Exploring value networks: theorising the creation and capture of value with open source software

2013 ◽  
Vol 22 (5) ◽  
pp. 569-588 ◽  
Author(s):  
Lorraine Morgan ◽  
Joseph Feller ◽  
Patrick Finnegan
2018 ◽  
Vol 2 (1) ◽  
pp. 39-46
Author(s):  
Kremena Tsankova Markova ◽  
Tihomir Atanassov Dovramadjiev ◽  
Ginka Velikova Jecheva

The creation of 3D paper unfolded models with complex geometry requires precision in the design process. Achieving this is through the use of accessible resources and modern technological means which possess the necessary technical and functional capabilities. The successful realization of the models is through the use of a structured methodology containing design stages that are defined in the exact sequence. The present study aims to create the unfoldings of complex three-dimensional models by covering the stages of providing accessible resurses with a personal and commercial license that are transformed in sequence until the ready-made variants.


Author(s):  
Casey O’Donnell

This chapter will focus on the economic and temporal/labor demands of creating free/libre and open source software (FLOSS). It begins by analyzing the economic and educational foundations of those countries most actively involved in FLOSS development, and how that affects the overall demographics of the FLOSS movement. Through examining the symbiotic relationship that the community has with commercial or closed software development, the educational and employment prerequisites, and overwhelming gendered makeup of the movement, we will come to see the movement in new ways. This is supplemented by an examination of how this economic structure could conceivably be exploited for increased economic gain at the expense of those individuals actually involved in the creation of the software. Finally, the chapter concludes by looking at possible ways in which FLOSS software could be opened up more broadly to non-technical software users.


Author(s):  
Leslie Gadman

The digital networked economy has gone global and is reshaping traditional business models. “Free” and “open source” software (Raymond, 1999) along with more recent successes in the private, public and social sectors offer a vision of a radically new globally networked economy. This economy is characterized by new sources of value creation and competition as barriers to entry are lowered and substitution made easier. It also requires a more stratified, localized approach to the marketplace (Hart and Milstein, 2003) to meet more specialized demands from customers and the societies and environments within which they live. These challenges have implications for almost every aspect of a firm’s strategy and business model, especially its ability to leverage these networks to create value through innovation. Yet, most multinational firms are ill – equipped to take advantage of the knowledge creation derived from high value relationships with suppliers, complementors and customers. This chapter shows the importance of developing a corporate strategy which takes into account ways in which an innovation focus must integrate with installed business processes. This chapter considers the challenges associated with knowledge disclosure, diffusion and utilization (Snowdon, 2002; Spinosa, Flores and Dreyfus, 2001) across value networks and concludes that while successful examples exist in “Free” and “open source” software projects (Raymond, 1999) commercialization of innovation becomes more challenging when increasing levels of personal and financial commitment are required (Mauer, Rai and Sali, 2004). Choosing the most appropriate value networking strategy can have serious implications for success. This chapter adds to studies on knowledge creation and knowledge transfer in multinational corporations by proposing a conceptual model of commitment based value networking strategy. It is hoped this will contribute to future research by offering a theoretical foundation upon which this research may be based and explains why and under what conditions people in commitment based value networks share knowledge.


Author(s):  
Pedro Pina

Digital technology produced a move from a performative model to a player-as producer paradigm since it has potentiated user-generated transformative uses of intellectual works. In fact, sharing, sampling, remixing and creating new derivative content through digital network collaboration platforms are today pillars of the so-called “age of remix”. However, when unauthorized, such activities may constitute copyright infringement since the making available right and the right to make new derivative works are exclusive rights granted by copyright law. A restrictive exercise of exclusive rights may hinder the implementation of online platforms envisioned to facilitate access to knowledge and to potentiate the creation of new works. The present chapter analyzes the creation the importance of online communities of practice using free/open source software licenses like GNU GPL or Creative Commons Licenses as agents of an alternative and less rigid exercise of the powers granted by copyright law in favor of a freer system of creation and dissemination of creative works in the digital world.


2011 ◽  
pp. 160-181 ◽  
Author(s):  
Silvia Pfeifer ◽  
Conrad Parker ◽  
André Pang

The Continuous Media Web project has developed a technology to extend the Web to time-continuously sampled data enabling seamless searching and surfing with existing Web tools. This chapter discusses requirements for such an extension of the Web, contrasts existing technologies and presents the Annodex technology, which enables the creation of Webs of audio and video documents. To encourage uptake, the specifications of the Annodex technology have been submitted to the IETF for standardisation and open source software is made available freely. The Annodex technology permits an integrated means of searching, surfing, and managing a World Wide Web of textual and media resources.


First Monday ◽  
2008 ◽  
Author(s):  
Michael P. Hamel ◽  
Charles M. Schweik

Globally, there is an emergence of open source consortia focused on the sharing of resources and code, and a desire to promote an open source approach generally. In this paper, we describe our findings from interviews with participants working in two relatively new consortia in the government sector: the Government Open Code Collaborative or GOCC, and the Open Source Software Institute or OSSI. For each case we consider six major questions: (1) How and why did these collaborative efforts begin? (2) What are their motivations? (3) How are these collaborative efforts governed? (4) What communication and collaborative infrastructure do they utilize? (5) What software do they focus on? and, (6) What is their current status? Our findings suggest that incentives, membership structures, stable paid staff, concentrated focus and attention to the creation and delivery of “value” to participating organizations are important factors leading to successful open source consortia.


PeerJ ◽  
2021 ◽  
Vol 9 ◽  
pp. e11155
Author(s):  
Fabian Plum ◽  
David Labonte

We present scAnt, an open-source platform for the creation of digital 3D models of arthropods and small objects. scAnt consists of a scanner and a Graphical User Interface, and enables the automated generation of Extended Depth Of Field images from multiple perspectives. These images are then masked with a novel automatic routine which combines random forest-based edge-detection, adaptive thresholding and connected component labelling. The masked images can then be processed further with a photogrammetry software package of choice, including open-source options such as Meshroom, to create high-quality, textured 3D models. We demonstrate how these 3D models can be rigged to enable realistic digital specimen posing, and introduce a novel simple yet effective method to include semi-realistic representations of approximately planar and transparent structures such as wings. As a result of the exclusive reliance on generic hardware components, rapid prototyping and open-source software, scAnt costs only a fraction of available comparable systems. The resulting accessibility of scAnt will (i) drive the development of novel and powerful methods for machine learning-driven behavioural studies, leveraging synthetic data; (ii) increase accuracy in comparative morphometric studies as well as extend the available parameter space with area and volume measurements; (iii) inspire novel forms of outreach; and (iv) aid in the digitisation efforts currently underway in several major natural history collections.


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