Task coherence, training time, and retention interval effects on skill retention.

1968 ◽  
Vol 52 (5) ◽  
pp. 386-393 ◽  
Author(s):  
James C. Naylor ◽  
George E. Briggs ◽  
Walter G. Reed
1998 ◽  
Author(s):  
Charles E. Lance ◽  
Anthony G. Parisi ◽  
Winston Bennett ◽  
Teachout Jr. ◽  
Harville Mark ◽  
...  

1998 ◽  
Vol 11 (1) ◽  
pp. 103-123 ◽  
Author(s):  
Charles E. Lance ◽  
Winston R. Bennett ◽  
Mark S. Teachout ◽  
Donald L. Harville ◽  
Marsha L. Welles

1982 ◽  
Vol 26 (3) ◽  
pp. 263-265
Author(s):  
Kay E. Rigg ◽  
Burl B. Gray ◽  
Barry W. Tillman ◽  
Jack H. Pryor

Performance of procedural skill is known to decay in the absence of practice; for many tasks significant decay is observed over periods as short as a few weeks. This decay in performance has been observed in such diverse groups as astronauts, chemical operators and Army riflemen. Unsurprisingly, many Army basic tasks are forgotten in the period between basic training and unit assignment. This report presents the findings of a research effort to apply a mathematical training model developed by McFann-Gray & Associates, Inc. (MGA), to Army basic training: (1) to describe initial training; (2) to estimate end-of-course performance; and (3) to estimate the level of field performance after a retention interval without practice.


2021 ◽  
Vol 108 (Supplement_2) ◽  
Author(s):  
B Salaja ◽  
A Feeley ◽  
I Feeley ◽  
K Merghani

Abstract Introduction The public health response to the coronavirus pandemic-imposed limitations upon orthopaedic surgeon’s scheduled care practice, with a consequential diminution of training time for residents. A potentially viable option for maintenance of operative competency is the use of virtual reality (VR) simulation. This review looks at the effectiveness of (VR) as a pedagogical method of learning for orthopaedic trainees. Question Can VR be a viable method of learning and skill retention for orthopaedic trainees during periods of diminished operative time? Method A systematic search using Google Scholar, EMBASE and PubMed was conducted in July 2020. Results Following the PRIMSA guidelines; initial search revealed 779 studies. 35 full text articles were analysed by two reviewers with a final total of 30 articles used in this review. A thematic analysis revealed three broad categories: quality and validity of VR teaching simulations studies (n = 8); learning curves and subject performance (n = 14) and VR simulators utility in orthopaedics reviews (n = 8). Conclusions We demonstrated that VR has the capacity to help trainees maintain their technical skills, enhance their precision, and retain rudimentary competency during this pandemic. Additional improvements are necessary to ensure its safety as a training tool.


2010 ◽  
Author(s):  
Alia L. Yasen ◽  
Matthew Herson ◽  
Brian J. Piper ◽  
Jeremy K. Miller

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