Rensselaer's Certificate Program in human-computer interaction: a model for the future

Author(s):  
C. Geisler ◽  
R. Grice ◽  
D. Hans ◽  
R. Krull ◽  
E. See
Author(s):  
Zeenat S. AlKassim ◽  
Nader Mohamed

In this chapter, the authors discuss a unique technology known as the Sixth Sense Technology, highlighting the future opportunities of such technology in integrating the digital world with the real world. Challenges in implementing such technologies are also discussed along with a review of the different possible implementation approaches. This review is performed by exploring the different inventions in areas similar to the Sixth Sense Technology, namely augmented reality (AR), computer vision, image processing, gesture recognition, and artificial intelligence and then categorizing and comparing between them. Lastly, recommendations are discussed for improving such a unique technology that has the potential to create a new trend in human-computer interaction (HCI) in the coming years.


Futures ◽  
2019 ◽  
Vol 113 ◽  
pp. 102434 ◽  
Author(s):  
Daniel Sapiens Pargman ◽  
Elina Eriksson ◽  
Oliver Bates ◽  
Ben Kirman ◽  
Rob Comber ◽  
...  

2019 ◽  
Vol 61 (1) ◽  
pp. 67-70 ◽  
Author(s):  
Simon Nestler

Abstract Dealing with usability issues of safety-critical interactive systems is essential for an efficient, effective and joyful use of these systems. This paper describes a prototypical safety-critical environment and discusses the HCI (human computer interaction) challenges of different interactive systems for safety-critical environments. We designed, developed and evaluated various interactive systems which solve different challenges in so-called mass casualty incidents (MCIs). In summary, we made contributions to three different areas of application: Mobile computing in safety-critical environments, simulation of safety-critical environments and social media in safety-critical environments. Finally, this paper gives further insights how all these research results can to be brought together in the future in order to be able to build usable interactive systems for safety-critical environments.


2020 ◽  
Vol 8 (6) ◽  
pp. 4667-4673

Virtual Reality, Augmented Reality and other such immersive environments have gained popularity with the increase in technological trends in the past decade. As they became widely used, the human computer interface design and the designing criteria emerges as a challenging task. Virtual and Augmented Reality provide a wide range of applications ranging from a primitive level like improving learning, education experiences to complex industrial and medical operations. Virtual reality is a viable alternative that can be focussed on, in the future interface design development because it can remove existing generic and complex physical interfaces and replace them with an alternative sensory relayed input form. It provides a natural and efficient mode of interaction, that the users can work with.Virtual and Augmented reality eradicates the need for development of different acceptable standards for user interfaces as it can provide a whole and generic interface to accommodate the work setting.In this paper, we investigated various prospects of applications for user interaction in Virtual and Augemnted realities and the limitations in the respective domains. The paper provides an outline on how the new era of human computer interaction leading to cognition-based communications, and how Virtual and Augmented realities can tailor the user needs and address the future demands which replaces the need for command-based interaction between the humans and computers.


2014 ◽  
Vol 1070-1072 ◽  
pp. 749-754
Author(s):  
Xiao Mei Liu ◽  
Zi Jian Yan ◽  
Hong Zhang

With the strong and smart grid full development and the unprecedented power scale, the traditional interaction has become increasingly unable to meet the requirements of future grid scheduling system. This paper analyzes the feasibility of speech interactive technology application in the dispatching automation areas, designed the scheduling speech interaction framework to meet the characteristics of grid scheduling. Then it was integrated into the existing human-computer systems to do related validation studies. The human-computer interaction framework is consisted of speech recognition module, semantic storage modules, interactive response modules and integrated human-computer display modules.The results showed that the speech interaction as an Auxiliary interaction, intergrated into human-computer interaction in the future scheduling system that can help dispatchers better to monitor and manage the power grid, which has broad application prospects in future grid scheduling system.


interactions ◽  
2009 ◽  
Vol 16 (2) ◽  
pp. 70-75 ◽  
Author(s):  
Brad S. Minnery ◽  
Michael S. Fine

Author(s):  
Roderick A. Farmer

This chapter describes the modelling of learner interaction in computer-assistedlanguage learning (CALL) environments. Here, I call for the development and adoptionof situated task analysis frameworks in CALL system design and evaluation. Theintegration of existing CALL, human-computer interaction (HCI) and softwareengineering techniques constitutes a primary concern for the future of CALL softwaredevelopment. As such, this chapter describes the application of learner-centred designand situated task analysis principles within a flexible and integrative meta-framework:Cognition, Activity, Social Organisation and Environment (CASE). Finally, thischapter demonstrates how application of the CASE framework in CALL contexts leadsto the development of more fit-for-purpose and personalized CALL systems.


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