Augmenting Virtual Characters for More Natural Interaction

Author(s):  
Markus Löckelt ◽  
Norbert Pfleger
2012 ◽  
Vol 6 (1-2) ◽  
pp. 39-47 ◽  
Author(s):  
Felix Kistler ◽  
Birgit Endrass ◽  
Ionut Damian ◽  
Chi Tai Dang ◽  
Elisabeth André

2021 ◽  
Author(s):  
Marius Fechter ◽  
Benjamin Schleich ◽  
Sandro Wartzack

AbstractVirtual and augmented reality allows the utilization of natural user interfaces, such as realistic finger interaction, even for purposes that were previously dominated by the WIMP paradigm. This new form of interaction is particularly suitable for applications involving manipulation tasks in 3D space, such as CAD assembly modeling. The objective of this paper is to evaluate the suitability of natural interaction for CAD assembly modeling in virtual reality. An advantage of the natural interaction compared to the conventional operation by computer mouse would indicate development potential for user interfaces of current CAD applications. Our approach bases on two main elements. Firstly, a novel natural user interface for realistic finger interaction enables the user to interact with virtual objects similar to physical ones. Secondly, an algorithm automatically detects constraints between CAD components based solely on their geometry and spatial location. In order to prove the usability of the natural CAD assembly modeling approach in comparison with the assembly procedure in current WIMP operated CAD software, we present a comparative user study. Results show that the VR method including natural finger interaction significantly outperforms the desktop-based CAD application in terms of efficiency and ease of use.


Author(s):  
Vignesh Prasad ◽  
Ruth Stock-Homburg ◽  
Jan Peters

AbstractFor some years now, the use of social, anthropomorphic robots in various situations has been on the rise. These are robots developed to interact with humans and are equipped with corresponding extremities. They already support human users in various industries, such as retail, gastronomy, hotels, education and healthcare. During such Human-Robot Interaction (HRI) scenarios, physical touch plays a central role in the various applications of social robots as interactive non-verbal behaviour is a key factor in making the interaction more natural. Shaking hands is a simple, natural interaction used commonly in many social contexts and is seen as a symbol of greeting, farewell and congratulations. In this paper, we take a look at the existing state of Human-Robot Handshaking research, categorise the works based on their focus areas, draw out the major findings of these areas while analysing their pitfalls. We mainly see that some form of synchronisation exists during the different phases of the interaction. In addition to this, we also find that additional factors like gaze, voice facial expressions etc. can affect the perception of a robotic handshake and that internal factors like personality and mood can affect the way in which handshaking behaviours are executed by humans. Based on the findings and insights, we finally discuss possible ways forward for research on such physically interactive behaviours.


Author(s):  
Benjamin Niay ◽  
Anne-Hélène Olivier ◽  
Katja Zibrek ◽  
Julien Pettré ◽  
Ludovic Hoyet

Author(s):  
Yungang Wei ◽  
Xiaoran Qin ◽  
Xiaoye Tan ◽  
Xiaohang Yu ◽  
Bo Sun ◽  
...  

2006 ◽  
Vol 25 (2) ◽  
pp. 319-339 ◽  
Author(s):  
Claudia Esteves ◽  
Gustavo Arechavaleta ◽  
Julien Pettré ◽  
Jean-Paul Laumond
Keyword(s):  

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