Power control for spatial reuse in wireless mesh networks

Author(s):  
Weiqiang Liu ◽  
Xiaohui Chen ◽  
Weidong Wang
2011 ◽  
Vol 2011 ◽  
pp. 1-12
Author(s):  
Go Hasegawa ◽  
Toshiaki Hidekuma ◽  
Masahiro Sasabe ◽  
Hirotaka Nakano

Wireless Mesh Networks (WMNs) have attracted a great deal of interest in recent years as a cost-effective method to provide a wireless network infrastructure. To accommodate various types of application traffic in WMNs, improvement of network capacity is one of the most critical issues. The efficiency of wireless network resource utilization decreases due to radio interference when multiple transmissions occur simultaneously in an interference region. To resolve this problem, we focus on the transmission power control of mesh nodes. We expect to improve spatial reuse by applying power control because this decreases radio interference between wireless links. In this paper, we propose power control methods of mesh nodes for improving spatial reuse in TDMA-based wireless mesh networks. We first propose two types of power control methods, which employ a simple threshold-based mechanism. Furthermore, we develop an additional method that suppresses the unnecessary increase in path length associated with limiting the increase in the hop count to the nearby mesh nodes. Numerical evaluation results reveal that the proposed method decreases the frame length by up to 27% with non sensitive parameter setting.


2013 ◽  
Vol 2013 ◽  
pp. 1-10 ◽  
Author(s):  
Yanbing Liu ◽  
Tao Wu ◽  
Jun Huang ◽  
Shousheng Jia

Wireless mesh networks (WMNs) are a promising networking paradigm for next generation wireless networking system. Power control plays a vital role in WMNs and is realized to be a crucial step toward large-scale WMNs deployment. In this paper, we address the problem of how to allocate the power for both optimizing quality of service (QoS) and saving the power consumption in WMNs based on the game theory. We first formulate the problem as a noncooperative game, in which the QoS attributes and the power of each node are defined as a utility function, and all the nodes attempt to maximize their own utility. In such game, we correlate all the interfering nodes to be an interfering object and the receiving node to be the interfering object's virtual destination node. We then present an equilibrium solution for the noncooperative game using Stackelberg model, and we propose an iterative, distributed power control algorithm for WMNs. Also, we conduct numeric experiments to evaluate the system performance, our results show that the proposed algorithm can balance nodes to share the limited network resources and maximize total utility, and thus it is efficient and effective for solving the power control problem in WMNs.


2007 ◽  
Vol 35 (1) ◽  
pp. 85-96 ◽  
Author(s):  
Abhishek Kashyap ◽  
Sudipta Sengupta ◽  
Randeep Bhatia ◽  
M. Kodialam

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