Using Cloud Computing and Mobile Devices to Facilitate Students' Learning through E-Learning Games

Author(s):  
Vincent Tam ◽  
Alex Yi ◽  
Edmund Y. Lam ◽  
Cecilia Chan ◽  
Allan H.K. Yuen
Author(s):  
Jinn-Shing Cheng ◽  
Echo Huang ◽  
Chuan-Lang Lin

Due to the constant performance upgrades and regular price reductions of mobile devices in recent years, users are able to take advantage of the various  devices to obtain digital content regardless of the limitations of time and place. The increasing use of e-books has stimulated new e-learning approaches. This research project developed an e-book hub service on a cloud computing platform in order to overcome the limitations of computing capability and storage capacity that are inherent in many mobile devices. The e-book hub service also allows users to automatically adjust the rendering of multimedia pages at different resolutions on terminal units such as smartphones, tablets, PCs, and so forth. We implemented an e-book hub service on OpenStack, which is a free and open-source cloud computing platform supported by multiple large firms. The OpenStack platform provides a large-scale distributed computing environment that allows users to build their own cloud systems in a public, private, or hybrid environment. Our e-book hub system offers content providers an easy-to-use cloud computing service with unlimited storage capacity, fluent playback, high usability and scalability, and high security characteristics to produce, convert, and manage their e-books. The integration of information and communication technologies has led the traditional publishing industry to new horizons with abundant digital content publications. Results from this study may help content providers create a new service model with increased profitability and enable mobile device users to easily get digital content, thereby achieving the goal of e-learning.<br /><br />


Author(s):  
VanDung Nguyen ◽  
Tran Trong Khanh ◽  
Tri D. T. Nguyen ◽  
Choong Seon Hong ◽  
Eui-Nam Huh

AbstractIn the Internet of Things (IoT) era, the capacity-limited Internet and uncontrollable service delays for various new applications, such as video streaming analysis and augmented reality, are challenges. Cloud computing systems, also known as a solution that offloads energy-consuming computation of IoT applications to a cloud server, cannot meet the delay-sensitive and context-aware service requirements. To address this issue, an edge computing system provides timely and context-aware services by bringing the computations and storage closer to the user. The dynamic flow of requests that can be efficiently processed is a significant challenge for edge and cloud computing systems. To improve the performance of IoT systems, the mobile edge orchestrator (MEO), which is an application placement controller, was designed by integrating end mobile devices with edge and cloud computing systems. In this paper, we propose a flexible computation offloading method in a fuzzy-based MEO for IoT applications in order to improve the efficiency in computational resource management. Considering the network, computation resources, and task requirements, a fuzzy-based MEO allows edge workload orchestration actions to decide whether to offload a mobile user to local edge, neighboring edge, or cloud servers. Additionally, increasing packet sizes will affect the failed-task ratio when the number of mobile devices increases. To reduce failed tasks because of transmission collisions and to improve service times for time-critical tasks, we define a new input crisp value, and a new output decision for a fuzzy-based MEO. Using the EdgeCloudSim simulator, we evaluate our proposal with four benchmark algorithms in augmented reality, healthcare, compute-intensive, and infotainment applications. Simulation results show that our proposal provides better results in terms of WLAN delay, service times, the number of failed tasks, and VM utilization.


2018 ◽  
Vol 2018 ◽  
pp. 1-7 ◽  
Author(s):  
Run Xie ◽  
Chanlian He ◽  
Dongqing Xie ◽  
Chongzhi Gao ◽  
Xiaojun Zhang

With the advent of cloud computing, data privacy has become one of critical security issues and attracted much attention as more and more mobile devices are relying on the services in cloud. To protect data privacy, users usually encrypt their sensitive data before uploading to cloud servers, which renders the data utilization to be difficult. The ciphertext retrieval is able to realize utilization over encrypted data and searchable public key encryption is an effective way in the construction of encrypted data retrieval. However, the previous related works have not paid much attention to the design of ciphertext retrieval schemes that are secure against inside keyword-guessing attacks (KGAs). In this paper, we first construct a new architecture to resist inside KGAs. Moreover we present an efficient ciphertext retrieval instance with a designated tester (dCRKS) based on the architecture. This instance is secure under the inside KGAs. Finally, security analysis and efficiency comparison show that the proposal is effective for the retrieval of encrypted data in cloud computing.


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