A randomized controlled trial assessing the efficacy of a virtual reality biofeedback video game: Anxiety outcomes and appraisal processes.
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2021 ◽
Vol 18
(10)
◽
pp. 5290
2015 ◽
Vol 61
(2)
◽
pp. 154-160
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2021 ◽
Vol 48
(1)
◽
pp. 110