.


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