The BMODS: A powerful 2-D representation scheme for the GA's population

Author(s):  
Hari Mohan Pandey ◽  
Ankit Chaudhary ◽  
Deepti Mehrotra ◽  
Yudong Zhang
1995 ◽  
Vol 117 (B) ◽  
pp. 42-47 ◽  
Author(s):  
K. Ishii

Life-cycle engineering seeks to incorporate various product life-cycle values into the early stages of design. These values include functional performance, manufacturability, serviceability, and environmental impact. We start with a survey of life-cycle engineering research focusing on methodologies and tools. Further, the paper addresses critical research issues in life-cycle design tools: design representation and measures for life-cycle evaluation. The paper describes our design representation scheme based on a semantic network that is effective for evaluating the structural layout. Evaluation measures for serviceability and recyclability illustrate the practical use of these representation schemes.


Author(s):  
Cengiz Yeker ◽  
Ibrahim Zeid

Abstract A fully automatic three-dimensional mesh generation method is developed by modifying the well-known ray casting technique. The method is capable of meshing objects modeled using the CSG representation scheme. The input to the method consists of solid geometry information, and mesh attributes such as element size. The method starts by casting rays in 3D space to classify the empty and full parts of the solid. This information is then used to create a cell structure that closely models the solid object. The next step is to further process the cell structure to make it more succinct, so that the cells close to the boundary of the solid object can model the topology with enough fidelity. Moreover, neighborhood relations between cells in the structure are developed and implemented. These relations help produce better conforming meshes. Each cell in the cell structure is identified with respect to a set of pre-defined types of cells. After the identification process, a normalization process is developed and applied to the cell structure in order to ensure that the finite elements generated from each cell conform to each other and to other elements produced from neighboring cells. The last step is to mesh each cell in the structure with valid finite elements.


2000 ◽  
Vol 4 (4) ◽  
pp. 110-120 ◽  
Author(s):  
Chiyi Cheng ◽  
Mingmin Zhang ◽  
Zhigeng Pan

The benefits of multi-resolution modeling techniques in virtual reality are vast, but one essential component of this model is how it can be used to speedup the process of virtual design and virtual prototyping. In this paper we propose a new multi-resolution representation scheme called MRM, which can support efficient extraction of both fixed and variable resolution modeling data for handling multiple objects in the same scene. One important feature of the MRM scheme is that it supports unified selective simplifications and selective refinements over the mesh representation of the object. In addition, multi-resolution models may be used to support real-time geometric transmission of data in collaborative virtual design and prototyping applications. These key features in MRM, may be applied to a variety of VR applications.


Evidence-based interactive management of change means hands-on experience of modified work processes, given evidence of change. For this kind of pro-active organizational development support we use an organisational process memory and a communication-based representation technique for role-specific and task-oriented process execution. Both are effective means for organizations becoming agile through interactively modelling the business at the process level and re-constructing or re-arranging process representations according to various needs. The tool allows experiencing role-specific workflows, as the communication-based refinement of work models allows for executable process specifications. When presenting the interactive processes to individuals involved in the business processes, changes can be explored interactively in a context-sensitive way before re-implementing business processes and information systems. The tool is based on a service-oriented architecture and a flexible representation scheme comprising the exchange of message between actors, business objects and actors (roles). The interactive execution of workflows does not only enable the individual reorganization of work but also changes at the level of the entire organization due to the represented interactions.


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