Automatic Music Composition based on HMM and identified wavelets in musical instruments

Author(s):  
M.S. Sinith ◽  
K.V.V. Murthy
Polibits ◽  
2011 ◽  
Vol 44 ◽  
pp. 59-65 ◽  
Author(s):  
Horacio Alberto García Salas ◽  
Alexander Gelbukh ◽  
Hiram Calvo ◽  
Fernando Galindo Soria

2010 ◽  
Vol 20 (3) ◽  
pp. 033125 ◽  
Author(s):  
Andrés E. Coca ◽  
Gerard O. Tost ◽  
Liang Zhao

2011 ◽  
Vol 11 (2-3) ◽  
pp. 397-427 ◽  
Author(s):  
GEORG BOENN ◽  
MARTIN BRAIN ◽  
MARINA DE VOS ◽  
JOHN FFITCH

AbstractMusic composition used to be a pen and paper activity. These days music is often composed with the aid of computer software, even to the point where the computer composes parts of the score autonomously. The composition of most styles of music is governed by rules. We show that by approaching the automation, analysis and verification of composition as a knowledge representation task and formalising these rules in a suitable logical language, powerful and expressive intelligent composition tools can be easily built. This application paper describes the use of answer set programming to construct an automated system, named Anton, that can compose melodic, harmonic and rhythmic music, diagnose errors in human compositions and serve as a computer-aided composition tool. The combination of harmonic, rhythmic and melodic composition in a single framework makes Anton unique in the growing area of algorithmic composition. With near real-time composition, Anton reaches the point where it can not only be used as a component in an interactive composition tool but also has the potential for live performances and concerts or automatically generated background music in a variety of applications. With the use of a fully declarative language and an “off-the-shelf” reasoning engine, Anton provides the human composer a tool which is significantly simpler, more compact and more versatile than other existing systems.


2020 ◽  
Vol 13 (1) ◽  
pp. 5-31 ◽  
Author(s):  
Andrea Franceschini ◽  
Robin Laney ◽  
Chris Dobbyn

In this article, we investigate the effectiveness of a purposely built Digital Tabletop Musical Instruments (DTMI) in helping novices and casual users to explore music composition. Our participants explored how melodic similarity and contrast can convey narrative through musical structure in sessions involving one participant and one tutor to guide the session. We structured the sessions as a combination of open-ended discussions and increasingly open-ended music-making exercises, culminating in the main task: Invent a short story and compose a melody to describe it. We found that the combination of a structured tutor-led activity and an approachable technology allowed our participants to explore the relationship between their ideas of similarity and contrast, the ways these concepts are manifested in melody, and the ways they can help describe a narrative. The hands-on activities provided adequate scaffolding for discussing the concepts and contextualizing them within music. Lastly, by not requiring any formal musical or instrumental training, the DTMI allowed the participants to make music while discussing similarity and contrast in a comfortable and continuous way.


Author(s):  
Lorenzo J. Tardón ◽  
Isabel Barbancho ◽  
Carles Roig ◽  
Emilio Molina ◽  
Ana M. Barbancho

2013 ◽  
Vol 13 (1) ◽  
Author(s):  
Warsana

Komposisi musik ini merupakan bagian dari relfeksi pengalaman masa kecil penulis ketika harus menghafalhuruf Jawa Hanacaraka. Sebagai rangsang awal dalam karya ini adalah ide dari legenda Ajisaka tentang menciptakanhuruf Jawa Hanacaraka. Ketidakpastian dalam satu keputusan memunculkan keputusan baru adalah gambaran tatanan kehidupan dewasa ini oleh karena bahasa serta sikap dalam mengambil tindakan yang tumpang tindih. Dalam komposisi ini Hanacaraka yang terdiri dari 20 kata diaktualisasikan ke dalam beberapa instrumen musik dan sumber bunyi dengan karakter yang berbeda. Komposisi ini memadukan instrumen gong, bonang, pralon, othokothok, klonthongan sapi, serta pengolahan huruf Jawa Hanacaraka. Komposisi ini memperhatikan tiga elemen musik yakni ritme, melodi, dan harmoni dengan pola permainan sukat yang berbeda. Penyajian komposisi sebagai sebuah pertunjukan dapat dinikmati secara audio maupun visual. Oleh karena itu, diperlukan penggarapan baik penyajian musikal maupun non musikal. Dengan mengacu pada pertunjukan teater maka diperlukan stage, agar terjadi komunikasi antara penonton dengan pemain dalam satu arah pandang mata.Kata kunci: tumpang tindih, hanacarakaABSTRACTThe Tumpang Tindih: A Music Composition. Observing the current reality of twisted, overlap, and unstructured life becomes the theme of this composition. Music composition entitled “Overlapping” represents the part of the writer’srefl ective experience on his childhood when he must memorize Javanese letters of Hanacaraka. The diffi culty in learningand memorizing the Javanese letters becomes the basic idea of the birth of his composition. The Legend of Ajisaka aboutcreating the Javanese letters of Hanacaraka becomes the stimulus of an early idea in this composition. The uncertainty inone decision which emerges another new decision is a description of life arrangement nowadays because of the overlapping of the language and attitude. In this composition, Hanacaraka with 20 letters is actualized into some musical instruments and sound with different characters. This composition combines the gong instrument, bonang, “pralon”- hard pipe, othokothok – a traditional children’s toy, “klontongan sapi”- the bell horn by the ox, and also the Javanese letters of Hanacaraka arrangement. All the sound mentioned above; then is composed into three music elements, namely the existence of rhythm, melody, and harmony with different “sukat”- measure such as 3/4, 4/4, 5/4, 7/4. This composition is presented as a performance, which can be appreciated through audio and visual. Therefore, a good musical and non- musical arrangement is necessarily used. Referring to the theatre performance, hence a stage is needed in order to be a direct communication media for the audience and players.Keywords: overlapping, hanacaraka


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