Motion Parallax as an Independent Cue for Depth Perception

Perception ◽  
1979 ◽  
Vol 8 (2) ◽  
pp. 125-134 ◽  
Author(s):  
Brian Rogers ◽  
Maureen Graham

The perspective transformations of the retinal image, produced by either the movement of an observer or the movement of objects in the visual world, were found to produce a reliable, consistent, and unambiguous impression of relative depth in the absence of all other cues to depth and distance. The stimulus displays consisted of computer-generated random-dot patterns that could be transformed by each movement of the observer or the display oscilloscope to simulate the relative movement information produced by a three-dimensional surface. Using a stereoscopic matching task, the second experiment showed that the perceived depth from parallax transformations is in close agreement with the degree of relative image displacement, as well as producing a compelling impression of three-dimensionality not unlike that found with random-dot stereograms.

Perception ◽  
1975 ◽  
Vol 4 (1) ◽  
pp. 73-77
Author(s):  
Harvey R Schiffman ◽  
Richard Lore

The descent behavior to two- and three-dimensional surfaces in a depth situation was measured and compared for 45–50-days-old hooded rats. When depth differences between surfaces were controlled, significantly more descents were made to three-dimensional than to the two-dimensional surface. The results suggest that a three-dimensional surface—more representative of an animal's natural terrain—provides a more informative environment for motion parallax than does a two-dimensional one.


Perception ◽  
1988 ◽  
Vol 17 (2) ◽  
pp. 255-266 ◽  
Author(s):  
Hiroshi Ono ◽  
Brian J Rogers ◽  
Masao Ohmi ◽  
Mika E Ono

Random-dot techniques were used to examine the interactions between the depth cues of dynamic occlusion and motion parallax in the perception of three-dimensional (3-D) structures, in two different situations: (a) when an observer moved laterally with respect to a rigid 3-D structure, and (b) when surfaces at different distances moved with respect to a stationary observer. In condition (a), the extent of accretion/deletion (dynamic occlusion) and the amount of relative motion (motion parallax) were both linked to the motion of the observer. When the two cues specified opposite, and therefore contradictory, depth orders, the perceived order in depth of the simulated surfaces was dependent on the magnitude of the depth separation. For small depth separations, motion parallax determined the perceived order, whereas for large separations it was determined by dynamic occlusion. In condition (b), where the motion parallax cues for depth order were inherently ambiguous, depth order was determined principally by the unambiguous occlusion information.


2000 ◽  
Vol 9 (6) ◽  
pp. 638-647 ◽  
Author(s):  
Hanfeng Yuan ◽  
W. L. Sachtler ◽  
Nat Durlach ◽  
Barbara Shinn-Cunningham

Experiments were conducted to determine how the ability to detect and discriminate head-motion parallax depth cues is degraded by time delays between head movement and image update. The stimuli consisted of random-dot patterns that were programmed to appear as one cycle of a sinusoi dal grating when the subject's head moved. The results show that time delay between head movement and image update has essentially no effect on the ability to discrimi nate between two such gratings with different depth char acteristics when the delay is less than or equal to roughly 265 ms.


Perception ◽  
10.1068/p5404 ◽  
2005 ◽  
Vol 34 (10) ◽  
pp. 1205-1219 ◽  
Author(s):  
Elena Gheorghiu ◽  
Casper J Erkelens

In studies of the temporal flexibility of the stereoscopic system, it has been suggested that two different processes of binocular depth perception could be responsible for the flexibility: tolerance for interocular delays and temporal integration of correlation. None has investigated the relationship between tolerance for delays and temporal integration mechanisms and none has revealed which mechanism is responsible for depth perception in dynamic random-dot stereograms. We address these questions in the present study. Across five experiments, we investigated the temporal properties of stereopsis by varying interocular correlation as a function of time in controlled ways. We presented different types of dynamic random-dot stereograms, each consisting of two pairs of alternating random-dot patterns. Our experimental results demonstrate that (i) disparities from simultaneous monocular inputs dominate those from interocular delayed inputs; (ii) stereopsis is limited by temporal properties of monocular luminance mechanisms; and (iii) depth perception in dynamic random-dot stereograms results from cross-correlation-like operation on two simultaneous monocular inputs that represent the retinal images after having been subjected to a process of monocular temporal integration of luminance.


2016 ◽  
Vol 371 (1697) ◽  
pp. 20150256 ◽  
Author(s):  
HyunGoo R. Kim ◽  
Dora E. Angelaki ◽  
Gregory C. DeAngelis

In addition to depth cues afforded by binocular vision, the brain processes relative motion signals to perceive depth. When an observer translates relative to their visual environment, the relative motion of objects at different distances (motion parallax) provides a powerful cue to three-dimensional scene structure. Although perception of depth based on motion parallax has been studied extensively in humans, relatively little is known regarding the neural basis of this visual capability. We review recent advances in elucidating the neural mechanisms for representing depth-sign (near versus far) from motion parallax. We examine a potential neural substrate in the middle temporal visual area for depth perception based on motion parallax, and we explore the nature of the signals that provide critical inputs for disambiguating depth-sign. This article is part of the themed issue ‘Vision in our three-dimensional world’.


Author(s):  
J. K. Samarabandu ◽  
R. Acharya ◽  
D. R. Pareddy ◽  
P. C. Cheng

In the study of cell organization in a maize meristem, direct viewing of confocal optical sections in 3D (by means of 3D projection of the volumetric data set, Figure 1) becomes very difficult and confusing because of the large number of nucleus involved. Numerical description of the cellular organization (e.g. position, size and orientation of each structure) and computer graphic presentation are some of the solutions to effectively study the structure of such a complex system. An attempt at data-reduction by means of manually contouring cell nucleus in 3D was reported (Summers et al., 1990). Apart from being labour intensive, this 3D digitization technique suffers from the inaccuracies of manual 3D tracing related to the depth perception of the operator. However, it does demonstrate that reducing stack of confocal images to a 3D graphic representation helps to visualize and analyze complex tissues (Figure 2). This procedure also significantly reduce computational burden in an interactive operation.


Author(s):  
Kang Liu ◽  
Titan C. Paul ◽  
Leo A. Carrilho ◽  
Jamil A. Khan

The experimental investigations were carried out of a pressurized water nuclear reactor (PWR) with enhanced surface using different concentration (0.5 and 2.0 vol%) of ZnO/DI-water based nanofluids as a coolant. The experimental setup consisted of a flow loop with a nuclear fuel rod section that was heated by electrical current. The fuel rod surfaces were termed as two-dimensional surface roughness (square transverse ribbed surface) and three-dimensional surface roughness (diamond shaped blocks). The variation in temperature of nuclear fuel rod was measured along the length of a specified section. Heat transfer coefficient was calculated by measuring heat flux and temperature differences between surface and bulk fluid. The experimental results of nanofluids were compared with the coolant as a DI-water data. The maximum heat transfer coefficient enhancement was achieved 33% at Re = 1.15 × 105 for fuel rod with three-dimensional surface roughness using 2.0 vol% nanofluids compared to DI-water.


1991 ◽  
Vol 06 (39) ◽  
pp. 3591-3600 ◽  
Author(s):  
HIROSI OOGURI ◽  
NAOKI SASAKURA

It is shown that, in the three-dimensional lattice gravity defined by Ponzano and Regge, the space of physical states is isomorphic to the space of gauge-invariant functions on the moduli space of flat SU(2) connections over a two-dimensional surface, which gives physical states in the ISO(3) Chern–Simons gauge theory. To prove this, we employ the q-analogue of this model defined by Turaev and Viro as a regularization to sum over states. A recent work by Turaev suggests that the q-analogue model itself may be related to an Euclidean gravity with a cosmological constant proportional to 1/k2, where q=e2πi/(k+2).


Sign in / Sign up

Export Citation Format

Share Document