Portable Device for Bi-emotional State Identification Using Heart Rate Variability

Author(s):  
Sun K. Yoo ◽  
ChungKi Lee ◽  
GunKi Lee ◽  
ByungChae Lee ◽  
KeeSam Jeong ◽  
...  
2021 ◽  
Vol 7 (3B) ◽  
pp. 239-249
Author(s):  
Valeriia A. Demareva ◽  
Tatiana V. Mayasova ◽  
Svetlana A. Zaitseva ◽  
Elena G. Gutsu ◽  
Nadezhda N. Demeneva ◽  
...  

The relevance of the research question arises from the need to assess the safety and benefits of Zumba®Fitness classes as well as from the lack of diagnostic and methodological tools to plan the training and predict fitness outcomes. The aim of this article was to examine heart rate variability (HRV) and emotional disadaptation (ED) during Zumba®Fitness classes. Wireless cardiointervalography as well as the LED (level of emotional disadaptation) test were used as empirical research methods. The paper showed the effect of Zumba®Fitness on HRV, as well as on LED. Practical significance: The current study proves the necessity to control functional stateduring fitness training, which is an important factor in planning the training process and predicting its results. At the same time, good results of fitness training require the use of modern diagnostic technologies based on objective research methods.


2021 ◽  
Author(s):  
Jeroen S. Lemmens ◽  
Monika Simon ◽  
Sindy R. Sumter

AbstractCompared to traditional screen-based media, virtual reality (VR) generally leads to stronger feelings of presence. The current study aimed to investigate whether playing games in VR resulted in a stronger sense of presence than playing on a TV, and whether these feelings of presence affected players’ emotional and physiological responses to the games. Two experiments were conducted among 128 students, comparing the effects of playing either a survival horror game (N = 59) or a first-person shooter (N = 69) on a TV or in VR on physiological and subjective fear, hostility and enjoyment. Results showed that playing games in VR resulted in a stronger sense of presence, lower heart rate variability and a stronger subjective sense of fear. The feeling of presence thereby mediated the effects of VR on fear. The effects of playing a first-person shooter in VR on hostility were mixed, and gaming in VR was not more enjoyable than on TV. Regardless of the type of game or display medium, hostility increased significantly post-play. This study provides evidence that commercial VR games can affect feelings of presence and the physiological and emotional state of players.


2021 ◽  
Author(s):  
Vasily Pyatin ◽  
Arseny Videnin ◽  
Olga Maslova ◽  
Sergei Chaplygin ◽  
Sergey Rovnov

ABSTRACTA modern person constantly changes the environment of his mental activity, moving real into an immersive environment, for example, from the surrounding reality to the information environment of a smartphone and back. This kind of transition is needed to satisfy many of the cognitive and emotional needs of people. The transition from a real physical environment to virtual reality (VR) with the help of a special headset, for example, the Oculus Rift or HTC vive, occurs less often, causing less frequent emotional state. If at the same time the emotional state of a person is investigated, then, as a rule, the manifestation of heart rate variability (HRV) is used as an indicator. However, there are relatively few studies in the literature on physiological responses using HRV during the perception of VR content. The results of such studies are extrapolated to data evoked in HRV manifestations by stimuli of real and virtual environments. We studied HRV in 55 participants while they were in the flow of VR content of different dynamics. The results were analyzed by statistically testing the hypothesis of the effect of VR immersion and the effect of transitions between realities on HRV manifestations, as well as the effect of VR flow dynamics on HRV. The results showed that the perception of the VR flow and the content transitions made in it determine the change in HRV in the form of such parameters as LF and the Baevsky Index, which can be considered as markers of immersion in VR. An increase in emotional arousal with sequential participation in virtual games in one virtual stream determines the manifestations of HRV - HR, Moda and PAR.The results contribute to understanding the possibilities of using VR technology to recognize emotions during the transition between the natural environment and VR, as well as to determine the level of emotional arousal when immersed in the changing flow of virtual content. These studies are important for the study of the psychology of emotions in the VR flow paradigm.


Author(s):  
Yannick Benezeth ◽  
Peixi Li ◽  
Richard Macwan ◽  
Keisuke Nakamura ◽  
Randy Gomez ◽  
...  

Sensors ◽  
2018 ◽  
Vol 18 (8) ◽  
pp. 2469 ◽  
Author(s):  
Daniele Di Lernia ◽  
Pietro Cipresso ◽  
Elisa Pedroli ◽  
Giuseppe Riva

In this paper, we describe and test a new portable device that is able to deliver tactile interoceptive stimulation. The device works by delivering precise interoceptive parasympathetic stimuli to C-tactile afferents connected to the lamina I spinothalamocortical system. In humans, interoceptive stimulation can be used to enhance heart rate variability (HRV). To test the effectiveness of the device in enhancing HRV, 13 subjects were randomly assigned in a single-blind between-subjects design either to the experimental condition or to the control condition. In the experimental condition, subjects received stimulation with the developed device; in the control condition subjects received stimulation with static non-interoceptive pressure. Subjects’ electrocardiograms (ECG) were recorded, with sampling at 1000 Hz for 5 min as a baseline, and then during the stimulations (11 min). Time domain analyses were performed to estimate the short-term vagally mediated component (rMSSD) of HRV. Results indicated that the experimental group showed enhanced rMSSD, compared to the control group. Moreover, frequency domain analyses indicated that high frequency band power, which reflects parasympathetic activity in humans, also appeared to be enhanced in the experimental group compared to control subjects. Conclusions and future challenges for an embodied perspective of rehabilitative medicine are discussed.


1999 ◽  
Vol 84 (2) ◽  
pp. 433-442 ◽  
Author(s):  
Katija Čatipović-Veselica ◽  
Vjekoslav Amidžić ◽  
Josip Durijanček ◽  
Damir Kozmar ◽  
Miroslav Šram ◽  
...  

We investigated the link between the eight basic emotions named by Plutchik and heart rate, heart-rate variability in the 114 patients, 86 men and 28 women ( M = 53.8 yr., SD = 8.0) with acute coronary heart disease during the initial 24-hr. stay in the coronary care unit and again at hospital discharge. Variability in heart rate was significantly positively associated with scores on Trust (the emotional state acceptance) at hospital admission and discharge in the patients with unstable angina and non-Q-wave infarction, on Aggression in the patients with unstable angina at hospital discharge and at hospital admission in the patients with non-Q-wave infarction. There was inverse relation on Timid (the emotional state fear) and Gregarious (joy) at hospital admission and on Distrust (disgust or rejection), Depressed (sadness), and Dyscontrol (impulsiveness) at hospital discharge in the patients with non-Q-wave infarction. There was no significant association between heart-rate variability and the scores on the Emotion Profile Index in the patients with anterior and posterior myocardial infarction. There was no statistically significant association between heart rate and scores on the Emotion Profile Index in the patients with acute coronary disease at hospital admission and discharge. Our results suggest psychological interventions that enhance emotional states represented by the Trust and Aggression scales and minimize those represented by Depressed, Dyscontrol, Timid, and Distrust scales could have a beneficial effect on cardiovascular function in the patients with unstable angina and non-Q-wave infarction in a hospital setting.


2016 ◽  
Vol 128 ◽  
pp. 108-112 ◽  
Author(s):  
Maki Katayama ◽  
Takatomi Kubo ◽  
Kazutaka Mogi ◽  
Kazushi Ikeda ◽  
Miho Nagasawa ◽  
...  

Sign in / Sign up

Export Citation Format

Share Document