Special Section: Grid computing, high-performance and distributed applications

2010 ◽  
Vol 26 (2) ◽  
pp. 257-258 ◽  
Author(s):  
Pilar Herrero ◽  
Daniel S. Katz ◽  
María S. Pérez ◽  
Domenico Talia
2021 ◽  
Author(s):  
Allen Yen-Cheng Yu

Many large-scale online applications enable thousands of users to access their services simultaneously. However, the overall service quality of an online application usually degrades when the number of users increases because, traditionally, centralized server architecture does not scale well. In order to provide better Quality of Service (QoS), service architecture such as Grid computing can be used. This type of architecture offers service scalability by utilizing heterogeneous hardware resources. In this thesis, a novel design of Grid computing middleware, Massively Multi-user Online Platform (MMOP), which integrates the Peer-to-Peer (P2P) structured overlays, is proposed. The objectives of this proposed design are to offer scalability and system design flexibility, simplify development processes of distributed applications, and improve QoS by following specified policy rules. A Massively Multiplayer Online Game (MMOG) has been created to validate the functionality and performance of MMOP. The simulation results have demonstrated that MMOP is a high performance and scalable servicing and computing middleware.


2021 ◽  
Author(s):  
Allen Yen-Cheng Yu

Many large-scale online applications enable thousands of users to access their services simultaneously. However, the overall service quality of an online application usually degrades when the number of users increases because, traditionally, centralized server architecture does not scale well. In order to provide better Quality of Service (QoS), service architecture such as Grid computing can be used. This type of architecture offers service scalability by utilizing heterogeneous hardware resources. In this thesis, a novel design of Grid computing middleware, Massively Multi-user Online Platform (MMOP), which integrates the Peer-to-Peer (P2P) structured overlays, is proposed. The objectives of this proposed design are to offer scalability and system design flexibility, simplify development processes of distributed applications, and improve QoS by following specified policy rules. A Massively Multiplayer Online Game (MMOG) has been created to validate the functionality and performance of MMOP. The simulation results have demonstrated that MMOP is a high performance and scalable servicing and computing middleware.


2019 ◽  
Vol 6 (1) ◽  
Author(s):  
Mahdi Torabzadehkashi ◽  
Siavash Rezaei ◽  
Ali HeydariGorji ◽  
Hosein Bobarshad ◽  
Vladimir Alves ◽  
...  

AbstractIn the era of big data applications, the demand for more sophisticated data centers and high-performance data processing mechanisms is increasing drastically. Data are originally stored in storage systems. To process data, application servers need to fetch them from storage devices, which imposes the cost of moving data to the system. This cost has a direct relation with the distance of processing engines from the data. This is the key motivation for the emergence of distributed processing platforms such as Hadoop, which move process closer to data. Computational storage devices (CSDs) push the “move process to data” paradigm to its ultimate boundaries by deploying embedded processing engines inside storage devices to process data. In this paper, we introduce Catalina, an efficient and flexible computational storage platform, that provides a seamless environment to process data in-place. Catalina is the first CSD equipped with a dedicated application processor running a full-fledged operating system that provides filesystem-level data access for the applications. Thus, a vast spectrum of applications can be ported for running on Catalina CSDs. Due to these unique features, to the best of our knowledge, Catalina CSD is the only in-storage processing platform that can be seamlessly deployed in clusters to run distributed applications such as Hadoop MapReduce and HPC applications in-place without any modifications on the underlying distributed processing framework. For the proof of concept, we build a fully functional Catalina prototype and a CSD-equipped platform using 16 Catalina CSDs to run Intel HiBench Hadoop and HPC benchmarks to investigate the benefits of deploying Catalina CSDs in the distributed processing environments. The experimental results show up to 2.2× improvement in performance and 4.3× reduction in energy consumption, respectively, for running Hadoop MapReduce benchmarks. Additionally, thanks to the Neon SIMD engines, the performance and energy efficiency of DFT algorithms are improved up to 5.4× and 8.9×, respectively.


2018 ◽  
Vol 79 ◽  
pp. 643-644
Author(s):  
Aleksander Byrski ◽  
Katarzyna Rycerz ◽  
John Hughes ◽  
Kevin Hammond

2013 ◽  
Vol 65 (2) ◽  
pp. 483-483
Author(s):  
Taeshik Shon ◽  
Shiuh-Jeng Wang ◽  
Lei Shu ◽  
Liudong Xing

Author(s):  
Maizura Ibrahim ◽  
Hamidah Ibrahim ◽  
Azizol Abdullah ◽  
Rohaya Latip

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