scholarly journals Using commercially available off-the-shelf software and hardware to develop an intranet-based hypertext markup language teaching file

1999 ◽  
Vol 12 (S1) ◽  
pp. 122-123 ◽  
Author(s):  
Gary J. Wendt
1994 ◽  
Vol 05 (05) ◽  
pp. 805-809 ◽  
Author(s):  
SALIM G. ANSARI ◽  
PAOLO GIOMMI ◽  
ALBERTO MICOL

On 3rd November, 1993, ESIS announced its Homepage on the World Wide Web (WWW) to the user community. Ever since then, ESIS has steadily increased its Web support to the astronomical community to include a bibliographic service, the ESIS catalogue documentation and the ESIS Data Browser. More functionality will be added in the near future. All these services share a common ESIS structure that is used by other ESIS user paradigms such as the ESIS Graphical User Interface (Giommi and Ansari, 1993), and the ESIS Command Line Interface. A forms-based paradigm, each ESIS-Web application interfaces to the hypertext transfer protocol (http) translating queries from/to the hypertext markup language (html) format understood by the NCSA Mosaic interface. In this paper, we discuss the ESIS system and show how each ESIS service works on the World Wide Web client.


2015 ◽  
Vol 1 (2) ◽  
pp. 23
Author(s):  
Marcio Carneiro Dos Santos

Explora-se a possibilidade de automação da coleta de dados em sites, a partir da aplicação de código construído em linguagem de programação Python, utilizando a sintaxe específica do HTML (HiperText Markup Language) para localizar e extrair elementos de interesse como links, texto e imagens. A coleta automatizada de dados, também conhecida como raspagem (scraping) é um recurso cada vez mais comum no jornalismo. A partir do acesso ao repositório digital do site www.web.archive.org, também conhecido como WayBackMachine, desenvolvemos a prova de conceito de um algoritmo capaz de recuperar, listar e oferecer ferramentas básicas de análise sobre dados coletados a partir das diversas versões de portais jornalísticos ao longo do tempo. PALAVRAS-CHAVE: Raspagem de dados. Python  Jornalismo Digital.  HTML. Memória.  ABSTRACTWe explore the possibility of automation of data collection from web pages, using the application of customized code built in Python programming language, with specific HTML syntax (Hypertext Markup Language) to locate and extract elements of interest as links, text and images. The automated data collection, also known as scraping is an increasingly common feature in journalism. From the access to the digital repository site www.web.archive.org, also known as WayBackMachine, we develop a proof of concept of an algorithm able to recover, list and offer basic tools of analysis of data collected from the various versions of newspaper portals in time series.KEYWORDS: Scraping. Python. Digital Journalism. HTML. Memory. RESUMENSe explora la posibilidad de automatización de los sitios de recolección de datos, desde el código de aplicación construida en lenguaje de programación Python, utilizando la sintaxis específica de HTML (Hypertext Markup Language) para localizar y extraer elementos de interés, tales como enlaces, texto e imágenes. La colección de datos automatizada, también conocido como el raspado es una característica cada vez más común en el periodismo. Desde el acceso a la www.web.archive.org, sitio de repositorio digital, también conocida como WayBackMachine, desarrollamos una prueba de concepto de un algoritmo para recuperar, listar y ofrecer herramientas básicas de análisis de los datos recogidos de las diferentes versiones de portales de periódicos en el tiempo. PALABRAS CLAVE: Raspar datos. Python. Periodismo digital. HTML. Memoria. ReferênciasBIRD, Steven; LOPER, Edward; KLEIN, Ewan. Natural Language Processing with Python: analyzing text with the Natural Language Toolkit. New York: O'Reilly Media Inc., 2009.BONACICH, Phillip; LU, Phillip. Introduction to mathematical sociology. New Jersey: Princeton University Press, 2012.BRADSHAW, Paul. Scraping for Journalists. Leanpub, 2014, [E-book].GLEICK, James. A Informação. Uma história, uma teoria, uma enxurrada. São Paulo, Companhia das Letras, 2013.MANOVICH, Lev. The Language of New Media. Cambrige: Mit Press, 2001.MORETTI, Franco. Graphs, maps, trees. Abstract models for literary history. New York, Verso, 2007.ROGERS, Richard. Digital Methods. Cambridge: Mit Press, 2013. E-book.SANTOS, Márcio. Conversando com uma API: um estudo exploratório sobre TV social a partir da relação entre o twitter e a programação da televisão. Revista Geminis, ano 4 n. 1, p. 89-107, São Carlos. 2013. Disponível em: . Acesso em: 20 abr. 2013.SANTOS, Márcio. Textos gerados por software. Surge um novo gênero jornalístico. Anais XXXVII Congresso Brasileiro de Ciências da Comunicação. Foz do Iguaçu, 2014. Disponível em: . Acesso em 26 jan. 2014. Disponível em:Url: http://opendepot.org/2682/ Abrir em (para melhor visualização em dispositivos móveis - Formato Flipbooks):Issuu / Calameo


2019 ◽  
Author(s):  
GlentaraSutisna

Template Ecommerce GlentaraNpm : 17011253Nama : Glentara SutisnaProdi : ManajemenFakultas : Ekonomi dan BisnisEmail :[email protected] html (HyperText Markup Language) adalah bahasa pemrograman standar yang digunakan untuk membuat sebuah halaman web, yang kemudian dapat diakses untuk menampilkan berbagai informasi di dalam sebuah penjelajah web Internet (Browser). berguna untuk memulai sebuah HTML. digunakan untuk menutup sebuah HTML dan diawali juga dengan garis miring “/”. berguna untuk memberi judul pada yang nantinya akan muncul di Tab Browser.<head> berguna untuk bagian Header atau atas.</head> berguna untuk penutup header dan diawali dengan garis miring “/”.<body> digunakan untuk bagian body atau isi dalam HTML


Horizon ◽  
2021 ◽  
Vol 1 (4) ◽  
pp. 676-687
Author(s):  
Rila Kurniawan ◽  
Heri Mulyono ◽  
Irsyadunas Irsyadunas

Zidan Jaya Motor is a company that serves the sale and purchase of used motorcycles, from various brands and types of motorcycles. The problem that is often encountered is the ineffectiveness of sales services in terms of time and effort because they still use manual data collection in the company's parent book. The purpose of this research is to design a web-based used motorcycle sales application. This sales information system planning uses the SDLC (system development life cycle) development method with the PHP (hypertext markup language) programming language. This sales application makes it easy for Zidan Jaya Motor to manage goods data, sales reports, optimize services and maintain company data security. With the support of human resources and computerized information systems.


2020 ◽  
Vol 9 (1) ◽  
pp. 7-14
Author(s):  
Taufik Hidayat ◽  
Mahmudin Muttaqin ◽  
Djamaludin Djamaludin

Penerimaan Peserta Didik Baru merupakan langkah awal dalam manajemen pelayanan sekolah kepada masyarakat dalam dunia pendidikan. Bagaimana sebuah sekolah melakukan promosi produk dan sekaligus pelayanan prima diawali dari penerimaan peserta didik, selanjutnya siswa/orang tua akan endapatkan akses portal. Penelitian ini menggunakan metode waterfall dalam melakukan rancang bangun sistem informasi penerimaan peserta didik baru, metode waterfall adalah suatu metode yang merupakan perancangan System Development Life Cycle (SDLC), dimana perancangan diawali dengan requirement, design, implementation, verification dan maintenance. Teknik pengumpulan data melalui observasi lapangan, wawancara, dan studi literature. PHP (HyperText Markup Language) merupakan Bahasa pemograan berbasis website bersifat server-side,yang berarti kode program PHP diproses seluruhnya di dalam web server. MySQL merupakan bahasa yang memiliki kemampuan cukup baik untuk menunjang kerja para developer, baik User yang sudah berpengalaman dengan database maupun untuk pemula. Dengan sistem informasi penerimaan peserta didik baru online berbasis website, akan membantu dan memudahkan dalam komunikasi data serta informasi antara orang tua calon peserta didik dengan lembaga pendidikan. Hasil pengujian aplikasi menunjukan tingkat kebutuhan terhadap sistem informasi penerimaan peserta didik baru online berbasis website menyentuh nilai 78%.


2019 ◽  
Vol 45 (4) ◽  
pp. 712-737
Author(s):  
Tony Liao

This article focuses on the role of past standards stories and how they are deployed strategically in ways that shape the process of standards creation. It draws upon an ethnographic study over multiple years of standards meetings, discussions, and online activity. Building on existing work that examines how standards are shaped by stories, this study follows the development of Augmented Reality Markup Language and maps how the story of Hypertext Markup Language (HTML) became the key story that actors utilized and debated to push for participation, agreement, and material development of the standard. The authors present several different ways the recurring HTML story was effective at various points in the process as a diagnostic tool, promissory future, empirical evidence, and confidence building measure. Understanding these strategic deployments serves as an empirical example of how recurring stories of the past can shape standards development. These mappings illustrate how standards can be built on past standards sociologically as well as technologically and also broadens our theoretical tools for understanding the importance of stories in the sociology of standards.


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