Inter-eye: Interactive error compensation for eye-tracking devices

Author(s):  
Mariolino De Cecco ◽  
Matteo Zanetti ◽  
Alberto Fornaser ◽  
Malvina Leuci ◽  
Nicola Conci
Author(s):  
Gemma María Gea-García ◽  
Carmelo Fernández-Vicente ◽  
Francisco J. Barón-López ◽  
Jesús Miranda-Páez

Hiking is a very popular outdoor activity, and has led to an exponential increase in the number of visitors to natural spaces. The objective of this study was to analyze the circulation pattern of visitors to the Caminito del Rey trail, based on the three zones into which the trail can be divided. The sample consisted of 1582 hikers distributed into three different profiles. Of these, 126 utilized an eye-tracking device during the hike, while, for the rest (1456), only their travel speed along the trail was recorded. The use of eye tracking devices identified a greater number of interesting landscapes located in zones 1 and 3 of the trail, and it was observed that the mean travel speed was greater for zone 2 (42.31 m/min) (p < 0.01). Additionally, when the three different visitor profiles were analyzed, significant differences were found between the mean travel speeds according to sectors (p < 0.05). This information is crucial for more efficient management of the trail, as it allows for the development of measures to control and regulate the flow of visitors according to zone, and the design of additional strategies to increase the awareness of the hiker about specific areas of the hike.


2017 ◽  
Vol 17 (3) ◽  
pp. 257-266 ◽  
Author(s):  
Azam Majooni ◽  
Mona Masood ◽  
Amir Akhavan

The basic premise of this research is investigating the effect of layout on the comprehension and cognitive load of the viewers in the information graphics. The term ‘Layout’ refers to the arrangement and organization of the visual and textual elements in a graphical design. The experiment conducted in this study is designed based on two stories and each one of these stories is presented with two different layouts. During the experiment, eye-tracking devices are applied to collect the gaze data including the eye movement data and pupil diameter fluctuation. In the research on the modification of the layouts, contents of each story are narrated using identical visual and textual elements. The analysis of eye-tracking data provides quantitative evidence concerning the change of layout in each story and its effect on the comprehension of participants and variation of their cognitive load. In conclusion, it can be claimed that the comprehension from the zigzag form of the layout was higher with a less imposed cognitive load.


Surgery ◽  
2016 ◽  
Vol 159 (3) ◽  
pp. 945-946
Author(s):  
Lewis Flint

In chapter 1 we describe the method of eye-tracking and how the interest to studying eye movements developed in time. We describe how modern eye-tracking devices work, including several most commonly used in cognitive research (SR-Research, SMI, Tobii). We also give some general information about eye movement parameters during reading and a brief over- view of main models of eye movement control in reading (SWIFT, E-Z Reader). These models take into account a significant amount of empirical data and simulate the interaction of oculo- motor and cognitive processes involved in reading. Differences between the models, as well as different interpretations allowed within the same model, reflect the complexity of reading and the ongoing discussion about the processes involved in it. The section ends up with the pros and cons of using LCD and CRT displays in eye-tracking studies.


2008 ◽  
Author(s):  
Barbora Komínková ◽  
Marius Pedersen ◽  
Jon Y. Hardeberg ◽  
Marie Kaplanová

2017 ◽  
Vol 33 (S1) ◽  
pp. 245-245
Author(s):  
Luciano Recalde ◽  
José Núñez ◽  
César Yegros ◽  
Carolina Villegas

INTRODUCTION:There are different devices, systems and technologies for people with disabilities. It's necessary to provide information on the effectiveness of products in the market and competitiveness in terms of price-quality, and providing an endorsement in the acquisition of technologies that improve their quality of life. The use of eye tracking devices is growing and its implementation in different areas has attracted the attention of several developers. Therefore the need to generate a product that evaluates the functionality of such devices is necessary in order to avoid unnecessary expenses when acquiring or repairing one of these devices.METHODS:An interface was created with different functionalities such as the location of the coordinates in which the pointer is located, standardized graphic interface design to provide statistical data that allow an objective result for its subsequent analysis and an endless number of design possibilities.The tests performed were of accuracy and precision where the subject was asked to follow the instructions given and observe a sequence of points, especially the points located at the ends of the monitor as these are the critical points in which there is less coincidence between the cursor and the gaze.RESULTS:The results obtained provided information on the performance of the tracking device. In this way it was possible to establish that the accuracy of the ocular tracker: it was ± 12.83 pixels on the horizontal axis and ± 10.66 pixels on the vertical axis. The precision was ± 9.8 pixels on the horizontal axis and ± 14.23 pixels on the vertical axis.This shows the use phenomenon caused due to the limited mobility of the eyes in the vertical axis in comparison to the horizontal mobility. The precision data obtained indicate that, because the movement on the vertical axis is smaller, there is a less continuous spectrum of positions on the axis, which translates to less precision.CONCLUSIONS:The data obtained can be used to compare with the results of the test with other eye tracking devices and thus this could serve as a tool to select an eye tracking device according to the user's need and his economical capabilities.


Author(s):  
B Adithya ◽  
B N Pavan Kumar ◽  
Hanna Lee ◽  
Ji Yeon Kim ◽  
Jae Cheol Moon ◽  
...  

2020 ◽  
Author(s):  
Allana L. dos S. Rocha ◽  
Leandro H. de S. Silva ◽  
Bruno J. T. Fernandes

Applications of eye-tracking devices aim to understand human activities and behaviors, improve human interactions with robots, and develop assistive technology in helping people with some communication disabilities. This paper proposes an algorithm to detect the pupil center and user’s gaze direction in real-time, using a low-resolution webcam and a conventional computer with no need for calibration. Given the constraints, the gaze space was reduced to five states: left, right, center, up, and eyes closed. A pre-existing landmarks detector was used to identify the user’s eyes. We employ image processing techniques to find the center of the pupil and we use the coordinates of the points found associated with mathematical calculations to classify the gaze direction. By using this method, the algorithm achieved 81.9% overall accuracy results even under variable and non-uniform environmental conditions. We also performed quantitative experiments with noise, blur, illumination, and rotation variation. Smart Eye Communicator, the proposed algorithm, can be used as eye-tracking mechanism to help people with communication difficulties to express their desires.


2021 ◽  
Author(s):  
Christopher Ull ◽  
Uwe Hamsen ◽  
Christina Weckwerth ◽  
Thomas Armin Schildhauer ◽  
Robert Gaschler ◽  
...  

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