Fishing for the right words: Human foraging behavior in external and internal search tasks

2007 ◽  
Author(s):  
Andreas Wilke ◽  
Peter M. Todd ◽  
John M. C. Hutchinson
2009 ◽  
Vol 33 (3) ◽  
pp. 497-529 ◽  
Author(s):  
Andreas Wilke ◽  
John M. C. Hutchinson ◽  
Peter M. Todd ◽  
Uwe Czienskowski

2010 ◽  
Author(s):  
Andreas Wilke ◽  
Benjamin Scheibehenne ◽  
Rui Mata ◽  
Peter M. Todd ◽  
H. Clark Barrett

2017 ◽  
Vol 80 (3) ◽  
pp. 609-621 ◽  
Author(s):  
Jeremy M. Wolfe ◽  
Matthew S. Cain ◽  
Abla Alaoui-Soce

2015 ◽  
Vol 111 ◽  
pp. 66-74 ◽  
Author(s):  
Jinxia Zhang ◽  
Xue Gong ◽  
Daryl Fougnie ◽  
Jeremy M. Wolfe

2018 ◽  
Author(s):  
Valter Prpic ◽  
Isabelle Kniestedt ◽  
Elizabeth Camilleri ◽  
Marcello Gómez Maureira ◽  
Arni Kristjansson ◽  
...  

Traditional search tasks have taught us much about vision and attention. Recently, several groups have begun to use multiple-target search to explore more complex and temporally extended “foraging” behaviour. Many of these new foraging tasks, however, maintain the simplified 2D displays and response demands associated with traditional, single-target visual search. In this respect, they may fail to capture important aspects of real-world search or foraging behaviour. In the current paper, we present a serious game for mobile platforms in which human participants play the role of an animal foraging for food in a simulated 3D environment. Game settings can be adjusted, so that, for example, custom target and distractor items can be uploaded, and task parameters, such as the number of target categories or target/distractor ratio are all easy to modify. We demonstrate how the app can be used to address specific research questions by conducting two human foraging experiments. Our results indicate that in this 3D environment, a standard feature/conjunction manipulation does not lead to a reduction in foraging runs, as it is known to do in simple, 2D foraging tasks. Differences in foraging behaviour are discussed in terms of environment structure, task demands and attentional constraints.


2004 ◽  
Vol 11 (3) ◽  
pp. 508-514 ◽  
Author(s):  
Robert L. Goldstone ◽  
Benjamin C. Ashpole

2019 ◽  
Author(s):  
Ian Michael Thornton ◽  
Claudio de’Sperati ◽  
Arni Kristjansson

In a previous series of papers, we have used an iPad task to explore how human participants “forage” through static displays containing multiple targets from two categories. A main finding was that when demands on attention were increased, foraging patterns tended to shift from random category selection to exhaustive category selection. In the current work, we created displays on a vertically oriented touch-screen containing identical target and distractor categories that could either be in motion or at rest. In separate blocks, participants selected target items using different modalities, specifically: a) mouse b) touchscreen or c) infrared hand tracker. Selected targets were always cancelled via a common button press response. Our interest was whether foraging patterns would be the same as those seen with our iPad task. Although the different selection modalities varied considerably in terms of rated familiarity and difficulty of use, they had only a minimal effect on patterns of foraging. There was a very consistent reduction in the number of category switches when attentional load was increased. However, the tendency to use exhaustive runs during high attention conditions was much reduced compared to the iPad task, particularly with dynamic displays. We suggest that this pattern is a consequence of generally slowed response times compared to the iPad task. These findings indicate that in addition to capacity limits, temporal constraints are likely to be an important determinant of foraging patterns in humans. We introduce the term foraging tempo to capture this latter notion and to emphasize the probable role played by the overall pace of the regular, repetitive selections required during multi-target search tasks.


2011 ◽  
Vol 2011 ◽  
pp. 1-19 ◽  
Author(s):  
Simon M. McCrea ◽  
Thomas P. Robinson

In this study, five consecutive patients with focal strokes and/or cortical excisions were examined with the Wechsler Adult Intelligence Scale and Wechsler Memory Scale—Fourth Editions along with a comprehensive battery of other neuropsychological tasks. All five of the lesions were large and typically involved frontal, temporal, and/or parietal lobes and were lateralized to one hemisphere. The clinical case method was used to determine the cognitive neuropsychological correlates of mental rotation (Visual Puzzles), Piagetian balance beam (Figure Weights), and visual search (Cancellation) tasks. The pattern of results on Visual Puzzles and Figure Weights suggested that both subtests involve predominately right frontoparietal networks involved in visual working memory. It appeared that Visual Puzzles could also critically rely on the integrity of the left temporoparietal junction. The left temporoparietal junction could be involved in temporal ordering and integration of local elements into a nonverbal gestalt. In contrast, the Figure Weights task appears to critically involve the right temporoparietal junction involved in numerical magnitude estimation. Cancellation was sensitive to left frontotemporal lesions and not right posterior parietal lesions typical of other visual search tasks. In addition, the Cancellation subtest was sensitive to verbal search strategies and perhaps object-based attention demands, thereby constituting a unique task in comparison with previous visual search tasks.


Perception ◽  
1998 ◽  
Vol 27 (2) ◽  
pp. 215-224 ◽  
Author(s):  
Jukka Saarinen ◽  
Simo Vanni ◽  
Riitta Hari

We investigated human cortical activity during four ‘effortless-pop-out’ visual search tasks with the use of magnetoencephalography. The search display, which was identical across all the tasks, consisted of vertical line segments, one of which was rotated abruptly 45° clockwise or counterclockwise. In the passive-viewing task the observers gave no response to the search display. In the target-detection task they responded to the onset of the target motion irrespective of its location and direction. In the target-localisation task the observers reported whether the line rotation appeared above or below the fixation point while ignoring the direction of the rotation. In contrast, in the target-identification task they indicated the direction of the line rotation, and the location of the rotation in the array was irrelevant. Cortical activity was recorded with a whole-scalp magnetometer while the observers were performing each task. In addition to the expected activation of the occipital and somatomotor cortical regions, two other active cortical areas were consistently identified in both hemispheres: one in the occipito-temporal area, probably corresponding to the motion-specific V5 complex, and another in the parieto-temporal region. The activation of the right occipito-temporal source depended on the task. The maximum amplitude was smallest for the passive viewing, increased for the detection task, and was largest for the localisation and identification.


Sign in / Sign up

Export Citation Format

Share Document