scholarly journals Concluding remarks: progress toward the design of solid catalysts

2016 ◽  
Vol 188 ◽  
pp. 591-602 ◽  
Author(s):  
Bruce C. Gates

The 2016 Faraday Discussion on the topic “Designing New Heterogeneous Catalysts” brought together a group of scientists and engineers to address forefront topics in catalysis and the challenge of catalyst design—which is daunting because of the intrinsic non-uniformity of the surfaces of catalytic materials. “Catalyst design” has taken on a pragmatic meaning which implies the discovery of new and better catalysts on the basis of fundamental understanding of the catalyst structure and performance. The presentations and discussion at the meeting illustrate the rapid progress in this understanding linked with improvements in spectroscopy, microscopy, theory, and catalyst performance testing. The following text includes a statement of recurrent themes in the discussion and examples of forefront science that evidences progress toward catalyst design.

2019 ◽  
Vol 23 (20) ◽  
pp. 2190-2203 ◽  
Author(s):  
Heng Zhang ◽  
Chunbao (Charles) Xu ◽  
Kaichen Zhou ◽  
Song Yang

The major sources of fuels in today's world predominantly come from traditional fossil resources such as coal, petroleum and natural gas, which are limited and nonrenewable. Meanwhile, their consumption releases large undesirable greenhouse gas and noxious gases. Therefore, the development of renewable and sustainable feedstocks to replace traditional fossil resources has attracted great interest. Biodiesel, mainly produced through esterification and transesterification reaction from renewable oil resources using acids and bases as catalysts, is deemed as a green and renewable biofuel that shows enormous potential to replace fossil diesel. Compared to homogeneous catalytic systems, the development of efficient and stable heterogeneous catalysts is vital to synthesizing biodiesel in an efficient and green manner. Among the developed solid catalysts, organic polymer- based catalytic materials are an extremely important topic, wherein distinct advantages of higher concentration of active sites and better stability of active groups are associated with each other. In this review, effective catalytic valorization of sustainable feedstocks into biodiesel via transesterification and esterification reactions mediated by functionalized organic polymer-based catalysts is discussed. Special emphasis has been given to the synthetic routes to the versatile organic polymers-based catalytic materials, and some other interesting catalytic roles derived from physicochemical property, like adjustable hydrophilicity and hydrophobicity along with swelling property in transesterification and esterification, are also illustrated.


2017 ◽  
Vol 4 (2) ◽  
pp. 142-157 ◽  
Author(s):  
A.S. Yusuff ◽  
O.D. Adeniyi ◽  
M.A. Olutoye ◽  
U.G. Akpan

Biodiesel has been considered as one of the interesting alternative and environmentally benign fuels. The development of environmental friendly heterogeneous catalyst for the esterification/transesterification process seems to be promising route and the reason why it is more preferred to conventional homogeneous and enzymatic catalyzed reactions is discussed. However, investigation on heterogeneous catalyst for biodiesel production is extensively carried out based on previous research studies. In order to reduce cost of biodiesel production, evaluation and characterization of heterogeneous catalytic materials before and after its preparation provide facts on the process that have significant impact on the desired activity and selectivity properties. This review study provides a comprehensive overview of common process techniques usually employ in producing biodiesel. Different materials that serve as sources of heterogeneous catalysts to transesterify oils or fats for production of biodiesel with emphasis on selection criteria of solid catalytic materials are also highlighted. The potential heterogeneous catalyst that could be derived from anthill, various methods of preparing solid catalysts, as well as reusability and leaching analysis are discussed in details


2020 ◽  
pp. 1-12
Author(s):  
Wu Xin ◽  
Qiu Daping

The inheritance and innovation of ancient architecture decoration art is an important way for the development of the construction industry. The data process of traditional ancient architecture decoration art is relatively backward, which leads to the obvious distortion of the digitalization of ancient architecture decoration art. In order to improve the digital effect of ancient architecture decoration art, based on neural network, this paper combines the image features to construct a neural network-based ancient architecture decoration art data system model, and graphically expresses the static construction mode and dynamic construction process of the architecture group. Based on this, three-dimensional model reconstruction and scene simulation experiments of architecture groups are realized. In order to verify the performance effect of the system proposed in this paper, it is verified through simulation and performance testing, and data visualization is performed through statistical methods. The result of the study shows that the digitalization effect of the ancient architecture decoration art proposed in this paper is good.


Repositor ◽  
2020 ◽  
Vol 2 (7) ◽  
pp. 965
Author(s):  
Naufal Azzmi ◽  
Lailatul Husniah ◽  
Ali Sofyan Kholimi

AbstrakPerkembangan game pada saat ini berkembang dengan sangat cepat, dalam perkermbangan game topik AI adalah topik yang paling banyak diteliti oleh beberapa peneliti khususnya pada pembuatan suatu konten game menggunakan metode PCG (procedural content generation). Pada pembuatan sebuah game world menggunakan metode PCG sudah banyak developer game yang sukses dengan mengimplementasikan metode ini, metode ini banyak digunkan pada geme dengan genre RPG, Rouglikes, Platformer, SandBox, Simulation dan lain sebagainya, Pada penelitian ini berfokus pada pengembangan sebuah game world generator untuk game berjenis open world yang berupa sebuah kepulauan dengan metode PCG dengan menggunakan algoritma perlin noise sebagai algoritma pembentuk textur utama pulau yang dimana pada penelitian ini memanfaatkan beberapa variable noise seperti octave, presistance dan lacunarity guna untuk menambah kontrol dari hasil textur yang dihasilkan serta algoritma penempatan pulau untuk membuat sebuah game world yang menyerupai sebuah kepulauan. Dari hasil uji generator terkait degan pengujian playability dan performa dapat disimpulkan bahwa generator yang dikembangkan playable serta performa yang dianaliasa menggunakan notasi Big O menunjukkan  (linear). Abstract Game development is currently growing very fast, game development AI is the most discussed topic by most researchers especially in the developing of game content using the PCG (procedural content generation) method. In making a game world using the PCG method, many game developers have succeeded by implementing this method, this method is widely used on RPGs, Rouglikes, Platformers, SandBox, Simulations and ect,. This study focuses on developing a game world generator game for open world type games in the form of an archipelago using the PCG method using the noise perlin algorithm as the island's main texturizing algorithm which in this study utilizes several noise variables such as octave, presistance and use for add control of the texture results as well as the island placement algorithm’s to create a game world that resembles an archipelago form. From the generator test results related to the playability and performance testing, it shows that map are being generated by the generators are playable and performance that are analyzed using Big O notation show O (n) (linear).


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