Evaluating the Feasibility of Method Engineering for the Creation of Agent-Oriented Methodologies

Author(s):  
Brian Henderson-Sellers
2009 ◽  
Vol 5 (4) ◽  
pp. 37-52 ◽  
Author(s):  
Stijn Hoppenbrouwers ◽  
Hans Weigand ◽  
Etiënne Rouwette

A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the interactive and creative collaborative modeling process rather than modeling languages or model representations. The approach builds on existing work in method engineering, but focuses on the creation of model-oriented interactive systems. Various game elements as defined in game design theory are discussed in relation to games-for-modeling. In addition, a number of possible game concepts (like competition, score systems, etc.) are considered and illustrated by means of two design sketches of multi-player games for collaborative modeling.


2020 ◽  
Vol 43 ◽  
Author(s):  
Stefen Beeler-Duden ◽  
Meltem Yucel ◽  
Amrisha Vaish

Abstract Tomasello offers a compelling account of the emergence of humans’ sense of obligation. We suggest that more needs to be said about the role of affect in the creation of obligations. We also argue that positive emotions such as gratitude evolved to encourage individuals to fulfill cooperative obligations without the negative quality that Tomasello proposes is inherent in obligations.


Author(s):  
Nicholas Temperley
Keyword(s):  

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