Real time accelerometer-based gait recognition using adaptive windowed wavelet transforms

Author(s):  
Jian-Hua Wang ◽  
Jian-Jiun Ding ◽  
Yu Chen ◽  
Hsin-Hui Chen
2011 ◽  
Vol 2011 ◽  
pp. 1-10 ◽  
Author(s):  
Timur Düzenli ◽  
Nalan Özkurt

The performance of wavelet transform-based features for the speech/music discrimination task has been investigated. In order to extract wavelet domain features, discrete and complex orthogonal wavelet transforms have been used. The performance of the proposed feature set has been compared with a feature set constructed from the most common time, frequency and cepstral domain features such as number of zero crossings, spectral centroid, spectral flux, and Mel cepstral coefficients. The artificial neural networks have been used as classification tool. The principal component analysis has been applied to eliminate the correlated features before the classification stage. For discrete wavelet transform, considering the number of vanishing moments and orthogonality, the best performance is obtained with Daubechies8 wavelet among the other members of the Daubechies family. The dual tree wavelet transform has also demonstrated a successful performance both in terms of accuracy and time consumption. Finally, a real-time discrimination system has been implemented using the Daubhecies8 wavelet which has the best accuracy.


Author(s):  
Marina L. Gavrilova ◽  
Ferdous Ahmed ◽  
A. S. M. Hossain Bari ◽  
Ruixuan Liu ◽  
Tiantian Liu ◽  
...  

This chapter outlines the current state of the art of Kinect sensor gait and activity authentication. It also focuses on emotional cues that could be observed from human body and posture. It presents a prototype of a system that combines recently developed behavioral gait and posture recognition methods for human emotion identification. A backbone of the system is Kinect sensor gait recognition, which explores the relationship between joint-relative angles and joint-relative distances through machine learning. The chapter then introduces a real-time gesture recognition system developed using Kinect sensor and trained with SVM classifier. Preliminary experimental results demonstrate accuracy and feasibility of using such systems in real-world scenarios. While gait and emotion from body movement has been researched in the context of standalone biometric security systems, they were never previously explored for physiotherapy rehabilitation and real-time patient feedback. The survey of recent progress and open problems in crucial areas of medical patient rehabilitation and rescue operations conclude this chapter.


Author(s):  
Marina L. Gavrilova ◽  
Ferdous Ahmed ◽  
A. S. M. Hossain Bari ◽  
Ruixuan Liu ◽  
Tiantian Liu ◽  
...  

This chapter outlines the current state of the art of Kinect sensor gait and activity authentication. It also focuses on emotional cues that could be observed from human body and posture. It presents a prototype of a system that combines recently developed behavioral gait and posture recognition methods for human emotion identification. A backbone of the system is Kinect sensor gait recognition, which explores the relationship between joint-relative angles and joint-relative distances through machine learning. The chapter then introduces a real-time gesture recognition system developed using Kinect sensor and trained with SVM classifier. Preliminary experimental results demonstrate accuracy and feasibility of using such systems in real-world scenarios. While gait and emotion from body movement has been researched in the context of standalone biometric security systems, they were never previously explored for physiotherapy rehabilitation and real-time patient feedback. The survey of recent progress and open problems in crucial areas of medical patient rehabilitation and rescue operations conclude this chapter.


2020 ◽  
Vol 29 (16) ◽  
pp. 2050266
Author(s):  
Adnan Ramakić ◽  
Diego Sušanj ◽  
Kristijan Lenac ◽  
Zlatko Bundalo

Each person describes unique patterns during gait cycles and this information can be extracted from live video stream and used for subject identification. In recent years, there has been a profusion of sensors that in addition to RGB video images also provide depth data in real-time. In this paper, a method to enhance the appearance-based gait recognition method by also integrating features extracted from depth data is proposed. Two approaches are proposed that integrate simple depth features in a way suitable for real-time processing. Unlike previously presented works which usually use a short range sensors like Microsoft Kinect, here, a long-range stereo camera in outdoor environment is used. The experimental results for the proposed approaches show that recognition rates are improved when compared to existing popular gait recognition methods.


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