Colour analysis on portable sphere for custom white balance with multiple illuminations

2010 ◽  
Vol 46 (2) ◽  
pp. 129 ◽  
Author(s):  
V. Maik ◽  
D. Cho ◽  
D. Har ◽  
J. Paik
Keyword(s):  
2021 ◽  
Vol 9 (2) ◽  
pp. 225
Author(s):  
Farong Gao ◽  
Kai Wang ◽  
Zhangyi Yang ◽  
Yejian Wang ◽  
Qizhong Zhang

In this study, an underwater image enhancement method based on local contrast correction (LCC) and multi-scale fusion is proposed to resolve low contrast and color distortion of underwater images. First, the original image is compensated using the red channel, and the compensated image is processed with a white balance. Second, LCC and image sharpening are carried out to generate two different image versions. Finally, the local contrast corrected images are fused with sharpened images by the multi-scale fusion method. The results show that the proposed method can be applied to water degradation images in different environments without resorting to an image formation model. It can effectively solve color distortion, low contrast, and unobvious details of underwater images.


Nanophotonics ◽  
2020 ◽  
Vol 9 (9) ◽  
pp. 3003-3010
Author(s):  
Jiacheng Shi ◽  
Wen Qiao ◽  
Jianyu Hua ◽  
Ruibin Li ◽  
Linsen Chen

AbstractGlasses-free augmented reality is of great interest by fusing virtual 3D images naturally with physical world without the aid of any wearable equipment. Here we propose a large-scale spatial multiplexing holographic see-through combiner for full-color 3D display. The pixelated metagratings with varied orientation and spatial frequency discretely reconstruct the propagating lightfield. The irradiance pattern of each view is tailored to form super Gaussian distribution with minimized crosstalk. What’s more, spatial multiplexing holographic combiner with customized aperture size is adopted for the white balance of virtually displayed full-color 3D scene. In a 32-inch prototype, 16 views form a smooth parallax with a viewing angle of 47°. A high transmission (>75%) over the entire visible spectrum range is achieved. We demonstrated that the displayed virtual 3D scene not only preserved natural motion parallax, but also mixed well with the natural objects. The potential applications of this study include education, communication, product design, advertisement, and head-up display.


ACS Photonics ◽  
2021 ◽  
Author(s):  
Enguo Chen ◽  
Jianyao Lin ◽  
Tao Yang ◽  
Yu Chen ◽  
Xiang Zhang ◽  
...  

2016 ◽  
Author(s):  
Lei Zhang ◽  
Haiyang Zhou ◽  
Ling Yan ◽  
Rong Zheng ◽  
Feihong Yu

2012 ◽  
Vol 182-183 ◽  
pp. 2080-2084
Author(s):  
Jie Li ◽  
Xue Xiang Wang ◽  
Hao Liu

Auto white balance (AWB) is an important function of digital camera. The purpose of white balance is to adjust the image to make it look like taken under standard light conditions. We present a new technique to detect the reference white point of image in this paper. This technique detects the white point of image by using dynamic threshold method, thus making it more flexible and more applicable compared to other algorithms. We test 50 images which were taken under different light sources, and find that this algorithm is better than or comparable to other algorithms both in subjective and objective aspects. At the same time, this algorithm has low complexity, and it can be easily applied to hardware implementation.


2019 ◽  
pp. 27-34
Author(s):  
Mykhailo V. Ivashchenko ◽  
◽  
Denys D. Okhrymchuk ◽  
Lesya A. Lyushenko ◽  
◽  
...  
Keyword(s):  

2021 ◽  
Vol 2021 (29) ◽  
pp. 193-196
Author(s):  
  Anku ◽  
Susan P. Farnand

White balance is one of the key processes in a camera pipeline. Accuracy can be challenging when a scene is illuminated by multiple color light sources. We designed and built a studio which consisted of a controllable multiple LED light sources that produced a range of correlated color temperatures (CCTs) with high color fidelity that were used to illuminate test scenes. A two Alternative Forced Choice (2AFC) experiment was performed to evaluate the white balance appearance preference for images containing a model in the foreground and target objects in the background indoor scene. The foreground and background were lit by different combinations of cool to warm sources. The observers were asked to pick the one that was most aesthetically appealing to them. The results show that when the background is warm, the skin tones dominated observers' decisions and when the background is cool the preference shifts to scenes with same foreground and background CCT. The familiarity and unfamiliarity of objects in the background scene did not show a significant effect.


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