Design and implementation of distributed collaborative virtual assembly system with three-dimensional force feedback

Author(s):  
Yan Huang ◽  
Xin Gao ◽  
Haorui Zhou ◽  
Kai Wang ◽  
Yanfeng Qu
Author(s):  
Huagen Wan ◽  
Shuming Gao ◽  
Qunsheng Peng ◽  
Guozhong Dai ◽  
Fengjun Zhang

Evaluation and planning of assembly processes in virtual environments have become an active research area in engineering community. However, planning of complex assemblies in virtual environments, especially large-scale virtual environments, is still hindered by limitations like unnatural user interaction, insufficient frame rates, and deficiencies in processing of assembly constraints. In this paper, we present MIVAS, a Multi-modal Immersive Virtual Assembly System. By viewing the virtual assembly system as a finite state machine, we incorporate tracked devices, force feedback dataglove, voice commands, human sounds, fully immersive 4-sided CAVE, together with optimization techniques for both complex assembly models and assembly operations to provide for engineers an intuitive and natural way of assembly evaluation and planning. Testing scenarios on disassembling different components of an intelligent hydraulic excavator are described. Special attention is paid upon such technical issues as interface between CAD packages and the CAVE virtual environment, natural and intuitive user interaction including realistic virtual hand interaction and force feedback, intelligent navigation for assembly operations, and real-time display of complex assemblies.


2011 ◽  
Vol 31 (4) ◽  
pp. 369-384 ◽  
Author(s):  
Pinjun Xia ◽  
António Lopes ◽  
Maria Restivo

2013 ◽  
Vol 8 (0) ◽  
pp. 2406120-2406120
Author(s):  
Tatsuya UNIGAME ◽  
Tomohiro UMETANI ◽  
Yuichi TAMURA

2010 ◽  
Vol 29-32 ◽  
pp. 1046-1050 ◽  
Author(s):  
Cheng Jun Chen ◽  
Yun Feng Wu ◽  
Niu Li

To verify the accessibility and workspace of tool operation in virtual assembly system, this paper presented a tool-part operation method based on force feedback. According to characters of common tool-part operations, standard fastening tools and parts were modeled using features and parameters at initial stage. Then operator was enabled to conduct different kinds of fastening and unfastening operations in virtual assembly system by three steps namely identification, interactive positioning and operation. With feedback force, the operator can feel corresponding motion constraints of tool during virtual fastening and unfastening operation, so the immersion of virtual assembly operation is promoted.


2014 ◽  
Vol 556-562 ◽  
pp. 6140-6144
Author(s):  
Guo Jing Lei ◽  
Jie Chen

The traditional virtual assembly technology requires building a true three-dimensional scene of all the assembly data, leading to complex modeling, low sense of reality and efficiency of real-time interaction. An augmented assembly system based on markers is proposed. The camera calibration technique is studied to get its inside and outside parameters first; a 3D registration algorithm based on markers is used to determine the exact location of virtual objects in the real scene then; the augmented assembly system is constructed according to the characteristics of virtual assembly finally. Experimental results show that the augmented reality technology makes the assembly steps appear in front of the staff intuitively and allows them to complete the actual assembly correctly, improving the sense of reality of the operation and interaction efficiency.


2014 ◽  
Vol 621 ◽  
pp. 558-563
Author(s):  
X.M. Li ◽  
Ya Lin Shen ◽  
L.H. Zhu

On the basis of analyzing assembly process of main structural components in CA6140 lathe, 3D models for those components were established with CAD software UGNX6.0. Virtual assembly and motion simulation of the structure parts were performed with virtual technology. A set of virtual assembly system of CA6140 engine lathe was developed with programming software Visual Basic 6.0. It contains six main modules about spindle box, feed box, apron, tailstock, turret, etc. Dynamic simulation and motion simulation of the corresponding components in entity lathe can be realized, respectively. And also, mechanical structure, working principle, assembly relation between different components and motion transmission process of the lathe can be realistically reproduced with the system. This virtual assembly system not only can be used to analyze and transform old products, but also can be used in new products development, and to some extent, can be used to replace the prototype. It is an indispensable tool in the employee training and mechanical engineering activities.


2009 ◽  
Vol 42 (16) ◽  
pp. 431-436 ◽  
Author(s):  
Mai Mishima ◽  
Haruhisa Kawasaki ◽  
Tetsuya Mouri ◽  
Takahiro Endo

2013 ◽  
Vol 483 ◽  
pp. 229-233
Author(s):  
Yi Liu ◽  
Shi Qi Li ◽  
Jun Feng Wang

This paper presents a feasible approach for modeling and locating of assembly\disassembly tools in the virtual scene: First, a novel point-vector model for tool is presented by means of abstracting the locating constraints of tools; Then, the mapping relationship for locating constraints between tools and parts is detailed; Finally, the best matching constraints algorithm is proposed on basis of point-vector model, which can calculate the locating constraints to the triangle model of part in real time. The proposed method has been integrated in the virtual assembly system to solve practical assembly problems.


2010 ◽  
Vol 156-157 ◽  
pp. 496-499
Author(s):  
Wen Lei Sun ◽  
Yu Shan Cao ◽  
Wei Sun

This paper took the roller of a new cotton picker as the example, drew its various parts and assemblyed overally in the three-dimensional mapping software environment of UG, imported the models into the virtual reality assembly platform by the interface between UG and VAPlatform, added the virtual hand and carried through the virtual assembly in the virtual scene based on the certain assembly restriction in UG. The paper realized the visualization of the assembly path, offered the foundation for the feasible assembly path, and finally obtained the reasonable assembly process, provided a set of reasonable operation guide for the workers to assemble the cotton pickers.


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