scholarly journals THE CO-DESIGN COGNITIVE PROCESS: IMPACTS OF A SPATIAL AUGMENTED REALITY PLATFORM

2020 ◽  
Vol 1 ◽  
pp. 1047-1056
Author(s):  
M. Poulin ◽  
C. Masclet ◽  
J.-F. Boujut

AbstractThe study of design cognitive activity began in the 70s under the influence of psychology and ergonomics. Since then, the design process has undergone many changes with the advent of technology. This paper will notably present you to one of them: the Spatial Augmented Reality (SAR). The study conducted with this technology will focus on multimodal analysis in co-design meetings were we have compared two co-design sessions. We notice that the design activity is unchanged by the introduction of such a technology but could encourage interactions from clients who are usually less invested.

Author(s):  
Chahinez Djari ◽  
Abdelmalek Arrouf

AbstractAmong the increasing number of researches about design thinking, several studies, empirically investigate the report between design process and different sources of inspiration. Visualization of Images represents one of the most current stimuli in the architectural design.This work focuses on the link between the active part of design process and images of precedents when visualized by the designer at the beginning of his design activity. It aims to identify and measure the impact of such visualization on the cognitive process of ideation.We use the protocol analysis method. Data are collected through design experiment and coded by the semio-morphic coding scheme. Results show that the visualization of images of precedents enhances the productivity of the ideation process. The process consistency is also improved by the apearence of homogeneous phases. Moreover the ideation process becomes more creative cognitively, by making the genesis of primitive chains of actions faster, easier and similar.Accordingly, this paper communicate the effect of a common practice such images’ visualization on the architectural design process to get insight on the cognitive befits of this practice.


Author(s):  
Tim Bosch ◽  
Gu van Rhijn ◽  
Frank Krause ◽  
Reinier Könemann ◽  
Ellen S. Wilschut ◽  
...  

2021 ◽  
Author(s):  
Yi He ◽  
Xiaojie Zheng ◽  
Asuka Yagami ◽  
Yichen Peng ◽  
Shogo Yoshida ◽  
...  

2014 ◽  
Vol 34 ◽  
pp. 241-248 ◽  
Author(s):  
Michael D. Coovert ◽  
Tiffany Lee ◽  
Ivan Shindev ◽  
Yu Sun

Mechanik ◽  
2018 ◽  
Vol 91 (1) ◽  
pp. 82-84
Author(s):  
Marcin Januszka ◽  
Wojciech Krysta

The paper presents an innovative system for aiding ergonomic design of work spaces. Aiding is realised with the use of augmented reality techniques which allow to move the design process from a flat surface of a computer’s monitor to a real space around the designer.


Author(s):  
Monika Maria Stumpp ◽  
Claudio Calovi Pereira

The development of design activity uses technical suports that allow the architect to record the evolution of your idea or communication with it. Historically, the support that has been used is the graphical representation, which, as a intelligence technology, joins with the creative and cognitive processes of the individual, allowing communication with their imagination and also to all individuals involved in projecting. The representations graphically materialized, calls drawing,  are important in the practice of architecture because they represent the evolution of the design process. The drawing means the way in which design is conducted, tested, controlled and ultimately appears performed. In this context the drawings of the Renaissance architect Andrea Palladio play a special role in the history of architecture, because it makes clear how he understood and thought the architecture. At that time, the graphical representation of the space acquired an importance that had not previously, incorporating a greater number of alternative representation, highlighting the aesthetic concerns and the current building techniques. A lot of drawings produced by Palladio, shows how he was deeply convinced of eloquence and priority of images to understand the architecture, more than any other form of discursive explanation. In this sense, this work investigates the drawings of Palladio as a tool at the process of design solutions translation. The reading of the project through the design has been used to study designs and architectural objects or certain styles or specific authorship of an architect. Here the method is used for reading the project of Villa Pisani in Bagnolo (1542). Using two and three dimensional drawings, represented by plan, section and volumetry, it is intended to make explicit certain aspects underlying the architectural work, as questions of proportion and symmetry. It is expected that, at the work of Palladio, this method allows to compare and understand drawings, in order to analyze mutations and replications and  search of new meanings, readings and interpretations.


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