Digital publishing for conference proceedings on CD-ROM

Author(s):  
Dieter W. Fellner
2007 ◽  
Vol 04 (02) ◽  
pp. 103-119 ◽  
Author(s):  
ROBERT J. WATTS ◽  
ALAN L. PORTER

An organization's knowledge gained through technical conference attendance is generally isolated to the individual(s) attending the event. The aggregate corporate knowledge is extremely limited, unless the organization institutes a process to document and transfer that knowledge to the organization. Even if such a process exists, the knowledge gains are limited to the experiences and communication skills of the individuals attending the conference. Many conference proceedings are now published and provided to attendees in electronic format, such as on CD-ROM and/or published on the internet, such as IEEE conference proceedings listed at . These proceedings provide a rich repository that can be mined. Paper abstract compilations reflect "hot topics," as defined by the researchers in the field, and delineate the technical approaches being applied. R&D profiling can more fully exploit recorded conference proceedings' research to enhance corporate knowledge. This paper illustrates the potential in profiling conference proceedings through use of WebQL information retrieval and TechOasis (VantagePoint) text mining software. It shows how tracking research patterns and changes over a sequence of conferences can illuminate R&D trends, map dominant issues, and spotlight key research organizations.


Author(s):  
Toby Malone ◽  
Brett Greatley-Hirsch

Digital publishing, from early ventures in fixed media (diskette and CD-ROM) through to editions designed for the Web, tablets, and phones, radically transforms the creation, remediation, and dissemination of Shakespearean texts. Likewise, digital technologies reshape the performance of William Shakespeare’s plays through the introduction of new modes of capture and delivery, as well as the adaptation of social media, virtual reality, video gaming, and motion capture in stage and screen productions. With the aid of the computer, Shakespearean texts, places, and spaces can be “modeled” in new and sophisticated ways, including algorithmic approaches to questions of Shakespearean authorship and chronology, the virtual 3D reconstruction of now-lost playhouses, and historical geospatial mapping of Shakespeare’s London.


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